Scriptable pause?

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Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
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Joined: Wed Feb 28, 2007 7:54 am

Re: Scriptable pause?

Post by another_commander »

Astrobe wrote:
Sun Dec 03, 2017 12:48 pm
Also, who should I talk to in order to have a 1.87 version tag for the manager?
My best guess would be cim for this onr.

Posts: 11
Joined: Tue Nov 14, 2017 11:15 pm

Re: Scriptable pause?

Post by Malcius »

phkb wrote:
Sun Nov 05, 2017 12:16 am
Astrobe wrote:Buy the "Autopause" equipment
Kind of breaking the fourth wall here a bit, aren't we?
You could give it an SF spin by calling it something like the TimeFreezer, TimeStopper, or External Stasis device, manufactured by Relativistic Products Inc. or Relativistic Energy Weapon Industries PLC (REWInd PLC for short).

Not sure how extensive their product line should be. If there was an instant save option, that could be one of theirs. And maybe they could create a temporal displacement gun. Once a target's shields are down (and energy bank depleted to a certain threshold), the ship is sent back a week or so in time minus cargo (or a portion thereof, perhaps any cargo bought in that time period) and maybe to the location they were at that time.

Might have to develop this idea in another suggestion thread. I foresee technical difficulties.

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