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 Post subject: Re: Scripters cove
PostPosted: Wed Apr 26, 2017 2:51 pm 
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Joined: Tue Mar 03, 2015 11:35 am
Posts: 416
Location: Paris
I am currently thinking about the map visualization of the diverse alliances / antagonisms in my Diplomacy OXP.

To begin, I thought about drawing a line in red between two opposed systems, and a line in green between two allied systems; depending on the player knowledge, of course.

First, I would take any proposition of graphical improvement, over using lines, to represent alliances and oppositions.

Foremost (why should it always be the same thing?), is it possible to draw lines between systems on the full map? I only found the markSystem() functionality.

Barring that, I'll have to use system marks to signal alliances.


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 Post subject: Re: Scripters cove
PostPosted: Fri Apr 28, 2017 9:24 pm 
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Joined: Tue Mar 03, 2015 11:35 am
Posts: 416
Location: Paris
I've found it!
Code:
SystemInfo.setInterstellarProperty(galaxyNumber, dta[j], dta[k], 2, "link_color", this._regionColor);
Thanks to phkb and his galactic registry :p


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