GNN

Discussion and information relevant to creating special missions, new ships, skins etc.

Moderators: another_commander, winston

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BlackWolf
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Re: GNN

Post by BlackWolf »

I have to tell you that I like both GNN and Snoopers. They fill a void and help in the traders area.
I'm actually very glad they don't conflict with each other.
Creativity is a gift, use it well.

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BlackWolf
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Re: GNN

Post by BlackWolf »

Okay here are the Snoopers channels re-makes all in one pic.
The images that I did not adjust are, snoopers_background.png, snoopers_gcnews_clean.png,
snoopers_gcnewsA11.png, and the snoopers_redux.png. I like Melina Escobar hence why her pics are unchanged. All the channels on the link are in order as they appear in the image folder, for easy match up.
aegidian.org/bb/posting.php?mode=reply&f=4&t=6937
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Cody
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Re: GNN

Post by Cody »

BlackWolf wrote:
Sun Feb 25, 2018 9:03 am
I like Melina Escobar...
Image

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BlackWolf
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Re: GNN

Post by BlackWolf »

ROFLMAO. :lol:
Creativity is a gift, use it well.

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Svengali
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Re: GNN

Post by Svengali »

[EliteWiki] GNN v1.1 is online.

Changes:
- GNN.js
Added CBID property for callbacks. This gives AddOns more control.
Added method _addExtImages(arr,ws) to allow AddOns to expand the image pool.
- GNN_Words.js:
Moved more into descriptions.plist. This is still an ongoing process!
- GNN_PhraseGen.js:
Changed startUp behaviour to allow earlier access.

herodotus
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Re: GNN

Post by herodotus »

Hey, out of interest, is there a reason that this and Library are not available through the in-game OXP manager? Especially if all these various OXPs are being updated quite regularly as things are ported over from the older versions, it's kind of convenient being able to check for and install new updates in game rather than having to do it manually!

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Svengali
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Re: GNN

Post by Svengali »

[EliteWiki] GNN 1.2 is online and in the manager as well.

Changes:
- Cutout corrected in GNN_A31.png.
- Added choices to go to the next message screen if multiple messages are in the pool.
- Added check for double inserted messages.
- Simplified GNN shader GNN_1.fs.
- Fix for hotnews handling leaving null object.

@herodotus: It's done now .-)

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