First off, before I get started, };] I want to thank you all for the welcome and the input!
I want to reply to Commander Diziet Sma
first and say thank you so much for the links to the threads discussing the scaling issues in Oolite/Elite. They explained a lot of things and prevented me from opening up a rusty tin can full of dead worms, while at the same time depressed the hell out of me. }:]
So basically, what I gathered from the threads, the general attitude is "...it's screwed up, and it's not going to be changed..." Bummer...
Next, to Commander Smiv
Smivs wrote:Looks cool even for a shark/laser combo!
Just one thing - I think there is already a Megalodon. I can't find any reference to it but I seem to remember Mandoman doing a ship with that name.
Edited to add:- Found it - here, the Megaladon, so (very) slightly different spelling, but still enough to confuse I suspect.
I thank you for the heads up Sir, and will have to consider a new name should I decide to release the ship to public consumption. };]
To Commander Disembodied
: I am not going to quote you, but again let me say thank you for your advise and input. You too seem to be of a mind that things need to "make sense". I thank you for helping me put things into perspective.
And finally, to Commander McLane
Commander McLane wrote:There's only one problem with that: None of the ships in Oolite are in proportion with human size. They are much bigger than that.
Your ship, for instance, is about as big as an Adder. Thus it can't possibly be a cargo ship (the Adder cannot carry more than 2 tons of cargo).
Other than the issue of scale, though, it's looking nice. Does the "mouth" double as a fuel scoop?
Because Oolite/Elite did not bother to define ton/meter/feet/etc, and because developers choose not address the discrepancies, my ship can not only carry cargo, but as the picture below shows, it can easily fit 6 regulation cargo shipping containers 8' x 8.5' x 40' (whose dimensions and capacities are standardized across most of the world), each of which is capable of holding 29.52 Short (american) tons, for a total of 177.12 tons of cargo! PTHTHTHTH!
And yes, the "mouth" is the cargo/fuel scoop, as well as the missile launcher, since I found out that you cannot define multiple missile locations, and that they must be launched from outside the models bounding box. }:[
There seem to be two kinds of Oolite players, the "Elite purists", who simply want an updated remake of the original, and then the "others" who are looking for a good space trading/combat simulator. I am of the second group. I personally am a bit "butt puckered" about "things making sense". Therefore, trying to fit "my word" into that of the Oolite universe, will probably be a bit problematic. I shall simply have to grit my teeth an bare it (or blast it into radioactive dust with my laser!). Anyways, I shall someday make an appropriate thread about my grumbles.
Thank you all again for the input. If there is interest, I will try to make this a "finished" product, and release it for download.