I'm new to Oolite

General discussion for players of Oolite.

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erickcosta
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I'm new to Oolite

Post by erickcosta »

greetings, commanders. first I apologize for my english. I'm using google translator. I'm new to Oolite, but well advanced after two weeks of playing. My question is: why should I explore the galaxy if I can just settle in for a milk run? Why should I sell anything other than furs and computers? why change the Cobra III if this equipped is a wonderful ship?

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Milo
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Re: I'm new to Oolite

Post by Milo »

Welcome!

Why explore? To experience everything the galaxies have to offer, to gain access to different equipment (tech level), or to find missions that are location-specific.

Why change ships? If you are doing only milk runs, more cargo capacity would increase your profits. The Cobra is a compromise between trading capacity and combat ability. Different ships are better for different play styles (trader, escort, bounty hunter, asteroid miner, salvager [with Towbar OXP or Deep Space Dredgers OXP], passenger taxi, or even pirate). There is no single best-for-everything ship, and a bigger ship is usually slower and easier to hit.

If your only goal is to increase your credits, the highest-paying contracts are long-distance cargo and parcel deliveries. Parcel contracts take no cargo space, so you can supplement your income by trading along the way.

Why sell anything other than furs or computers? In the base game, not much reason (other than contracts). Some OXPs adjust the economics a bit, so trading other commodities can be more rewarding.

If you use OXPs, you will find even more reasons to explore or change ships, as they make the various systems even more diverse, add more missions, add more ships, add more options for play-style, etc.

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phkb
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Re: I'm new to Oolite

Post by phkb »

Welcome aboard, commander!

Milk runs are only designed to increase credits as quickly as possible. Yes, it works, and there are a few of them scattered around. But after the 20th run into the same station, it quickly becomes less like a game, and more like work.

I'd certainly suggest taking on some parcel and passenger contracts. The added threat of assassins waiting for you at the witchpoint, of having to plot your course across the chart to try and maximise speed while minimising the number of high-risk choke points, adds a lot of challenge.

Plus, all commanders should do the "8" - it's hard to get any respect at the various watering holes if you haven't been around the loop at least once!

evilblade
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Re: I'm new to Oolite

Post by evilblade »

phkb wrote:
Sun Jun 28, 2020 10:52 pm
Plus, all commanders should do the "8" - it's hard to get any respect at the various watering holes if you haven't been around the loop at least once!
Sorry to jump on.. but I'm also new here and I'm wondering what this "8" loop is?

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Milo
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Re: I'm new to Oolite

Post by Milo »

There are 8 galactic sectors, which can be reached sequentially using a Galactic Hyperdrive. From the 8th, another jump takes you back to the first.

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Cody
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Re: I'm new to Oolite

Post by Cody »

The fourth octant is a bit strange, the fifth is excellent, the seventh is the best.

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Re: I'm new to Oolite

Post by stranger »

You can also try to start game using custom scenario, if you have Start Choices OXP installed. Starting in Cobra Mk I is my favorite game twist. You 'll really deserve sweet Cobra Mk III having combat and trade experience accumulated in modest starting ship!

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