Building Oolite Windows from source - The Easier Way

News and discussion of the PC port of Oolite.

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Frame
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Post by Frame » Mon May 18, 2009 3:35 pm

seems to be compiling... getting coffee.. I copied all the exe files from

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:\msys_x\1.0\mingw\libexec\gcc\mingw32\3.4.2
into

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msys/1.0/bin...
Thanks for your help A HC... :D
Last edited by Frame on Mon May 18, 2009 3:45 pm, edited 1 time in total.
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Post by another_commander » Mon May 18, 2009 3:42 pm

Frame wrote:Thanks for your help A H... :D
Glad you got it working. But you will find that I am in fact a_c ;-)

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Frame
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Post by Frame » Mon May 18, 2009 3:44 pm

another_commander wrote:
Frame wrote:Thanks for your help A H... :D
Glad you got it working. But you will find that I am in fact a_c ;-)
Argh!!!!!!! Hilarious...(A H)..(like trumbles he is infectious) :oops:

Thanks A C

now testing 1.73.. got a succesfull build out of it...

lovely planets....
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Post by Frame » Sun May 31, 2009 6:05 am

something odd: for future use by others

I couldn't get mingw32 to run on my vista ultimate 32 bit.

not until i had run command.exe (which is the command line tool)

could I run it...
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Post by pleb87 » Sun May 31, 2009 10:20 am

Right forgive me for asking this but I have now tried EVERYTHING I can think of... I have recently purchased a new PC (AMD Phenom X3 8550 Triple-Core (2.20GHz, 2MB Cache), Genuine Windows® Vista Home Premium 64-bit Edition, 3GB DDR2 memory, 320GB SATA hard drive, NVIDIA® GeForce 8200 graphics) and cannot get Oolite to compile following all instructions... Can Oolite be compiled yet on a 64-bit OS in Windows?

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Post by Screet » Sun May 31, 2009 10:45 am

pleb87 wrote:Can Oolite be compiled yet on a 64-bit OS in Windows?
No.

Sorry, but the environment for buildung is incompatible with XP and Vista 64bit versions.

Screet

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Post by Nemoricus » Sun May 31, 2009 10:47 am

Oh, darn. I was thinking of building Oolite from source at some point, but it looks like I won't be able to. Oh, well. There's always the SVN version if I want to test the latest in Oolite.

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Post by Cows » Tue Jul 07, 2009 7:58 pm

I can't seem to open the oolite development environment link. The network times out.

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Post by Frame » Tue Jul 07, 2009 8:38 pm

Cows wrote:I can't seem to open the oolite development environment link. The network times out.
I'm getting the same time out...

I'm mirroring the download right now, its slow pace though.

but in about 30 mins

you can get it here

http://www.4shared.com/dir/17447385/c04 ... aring.html

I do not how you download it as, it detects me and auto logs me into the adminitstration window, instead of the client window.
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Post by Cows » Tue Jul 07, 2009 10:34 pm

Frame, did you finish, or am I just looking in the wrong place?

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Post by prallo » Wed Jul 08, 2009 4:21 am

There is nothing in the share folder.

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Post by Frame » Wed Jul 08, 2009 1:15 pm

something odd, must have happen, I started the upload prior to the MJ thing.. watched it, then went to bed, and forgot to check, and shut down the computer...

reuploading

time is now 15:14 CET (GMT+1)
in about 30-40 mins it should be uploaded...

Edit

download here

http://www.4shared.com/file/116738805/8 ... 90330.html
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Post by Cows » Wed Jul 08, 2009 5:42 pm

Thanks! I was able to download it without problem. Now to build Oolite.

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Post by Cows » Thu Jul 09, 2009 5:15 pm

What does this mean:

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      0 [main] sh 6488 open_stackdumpfile: Dumping stack trace to sh.exe.stackdump
make[1]: *** [obj/ShipEntity.o] Error 139
make: *** [oolite.all.objc-program.variables] Error 2
This happened when I executed make debug=no

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Post by Cows » Thu Jul 09, 2009 5:33 pm

I think I'll just wait for 1.73 to officially be released. :(

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