Ah, but Mr Duggan, perhaps we are missing the point? This game is as much about the mods as it ever was about the game itself. You play, you go a little way. You add oxp's and you enjoy it more. You see something that you wish was in the game, and with a bit of luck and a lot of help from the stoic community you make your dreams come true.Duggan wrote:I should really do the old disqualifier here.... The Warty Popsicle has in my opinion indeed absolutely no place what so ever in a "normal" game.Diziet Sma wrote: Ahh.. the old 'nothing exceeds like excess' method, eh?
If however maintaining a lock on targets that shift about all over the place is difficult to impossible.
and if one has, extra thargoids, thorgorn threat, galactic navy, swarm and thargoid carrier installed, there might just be some use for this chimera after all.
Getting to elite using solely vanilla may well in fact be a bit life consuming else wise(hats off to those who have slogged it out though).
The pure game is an option but the addition of oxps put choice back in the hands of the player. If my ship offends thee then "cut it out". I would have in no other way. The choice MAKES oolite. You choose how you play it, that is it's great strength and one that has been seldom copied as an intrinsic part of the game.
And for the record as has been mentioned above, why choose? When you can have both?