Galactic Navy Strikes Back

Discussion and information relevant to creating special missions, new ships, skins etc.

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Duggan
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Re: Galactic Navy Strikes Back

Post by Duggan »

I did indeed, I am going to give it another try , just to make sure though :)
Flying Python Class Cruiser, Chapter & Verse IV

Duggan
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Re: Galactic Navy Strikes Back

Post by Duggan »

Eureka , I have resolved the intro page. My vessel is now recognised at Navy SeCom stations.



The Reserve Leaderboard reads;

STATUS:Active Sorties:18 KILLS:score_number.

I can live with this though.

Thank you for your help.
Flying Python Class Cruiser, Chapter & Verse IV

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Dustin542
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Re: Galactic Navy Strikes Back

Post by Dustin542 »

JazHaz wrote:Sometimes when I'm flying about I forget where the navy bases are. What do others do to remember?
The Galaxy Info OXP has a search option that shows you the closest system with one as well as listing where the rest are in the current galactic chart.

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Diziet Sma
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Re: Galactic Navy Strikes Back

Post by Diziet Sma »

Dustin542 wrote:
JazHaz wrote:Sometimes when I'm flying about I forget where the navy bases are. What do others do to remember?
The Galaxy Info OXP has a search option that shows you the closest system with one as well as listing where the rest are in the current galactic chart.
Whilst I do use Galaxy Info, I also have the low-tech method in use.. ClymAngus' G1chart printed out on 4x3 sheets of A4 taped together and stuck to the wall to the left of my monitors. That's not big enough to show the system names (hence they're handwritten in, each and every one of 'em) but it has the 4 Spaceways routes marked on it, and all the navy bases highlighted as well.

There's nothing worse than inadvertently dropping into a Navy system with a couple of hundred credits bounty on your head, only to find yourself under heavy fire before you've even cleared the witchspace tunnel.. :lol: At least this way, I don't get taken unawares..
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied

zdoofop
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Re: Galactic Navy Strikes Back

Post by zdoofop »

any word on the next release of this?

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phkb
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Re: Galactic Navy Strikes Back

Post by phkb »

Sadly, no. Nemoricus came back briefly in 2015 and indicated he was working on fixing the licensing issues (see this post: http://aegidian.org/bb/viewtopic.php?t=17224), but I don't believe there have been any results as yet. Publicly accessible ones, anyway.

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montana05
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Re: Galactic Navy Strikes Back

Post by montana05 »

Some time ago, I started to design a new version of Galactic Navy, I called it Galactic Navy Reserve. An expansion package called Galactic Navy Intelligence is in process as well. Sadly RL made me stop for a while now. However, thanks to the license problems it was necessary to rewrite most of the code again. The current versions include:

ranking system based on accomplished missions (sorties)
a separation of enemy kills in classes
depending on class kills medals and additional rewards
more missions, right now still not split up in both OXP's
integration of GalNavy additions/facelifts
a lot new ships and equipment, mostly planed for Navy Intelligence
...

Still there is a lot to do, my major problem was that I got a lot of ideas so I am not sure how many times I rewrote my own scripts. If anybody is interested to see the current version just pm me, a small warning, its playable but not even Alpha yet.
Trying to survive behind the controls of a Caduceus Psi XT in Alpha test :lol:

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Day
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Re: Galactic Navy Strikes Back

Post by Day »

I would be very interested in the finished product :twisted:

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montana05
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Re: Galactic Navy Strikes Back

Post by montana05 »

Day wrote:
Fri Apr 07, 2017 4:23 pm
I would be very interested in the finished product :twisted:
So you need to be patient until RL is not taking all my energy anymore or I will be happy to send you the code and you could include all of your ideas and publish yourself.
Trying to survive behind the controls of a Caduceus Psi XT in Alpha test :lol:

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Day
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Re: Galactic Navy Strikes Back

Post by Day »

montana05 wrote:
Sat Apr 08, 2017 3:07 pm
Day wrote:
Fri Apr 07, 2017 4:23 pm
I would be very interested in the finished product :twisted:
So you need to be patient until RL is not taking all my energy anymore or I will be happy to send you the code and you could include all of your ideas and publish yourself.
:lol: I'll be patient, then. My own oxp takes all my available time.

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