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 Post subject: Re: Library
PostPosted: Sun Sep 30, 2018 8:35 pm 
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Quite Grand Sub-Admiral
Quite Grand Sub-Admiral

Joined: Wed Feb 28, 2007 7:54 am
Posts: 5283
New toys! Nice! How is performance affected in general by this?


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 Post subject: Re: Library
PostPosted: Sun Sep 30, 2018 9:59 pm 
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---- E L I T E ----
---- E L I T E ----
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Joined: Sat Oct 20, 2007 2:52 pm
Posts: 2340
Quote:
How is performance affected in general by this?
Not at all .-) And I'm developing my Oolite related things on a 10 years old laptop with a weak CPU. It's still smooth and the FPS range doesn't change, so performance is not affected. The used framecallback doesn't do all updates in one turn though. On every call it just does one update. And the GPU is not in danger as well. It's 1 model with 12 subents (v 4 / f 2 for each). All are sharing the same shaders (~10 ALU), so shader-swapping seems to be no concern as well, but I'm using a pretty small set of AddOns while developing. Texture sizes are small as well (128px x 128px).
Sidenote: The more I think about it - a particle system could use the same approach. Maybe I'll do it next .-)

The only thing is the GC atm. I haven't looked at it closer yet, but I've seen an increase (not unexpected) when the map is active inflight.


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 Post subject: Re: Library
PostPosted: Mon Oct 01, 2018 8:56 pm 
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---- E L I T E ----
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Joined: Thu Feb 15, 2018 9:30 am
Posts: 281
Location: Texas
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@BlackWolf: I'll upload a new version and send you the link.
Awesome. Can't wait to give it a spin.

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Creativity is a gift, use it well.


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 Post subject: Re: Library
PostPosted: Sat Nov 10, 2018 4:44 pm 
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Joined: Sat Oct 20, 2007 2:52 pm
Posts: 2340
Library v1.7 is online.

Changes:
- Added Lib_PAD.js.
- Added Lib_Starmap.js.
- Added Visual Effect for shields -"lib_shield", a 10 x 10 x 0.4 model (see Screenshot).

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Erm, ehh, oh! OXPs


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 Post subject: Re: Library
PostPosted: Sat Nov 10, 2018 9:53 pm 
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Joined: Thu Feb 15, 2018 9:30 am
Posts: 281
Location: Texas
Yes. Been waiting on this in anticipation. :)

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 Post subject: Re: Library
PostPosted: Tue Nov 13, 2018 3:03 pm 
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Deadly
Deadly
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Joined: Mon May 30, 2016 3:54 am
Posts: 197
Quote:
Library v1.7 is online.
Great, downloading now. I am very interested to have a look at your PAD features. :)

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Trying to survive behind the controls of a Caduceus Psi XT in Alpha test :lol:


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