User DTHP posted an issue on GitHub (here
), showing that it's economically viable to stay outside stations and just ram smaller ships to collect their cargo. DTHP then made some suggestions about how to fix it.
I thought this might be a good issue to discuss here, because I think it's potentially all solvable with an OXP (I created one to test the theory - I'll post a link if anyone's interested). The question is, though, do we need it? The only person you're cheating by ramming ships is yourself. If you think it's a cheat, don't do it. If you like the idea as a creative way to earn money, then go for it. The only character in the game who is going to exploit ramming is the player, so this OXP would only apply to them. Do you need an OXP sitting over you, making sure you play by your own rules?
I guess there is a question of whether the core game should be monitoring this behaviour.
So, should this be a core code fix or simply an OXP fix for those who want it? Does anyone use the ramming ship method to gain some extra credits?
Then there's the question of implementation: how to best go about doing it? Include ship speed and mass in the equation? Should there be penalties for just ramming another ship which doesn't lead to that ships destruction, or just if the player kills the other ship? How far away from the station should this be considered illegal? Just within scanner range, or the full station aegis? Should there be loop holes, like if you're outside scanner range of the station you can get away with it, but not if you're within the aegis and also in scanner range of a viper?
Thoughts? Opinions? Questions?