Oolite Bulletins

For information and discussion about Oolite.
It is currently Sat Aug 18, 2018 5:04 pm

All times are UTC

Post new topic  Reply to topic  [ 2 posts ] 
Author Message
 Post subject: HUD with large scanner
PostPosted: Thu Apr 06, 2017 10:04 pm 
User avatar

Joined: Sun Jan 08, 2006 7:32 pm
Posts: 154
Greetings, Commanders.

I made a HUD. Well .. I edited the stock HUD a bit.

I like the default HUD a lot, but I wanted a larger scanner. This HUD is based on the default HUD. I started out with a copy of the stock hud.plist and just changed some coordinates and sizes.
The gauges have been moved a bit further apart to make room for the bigger scanner.
Also, the speed, roll, pitch gauges have been moved to the left side. The laser temperature and shield gauges are now on the right, with the energy banks, so that all the status indicators you need during combat are together on the right side.
Otherwise, everything is stock.

Here is the OXP --> oolite.oxp.hoqllnq.big_scanner_hud-1.0.oxz

It looks like this:

I've played with it for a bit. I really like the big scanner. The rearranged gauges take a little bit getting used to.

PostPosted: Thu Apr 06, 2017 10:49 pm 
---- E L I T E ----
---- E L I T E ----
User avatar

Joined: Mon Apr 06, 2009 12:20 pm
Posts: 6310
Location: Aboard the Pitviper S.E. "Blackwidow"
So, like the stock scanner, but bigger.. Nice one!

Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied

Display posts from previous:  Sort by  
Post new topic  Reply to topic  [ 2 posts ] 

All times are UTC

Who is online

Users browsing this forum: No registered users and 10 guests

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Powered by phpBB® Forum Software © phpBB Limited