I started with Cobra Mk-III (like everyone else). I flew cargo trading runs to build up my credit balance. Eventually the ship had all the equipment upgrades available in the non-OXP game except a Naval Energy Unit. Galaxy 1 got left behind and I ventured to Galaxy 2. (Somehow I hadn't attracted enough attention from either the Thargoids or the Navy.)Sarin wrote:What ship you fly now....and what ship(s) you want?
Eventually, I realized the limited cargo space of a Cobra Mk-III was holding back the amount of profit I could make on a trade route. Shortly thereafter I traded in a well equipped Cobra Mk-III for a Python. I added & upgraded equipment to enhance performance, profit and survival.
My Python can accommodate a passenger while hauling 110t of cargo and fights well enough to successfully hunt the Constrictor ship (or several average offenders/fugitives).
I've used it to hyperspace to each of the eight Galaxies twice over. The trade routes in Galaxy 1 and Galaxy 2 still seem most profitable, in my opinion. Though it seems that Galaxies 3 through 8 offer more opportunity for dicey situations.
Yet for all that, my Python is an interim ship towards earning a fully equipped Boa Class Cruiser with a Naval Energy Unit. It's the ship that has the right combination of features I'm looking for among the standard ship listings.
After I've 'played out' the standard Oolite game, I may install some OXP's for additional fun.