I accidentally posted this in the wrong place. I was told to post it here. Voilà!
Subject: Random Hits OXP
I have been fooling around with Random Hits OXP recently, and I have been having a blast. Just to let you know, though, I think I have found a bug.
If you encounter your target and you kill him/her and he/she doesn't
eject, (which has happened to me many times), it is not tracked as a kill. Instead, when you dock with the bar or station, it's still listed as a mission to-do. If you travel back to the target, he/she's still there, and you have to fight all over again.
It'd be really nice if this could be fixed - I've been saving my game a system away from my target's system, going there, praying that he/she ejects, and when he/she doesn't, I revert. Etc, etc.
The game is playable, just annoying. I'm probably doing something wrong. If you know what happened, please let me know.
I'm running Oolite 1.84 on a Mac running OS X 10.11. I'm flying through Soaat (G6) with my current target, but it's happened with every single target I've encountered.
Thanks a billion.