unvisited system oxp

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Damocles Edge
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unvisited system oxp

Post by Damocles Edge » Tue Sep 19, 2017 8:35 am

Could anyone tell me if there is an oxp available or in production which will filter out visited systems or give a flag or other indicator to advise whether or not you have previously visited a system (planetary system)?
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Re: unvisited system oxp

Post by another_commander » Tue Sep 19, 2017 8:54 am

Check out Zero Map by SMax. It is available from the OXP Manager.

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Re: unvisited system oxp

Post by Damocles Edge » Tue Sep 19, 2017 6:44 pm

Thanks for the suggestion A C.
I shall give it a whirl, if nothing else it will make me feel like I'm exploring rather than just picking and choosing where to go.
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Re: unvisited system oxp

Post by Norby » Tue Sep 19, 2017 10:10 pm

Explorers' Club offer this feature and some nice related tasks.

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Re: unvisited system oxp

Post by ffutures » Wed Sep 20, 2017 6:49 pm

Does zero map wipe out the maps for all pilots, or is it something that can be toggled on or off?

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Re: unvisited system oxp

Post by another_commander » Wed Sep 20, 2017 7:02 pm

ffutures wrote:
Wed Sep 20, 2017 6:49 pm
Does zero map wipe out the maps for all pilots, or is it something that can be toggled on or off?
Wipe is a bit strong of a term. I would say hide instead and yes, it does that for all pilots. There seems to be import capability from the Explorer's Club OXP, but I never tested that.

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Re: unvisited system oxp

Post by SMax » Thu Sep 21, 2017 7:29 am

ffutures wrote:
Wed Sep 20, 2017 6:49 pm
Does zero map wipe out the maps for all pilots, or is it something that can be toggled on or off?
The difficulty level is set in menu F4.
Each pilot can have its own difficulty settings. Default is "Normal".
Automatically imports the history from the Explorers Club.
SMax wrote:
Tue Aug 23, 2016 11:05 am
  • Easy - shows full map of the Galaxy without names of systems.
    • Visited systems - all information.
    • Systems in 7LY - all information.
    • Systems in 10LY - only name of system.
  • Normal - hides map of the Galaxy. Some information about the surrounding systems are available. Isolated regions can be founded.
    • Visited systems - all information.
    • Systems in 7LY - only name of system.
    • Systems in 10LY - without name of system.
  • Hard - hides map of the Galaxy. Minimum information about the surrounding systems are available.
    • Visited systems - all information.
    • Systems in 7LY - without name of system.
  • Disable - shows standard map of the Galaxy.
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Re: unvisited system oxp

Post by ffutures » Thu Sep 21, 2017 4:10 pm

OK, if I can set it to off for most pilots that's fine. But how do contracts work without a map?

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Re: unvisited system oxp

Post by SMax » Fri Sep 22, 2017 5:18 pm

Contracts work fine. Each contract mark target system. All marked sytems shows on map.
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Re: unvisited system oxp

Post by Diziet Sma » Sun Oct 22, 2017 11:45 am

SMax wrote:
Fri Sep 22, 2017 5:18 pm
Contracts work fine. Each contract mark target system. All marked sytems shows on map.

I've been away for a while.. this sounds like an interesting OXP. I look forward to trying it.

A question; would it also work with Random Hits contracts?
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied

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