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PostPosted: Thu Aug 07, 2014 9:44 pm 
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Joined: Thu Jun 19, 2014 8:59 pm
Posts: 11
Hi,

I've been merrily cruising between Isinor and Ensoreus all evening, trying to get some cash together, and my new install of 1.80 has crashed 3 times so far (once while being attacked by a large party of pirates, once in witchspace during a thargoid attack and once whilst with my feet up drinking a mug of coffee).

This is becoming a nuisance as I have a full load of cargo I want to sell.

I am running 32 bit Oolite on an old Dell Inspiron laptop.

I did not get this problem with Oolite 1.77

Is there anything I can do to improve this situation (apart from get a newer laptop!)

Rog


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PostPosted: Thu Aug 07, 2014 9:53 pm 
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Quite Grand Sub-Admiral
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Joined: Fri Nov 11, 2011 6:19 pm
Posts: 4015
Could you post a Latest.log file after a crash, please? They sometimes have clues, though not always.

_________________
OXPs: [EliteWiki] New Cargoes, [EliteWiki] Skilled NPCs, [EliteWiki] Curse of the Black Sunspot, and more


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PostPosted: Fri Aug 08, 2014 7:49 am 
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Joined: Thu Jun 19, 2014 8:59 pm
Posts: 11
Hi,

sorry should have done that in the first place!

Here is the Latest.log from yesterday

Opening log for Oolite version 1.80 (x86-32) under Linux 3.13.0-24-generic at 2014-08-07 21:45:41 +0000.
1 processor detected.
Build options: OpenAL, new planets.

Note that the contents of the log file can be adjusted by editing logcontrol.plist.

21:45:42.007 [display.mode.list.native]: X11 native resolution detected: 1280 x 800
21:45:42.184 [joystick.init]: Number of joysticks detected: 0
21:45:42.185 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
21:45:42.188 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
21:45:42.289 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
21:45:42.289 [rendering.opengl.shader.support]: Shaders are supported.
21:45:42.429 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
~/GNUstep/Applications/Oolite/oolite.app/Resources
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns
AddOns
~/.Oolite/AddOns
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.cim.escort-formations.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Svengali.BGS.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.smivs.SmartHUD-WS.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Svengali.CCL.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Svengali.Snoopers.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.CaptMurphy.ExplorersClub.oxz
~/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Knotty.RealisticStars.oxz
21:45:42.705 [shipData.load.begin]: Loading ship data.
21:45:42.818 [script.javascript.init]: JavaScript reset successful.
21:45:46.068 [startup.complete]: ========== Loading complete in 4.15 seconds. ==========
21:45:53.699 [script.javascript.init]: JavaScript reset successful.
21:45:53.794 [script.load.world.listAll]: Loaded 28 world scripts:
BGS-M 1.9.1
BGS-XMapping 1.9
Cabal_Common_Briefing 1.7
Cabal_Common_Comms 1.7
Cabal_Common_Functions 1.7
Cabal_Common_Keyboard 1.7
Cabal_Common_MissionHandling 1.7
Cabal_Common_Music 1.7
Cabal_Common_Overlay 1.7
Cabal_Common_OXPStrength 1.7.1
Cabal_Common_SpecialMarkets 1.7
Escort Formations Randomiser 1.1
Explorers Club 1.4.3
oolite-cloaking-device 1.80
oolite-constrictor-hunt 1.80
oolite-contracts-cargo 1.80
oolite-contracts-helpers 1.80
oolite-contracts-parcels 1.80
oolite-contracts-passengers 1.80
oolite-libPriorityAI 1.80
oolite-nova 1.80
oolite-populator 1.80
oolite-primable-equipment-register 1.80
oolite-registership 1.80
oolite-thargoid-plans 1.80
oolite-trumbles 1.80
oolite-tutorial 1.80
snoopers 2.5
21:57:28.689 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_SHADERS.
21:57:28.707 [rendering.reset.start]: Resetting graphics state.
21:57:28.708 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
21:57:28.708 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
21:57:28.741 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
21:57:28.742 [rendering.opengl.shader.support]: Shaders are supported.
21:57:35.487 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_NORMAL.
21:57:35.501 [rendering.reset.start]: Resetting graphics state.
21:57:35.501 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
21:57:35.502 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
21:57:35.503 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
21:57:35.503 [rendering.opengl.shader.support]: Shaders are supported.
21:57:44.024 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_MINIMUM.
21:57:44.042 [rendering.reset.start]: Resetting graphics state.
21:57:44.043 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
21:57:44.044 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
21:57:44.046 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
21:57:44.046 [rendering.opengl.shader.support]: Shaders are supported.
22:01:15.775 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_NORMAL.
22:01:15.792 [rendering.reset.start]: Resetting graphics state.
22:01:15.793 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:01:15.793 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:01:15.795 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:01:15.795 [rendering.opengl.shader.support]: Shaders are supported.
22:02:05.957 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_SHADERS.
22:02:05.974 [rendering.reset.start]: Resetting graphics state.
22:02:05.975 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:05.976 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:05.977 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:05.977 [rendering.opengl.shader.support]: Shaders are supported.
22:02:08.929 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_EXTRAS.
22:02:08.942 [rendering.reset.start]: Resetting graphics state.
22:02:08.943 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:08.943 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:08.944 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:08.944 [rendering.opengl.shader.support]: Shaders are supported.
22:02:16.101 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_SHADERS.
22:02:16.117 [rendering.reset.start]: Resetting graphics state.
22:02:16.119 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:16.120 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:16.121 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:16.122 [rendering.opengl.shader.support]: Shaders are supported.
22:02:18.273 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_NORMAL.
22:02:18.289 [rendering.reset.start]: Resetting graphics state.
22:02:18.290 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:18.291 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:18.293 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:18.293 [rendering.opengl.shader.support]: Shaders are supported.
22:02:24.993 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_MINIMUM.
22:02:25.008 [rendering.reset.start]: Resetting graphics state.
22:02:25.009 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:02:25.010 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:02:25.012 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:02:25.013 [rendering.opengl.shader.support]: Shaders are supported.
22:04:52.150 [rendering.detail-level]: Detail level set to DETAIL_LEVEL_NORMAL.
22:04:52.165 [rendering.reset.start]: Resetting graphics state.
22:04:52.166 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
22:04:52.167 [rendering.opengl.extensions]: OpenGL extensions (125):
GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_NV_texture_env_combine4, GL_EXT_stencil_wrap, GL_EXT_framebuffer_blit, GL_MESA_pack_invert, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_APPLE_vertex_array_object, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_debug_output, GL_ARB_point_sprite, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_window_pos, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_EXT_texture_sRGB_decode, GL_ARB_robustness, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_MESA_ycbcr_texture, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_S3_s3tc, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_blend_equation_separate, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp
22:04:52.170 [rendering.opengl.gpuSpecific]: Matched GPU configuration "Intel GMA 900/950 family".
22:04:52.170 [rendering.opengl.shader.support]: Shaders are supported.


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PostPosted: Fri Aug 08, 2014 4:57 pm 
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Quote:
21:45:42.185 [rendering.opengl.version]: OpenGL renderer version: 1.4.0 ("1.4 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) 915GM x86/MMX/SSE2".
21:45:42.289 [rendering.opengl.shader.support]: Shaders are supported.
This might be the problem - drivers claim shader support but don't support the entire OpenGL 2.0 standard. Try keeping the graphics settings at "normal detail" for the entire game and see if that prevents a crash.

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PostPosted: Fri Aug 08, 2014 6:08 pm 
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Hi,

no, that hasn't worked, and I've also tried it on 'minimum detail' or whatever it's called. It still drops me out onto the Unity desktop.

Rog


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PostPosted: Fri Aug 08, 2014 7:27 pm 
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Try running on the command line
Code:
gdb oolite.app/oolite
from the install directory. (If you don't have gdb, it'll be in your distribution's repository)

That'll say some things for a bit and then give you a prompt. Type 'run' and press return to run Oolite from within gdb. When Oolite crashes, go back to the gdb prompt and type 'bt' and press return.

This will give some output containing lots of ?s, but paste it up here anyway - there might be some clue in the bits that aren't.

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PostPosted: Fri Aug 08, 2014 8:23 pm 
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Quote:
Try running on the command line
Code:
gdb oolite.app/oolite
from the install directory. (If you don't have gdb, it'll be in your distribution's repository)

That'll say some things for a bit and then give you a prompt. Type 'run' and press return to run Oolite from within gdb. When Oolite crashes, go back to the gdb prompt and type 'bt' and press return.

This will give some output containing lots of ?s, but paste it up here anyway - there might be some clue in the bits that aren't.
That or it will suddenly turn stable and you won't be able to reproduce the crash at all... ;-)

- Neelix

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PostPosted: Sat Aug 09, 2014 10:01 pm 
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Hi,

I've tried what you said and got the following:

roger@roger-ME051:~/GNUstep/Applications/Oolite$ gdb oolite.app/oolite
GNU gdb (Ubuntu 7.7-0ubuntu3.1) 7.7
Copyright (C) 2014 Free Software Foundation, Inc.
License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html>
This is free software: you are free to change and redistribute it.
There is NO WARRANTY, to the extent permitted by law. Type "show copying"
and "show warranty" for details.
This GDB was configured as "i686-linux-gnu".
Type "show configuration" for configuration details.
For bug reporting instructions, please see:
<http://www.gnu.org/software/gdb/bugs/>.
Find the GDB manual and other documentation resources online at:
<http://www.gnu.org/software/gdb/documentation/>.
For help, type "help".
Type "apropos word" to search for commands related to "word"...
Reading symbols from oolite.app/oolite...(no debugging symbols found)...done.
(gdb) run
Starting program: /home/roger/GNUstep/Applications/Oolite/oolite.app/oolite
/home/roger/GNUstep/Applications/Oolite/oolite.app/oolite: error while loading shared libraries: libgnustep-base.so.1.20: cannot open shared object file: No such file or directory
[Inferior 1 (process 3637) exited with code 0177]


Any ideas?

Rog


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PostPosted: Sat Aug 09, 2014 10:51 pm 
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This caused by the missing variables like LD_LIBRARY_PATH, a workaround if you edit the oolite.app/oolite-wrapper script and insert gdb and a space into the begin of the 69. line before ./oolite.app/oolite, then start the wrapper and type run, then bt after the crash.

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PostPosted: Sun Aug 10, 2014 8:33 am 
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Or you can enable core dumps with
Code:
ulimit -c unlimited
(note there's no 'n' in 'ulimit', but there is in 'unlimited')

Then run Oolite:
Code:
oolite.app/oolite
When it crashes it'll create a file called "core", which is a dump of the process memory at the time of the crash. Then run
Code:
gdb oolite.app/oolite core
Once in gdb skip the run command and just run bt.


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PostPosted: Sun Aug 10, 2014 1:17 pm 
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Ok,

I've tried the above... set ulimit to unlimited, and edited oolite-wrapper to include gdb on line 69.

I ran Oolit, flew around a bit and this time it froze the laptop completely, rather than drop out into Unity.

Had to reboot the laptop.

Now, although I can see all the oolite folders and their contents, if I try to run Oolite I get the following message:

The program 'oolite' is currently not installed. You can install it by typing:
sudo apt-get install oolite


If I go into Ubuntu Software Centre there is no sign of Oolite.

If I try reinstalling Oolite 1.80 I get the following:

The file “/home/roger/.cache/.fr-i4hHm7/oolite-1.80.linux-x86.run” could not be opened.

Suggestions please!

Rog


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PostPosted: Mon Aug 11, 2014 11:54 am 
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Try restoring your installation with the oolite updater. Execute:
Code:
$ ~/GNUstep/Applications/Oolite/oolite-update
Please, note that this will rollback the oolite-wrapper change.

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PostPosted: Mon Aug 11, 2014 8:50 pm 
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Ok,

that worked! Up and running again on 1.80.

will monitor the unexpected drop-outs as and when they happen

Thanks Getafix

Rog


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PostPosted: Wed Aug 20, 2014 7:17 pm 
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Hi,

just a quick update on my last post.... No drop-outs or crashes since re-installing!

Rog


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PostPosted: Thu Aug 21, 2014 7:45 am 
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Location: A small ice asteroid, orbiting Oresrati in Galaxy 8 (a.k.a. northwest Armorica).
Thank you for letting us know Cmdr Arsemyth! 8)

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"Any sufficiently advanced information is indistinguishable from noise." [Newman, Lachmann, Moore]


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