Get the Comms readout dates right.

An area for discussing new ideas and additions to Oolite.

Moderators: winston, another_commander

Post Reply
User avatar
CWolf
---- E L I T E ----
---- E L I T E ----
Posts: 317
Joined: Mon Jul 03, 2006 12:33 pm
Location: Currently floating round Eninre

Get the Comms readout dates right.

Post by CWolf » Fri Dec 25, 2015 11:13 pm

Is there a way so that if you have a voice set to read out comms (the synth) that the dates could somehow be read differently? Currently I am told docking will expire 2million...etc.
The act of talking b*ll*cks whilst waving one's arms about wildly is referred to as testiculation.

Image

Fritz
---- E L I T E ----
---- E L I T E ----
Posts: 591
Joined: Sun Jul 12, 2015 2:30 pm
Location: Bavaria, Germany
Contact:

Re: Get the Comms readout dates right.

Post by Fritz » Fri Dec 25, 2015 11:28 pm

That's not the only problem. A ship name (or callsign) like "TE-123" is read as "tea hundred-and-twenty-three", and ship names containing "II" or "III" are read as "roman two" or "roman three".

But why is it "Cobra mark three" and not "Cobra mark roman three"? Because there is a file "speech_pronounciation_guide.plist" which controls some of these things. I haven't made experiments yet, but at least some of my problems could be solved with it.
"You wouldn't kill me just for a few credits, would you?" – "No, I'll do it just for the fun!"

User avatar
CWolf
---- E L I T E ----
---- E L I T E ----
Posts: 317
Joined: Mon Jul 03, 2006 12:33 pm
Location: Currently floating round Eninre

Re: Get the Comms readout dates right.

Post by CWolf » Fri Dec 25, 2015 11:36 pm

Interesting, so could an oxp replace that with a better list then?
The act of talking b*ll*cks whilst waving one's arms about wildly is referred to as testiculation.

Image

Fritz
---- E L I T E ----
---- E L I T E ----
Posts: 591
Joined: Sun Jul 12, 2015 2:30 pm
Location: Bavaria, Germany
Contact:

Re: Get the Comms readout dates right.

Post by Fritz » Fri Dec 25, 2015 11:51 pm

I don't know. It isn't documented on the wiki, so OXP programmers probably aren't supposed to change or expand the file, and as I said, I didn't make experiments yet.
"You wouldn't kill me just for a few credits, would you?" – "No, I'll do it just for the fun!"

User avatar
aegidian
Master and Commander
Master and Commander
Posts: 1151
Joined: Thu May 20, 2004 10:46 pm
Location: London UK
Contact:

Re: Get the Comms readout dates right.

Post by aegidian » Sat Dec 26, 2015 10:17 am

IIRC that was one of the last plists I added to the game, but like all the others it's there to be tinkered with. I guess it's not documented in the wiki because noone got around to documenting it.
"The planet Rear is scourged by well-intentioned OXZs."

Oolite models and gear? click here!

User avatar
CWolf
---- E L I T E ----
---- E L I T E ----
Posts: 317
Joined: Mon Jul 03, 2006 12:33 pm
Location: Currently floating round Eninre

Re: Get the Comms readout dates right.

Post by CWolf » Sat Dec 26, 2015 10:30 am

I may try to have a go tonight...
The act of talking b*ll*cks whilst waving one's arms about wildly is referred to as testiculation.

Image

Fritz
---- E L I T E ----
---- E L I T E ----
Posts: 591
Joined: Sun Jul 12, 2015 2:30 pm
Location: Bavaria, Germany
Contact:

Re: Get the Comms readout dates right.

Post by Fritz » Sat Dec 26, 2015 12:21 pm

And I, when I have the family part of Christmas behind me...

IMHO capital letters should always be pronounced as separate letters, and numbers with three or more digits as separate numbers. But the date is a special case because the first "2 Million" part doesn't have separating characters. I don't even know how it should be pronounced!
"You wouldn't kill me just for a few credits, would you?" – "No, I'll do it just for the fun!"

Post Reply