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PostPosted: Fri May 16, 2014 11:21 am 
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Not quite fixed yet, I'm sorry to report.

I didn't noticed when I posted that error message, but re-reading it, it turned out that it borked again because ~/GNUstep/Applications/Oolite-trunk/oolite.app/oolite-update had somehow reverted back to terrastorage.[color=#FF0000]dyndns[/color].info once more.

After your 'fixed' message, I had to manually edit the above file back to terrastorage.[color=#FF0000]no-ip[/color].info before I could update to 1.79.0.5741-140514-5935cd5.

However, now that has successfully updated, I see that ~/GNUstep/Applications/Oolite-trunk/oolite.app/oolite-update has once again reverted back to terrastorage.[color=#FF0000]dyndns[/color].info.

Something keeps causing that script to return to the old version. Is it the copy that's stored with the source-code that's the problem, perhaps?

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PostPosted: Fri May 16, 2014 12:27 pm 
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:!:

Then something has gone wrong with the source code update that I performed on git some couple of weeks ago.
I just looked into the server part...

OK. That's very good that you pinpointed the issue.

I will look into it tonight. Thank you man!

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PostPosted: Sun May 18, 2014 10:01 am 
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The latest nightly, 14eae08, is still pushing the reversion to dyndns..

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Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied


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PostPosted: Mon May 19, 2014 7:11 am 
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Can you, please, try with today's nightly?
I have checked the rsync repository and it seems that it is OK now.

Sorry but I only managed to troubleshoot it last afternoon.

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PostPosted: Mon May 19, 2014 9:06 am 
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All fixed now.. many thanks.. 8)

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PostPosted: Mon May 19, 2014 10:06 am 
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Good. Apologies for the delay.

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PostPosted: Mon Jun 02, 2014 11:34 am 
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I'm getting the following when trying to update trunk
Code:
Trying rsync://terrastorage.dyndns.info/oolite-trunk-linux-64...
[terrastorage.dyndns.info died and returned 10]

Trying rsync://rsync.alioth.net/oolite-trunk-linux-64...
Welcome to the vexed4.alioth.net rsync service.


[rsync.alioth.net died and returned 5]

If the problem was caused by network or other transient issues, 
try running oolite-trunk-update again.
Alternatively you may download the full package from 
http://terrastorage.dyndns.info/oolite/status_AMD64.html

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PostPosted: Mon Jun 02, 2014 1:30 pm 
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Quote:
Trying rsync://terrastorage.dyndns.info/oolite-trunk-linux-64...
Replace dyndns to no-ip in oolite.app/oolite-update.

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PostPosted: Mon Jun 02, 2014 1:48 pm 
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That worked :) Many thanks Norby

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PostPosted: Tue Jun 10, 2014 11:04 am 
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Discussion on failing pulseaudio moved at
Failed to initialize backend "pulse"

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PostPosted: Tue Jul 08, 2014 9:13 am 
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This is just a heads up for an upcoming nightly server outage due to nightly server ISP change.

The expected change is to happen in a couple of weeks and, in the worst case, we will loose not more than two nightly builds.
The change will not impact the server name, however, I will still have to setup the new ISP network device.

If the ISP change takes longer, we will risk to have a much bigger outage (a couple of weeks :( ) since I will be away.
To help with bug fixing delivery planning, I will keep posting weekly updates here.


EDIT:
Following to a new offer from my current ISP, the change is postponed for a year; planned downtime cancelled.

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PostPosted: Tue Sep 23, 2014 1:35 pm 
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Following a server update that didn't go THAT smoothly, the latest trunk nightly is available.

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PostPosted: Wed Sep 24, 2014 3:44 am 
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Quote:
Following a server update that didn't go THAT smoothly, the latest trunk nightly is available.
I'm sorry to report that it went even less smoothly than you thought..
Code:
Trying rsync://terrastorage.no-ip.info/oolite-trunk-linux-64...
[terrastorage.no-ip.info died and returned 10]

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Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied


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PostPosted: Thu Sep 25, 2014 8:16 am 
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All working again now, I see.. :D

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Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied


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PostPosted: Sun Feb 01, 2015 3:23 am 
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terrastorage.no-ip.info seems to be offline.. all connection attempts time out. :(

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Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied


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