Oolite Bulletins

For information and discussion about Oolite.
It is currently Mon Oct 22, 2018 5:29 pm

All times are UTC




Post new topic  Reply to topic  [ 42 posts ]  Go to page Previous 1 2 3
Author Message
PostPosted: Tue Feb 27, 2018 12:16 am 
Offline
---- E L I T E ----
---- E L I T E ----
User avatar

Joined: Mon Apr 06, 2009 12:20 pm
Posts: 6310
Location: Aboard the Pitviper S.E. "Blackwidow"
Quote:
The main function of WP buoys is of course to mark a dangerous zone where ships could pop anywhere and anytime.

Heh.. was about to make this point/suggestion myself, but see you beat me to it!

_________________
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied


Top
   
PostPosted: Mon Mar 05, 2018 8:51 pm 
Offline
Dangerous
Dangerous
User avatar

Joined: Sat Jan 20, 2018 4:08 pm
Posts: 66
Location: In The Dark
Ran into an odd error while going after one of the "Most Wanted". In game it resulted in over a dozen ships popping up with the same name as the ship that was being hunted. Each of these ships had an escort and each escort had the same name as all of the other escorts. None of the primary ships had the "Most Wanted" pilot's name attached to them. All of these false ships came into the Witchpoint with clean status. It took a few reloads to figure out what was going on. Looking at my Latest Log it was generating the following error over and over again which may explain why so many ships with the same name kept popping in.
Code:
[script.javaScript.exception.unexpectedType]: ***** JavaScript exception (BountySystem_MostWanted 0.9): TypeError: system.addShips("[" + item.escortShipKey + "]", 1, pos, 1000) is null
After a few attempts the correct ship with the correct pilot name and fugitive status did show up but by then the space around the Withchpoint was far too crowded with false reports to try and take him down. Good Luck Commodore phkb in figuring this one out. Any further details that you might need to solve this just ask and they will be provided as best as can be remembered. Heading into dock now and ignoring all of these same named ships.

_________________
Humor is the second most subjective thing on the planet

Brevity is the soul of wit and vulgarity is wit's downfall

Good Night and Good Luck - Read You Soon


Top
   
PostPosted: Mon Mar 05, 2018 9:56 pm 
Offline
Commodore
Commodore
User avatar

Joined: Tue Jan 21, 2014 10:37 pm
Posts: 2200
Location: [p]laying [h]ard and [k]icking [b]utt somewhere in G7...
OK, version 0.10 is now in the download manager, which should avoid that error and cope better in the event an escort ship can't be created (for whatever reason).
Thanks for reporting!

_________________
My OXP's
YouTube: Oolite Teaser Trailer


Top
   
PostPosted: Sat Apr 21, 2018 12:17 pm 
Offline
Dangerous
Dangerous
User avatar

Joined: Sat Jan 20, 2018 4:08 pm
Posts: 66
Location: In The Dark
Went after a "Most Wanted". Parked at the witchpoint for 15 minutes to wait for his arrival. No show. Figured he jumped in at some other point or boredom prevented me from waiting long enough past his arrival time. Latest Log gave the following error when checked at a slightly later time.
Code:
[script.javaScript.exception.unexpectedType]: ***** JavaScript exception (BountySystem_MostWanted 0.10): TypeError: this._systemDockingData[system.ID] is undefined
Will keep reporting these as they are found. Enjoying the concept of the GalCop OXP's and the added depth they provide to the game. Thank You once again for your time and effort.

_________________
Humor is the second most subjective thing on the planet

Brevity is the soul of wit and vulgarity is wit's downfall

Good Night and Good Luck - Read You Soon


Top
   
PostPosted: Sat Apr 21, 2018 12:30 pm 
Offline
Commodore
Commodore
User avatar

Joined: Tue Jan 21, 2014 10:37 pm
Posts: 2200
Location: [p]laying [h]ard and [k]icking [b]utt somewhere in G7...
Thanks for the report. Will check it out and let you know what I find.

_________________
My OXP's
YouTube: Oolite Teaser Trailer


Top
   
PostPosted: Sat Apr 28, 2018 2:13 pm 
Offline
Deadly
Deadly
User avatar

Joined: Mon May 30, 2016 3:54 am
Posts: 179
I admit that I hesitated to install this OXP for a while, mainly because it depends on the Bounty System OXP which makes life more difficult for an honest assassin. Today finally I did a test-run and was impressed, a real fine addition to Random Hits OXP. While Random Hits is better for fast cash (choose a target at a system nearby, jump there, take the route to the planet and kill it) GalCop's Most wanted offers much more challenge, a plan and a time schedule is needed.

While I just eliminated 4 most wanted so far and never boded to cross half the sector to get the bonus at the HQ I observed that while your target is changing to fugitive status when you use the scanner the escorts are staying at neutral status and attacking you. I didn't use the scanner on the escorts as well because I was to busy to fight them off so I might missed something.

On a side-note getting some kind of ranks or medals after a particular number of missions would be a nice touch, its always motivating if you see how much you accomplished already. :wink:

_________________
Trying to survive behind the controls of a Caduceus Psi XT in Alpha test :lol:


Top
   
PostPosted: Sun Apr 29, 2018 2:21 am 
Offline
Commodore
Commodore
User avatar

Joined: Tue Jan 21, 2014 10:37 pm
Posts: 2200
Location: [p]laying [h]ard and [k]icking [b]utt somewhere in G7...
Quote:
Today finally I did a test-run and was impressed, a real fine addition to Random Hits OXP. While Random Hits is better for fast cash (choose a target at a system nearby, jump there, take the route to the planet and kill it) GalCop's Most wanted offers much more challenge, a plan and a time schedule is needed.
That's fantastic. I'm glad you enjoyed it.
Quote:
I observed that while your target is changing to fugitive status when you use the scanner the escorts are staying at neutral status and attacking you. I didn't use the scanner on the escorts as well because I was to busy to fight them off so I might missed something.
Escorts will likely have hidden bounties as well, so you might have missing a few extra credits. Nothing significant, though.

New version 0.11 now available, just a bug fix for the issue raised by Nite Owl.

_________________
My OXP's
YouTube: Oolite Teaser Trailer


Top
   
PostPosted: Mon Sep 17, 2018 8:42 pm 
Offline
Above Average
Above Average

Joined: Tue Aug 02, 2016 6:17 am
Posts: 23
Location: Southern California
Managed to take out one bounty head from the most wanted list a while back, and I must say was challenging but doable! I used the witchpoint stalking method for finding my target. My question is, if you kill a most wanted target does the list refresh over time or do I have to pick another target off the list for lower pay? I tend to take the highest paying bounties only just like in Random Hits.

_________________
"Proof is in the eyes man, when you know, you know"
Flying the D.T.T. War lance, Sundalo
Rank: Dangerous


Top
   
PostPosted: Mon Sep 17, 2018 9:21 pm 
Offline
Commodore
Commodore
User avatar

Joined: Tue Jan 21, 2014 10:37 pm
Posts: 2200
Location: [p]laying [h]ard and [k]icking [b]utt somewhere in G7...
Quote:
My question is, if you kill a most wanted target does the list refresh over time or do I have to pick another target off the list for lower pay?
The list will refresh, as sometimes other bounty hunters will eliminate a target, and new entries might appear occasionally.

_________________
My OXP's
YouTube: Oolite Teaser Trailer


Top
   
PostPosted: Sat Sep 29, 2018 8:35 am 
Offline
Above Average
Above Average

Joined: Tue Aug 02, 2016 6:17 am
Posts: 23
Location: Southern California
Having a similar problem like nite owl while stalking a most wanted target at the witchpoint. I've used wait for a period of time, then going back to the witchpoint, still no show after the countdown. Loaded saved games and repeated process still no show, even tried the last seen method with the ship docked list at the main station.

_________________
"Proof is in the eyes man, when you know, you know"
Flying the D.T.T. War lance, Sundalo
Rank: Dangerous


Top
   
PostPosted: Mon Oct 01, 2018 9:58 pm 
Offline
Commodore
Commodore
User avatar

Joined: Tue Jan 21, 2014 10:37 pm
Posts: 2200
Location: [p]laying [h]ard and [k]icking [b]utt somewhere in G7...
@Balisongdalo: Can you pm me one of your save game so I can have a look at what the problem might be? Thanks!

_________________
My OXP's
YouTube: Oolite Teaser Trailer


Top
   
PostPosted: Sun Oct 07, 2018 1:32 am 
Offline
Commodore
Commodore
User avatar

Joined: Tue Jan 21, 2014 10:37 pm
Posts: 2200
Location: [p]laying [h]ard and [k]icking [b]utt somewhere in G7...
OK, after some debug work, thanks to Balisongdalo, I think I've addressed the issue. The root cause was that I was attempting to simulate what I thought would happen in the real world, where the current status of any wanted criminal list would only be updated periodically. In this case, it was every three days. This led to somewhat misleading information on the screen, which said a criminal was due to arrive when they weren't.

Because of the inherent difficult in tracking anyway, I've turned off this "delay". Now, whenever you go to the Most Wanted page, the information will be as up-to-date as it can be. I've done the change in a way that can allow it to be turned on again later, if this change makes things too simple, so any feedback on the difficulty level would be appreciated.

This updated version is now in the manager. There's a corresponding update for the Bounty System to go with this update. Thanks to Balisongdalo for his assistance in working the problem out.

_________________
My OXP's
YouTube: Oolite Teaser Trailer


Top
   
Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 42 posts ]  Go to page Previous 1 2 3

All times are UTC


Who is online

Users browsing this forum: No registered users and 19 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited