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PostPosted: Fri Apr 28, 2017 10:43 pm 
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Commodore
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Joined: Tue Jan 21, 2014 10:37 pm
Posts: 2030
Location: [p]laying [h]ard and [k]icking [b]utt somewhere in G7...
Have a look at my XenonHud for a solution to the next system problem.

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YouTube: Oolite Teaser Trailer


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PostPosted: Sun Apr 30, 2017 10:12 am 
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Deadly
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Joined: Mon Feb 20, 2017 2:14 pm
Posts: 138
Hi phkb, thanks for your suggestion!

However I did find another solution to the problem which works very well for me.

I'll release the 1.1 version later on today.

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DeeperSpace HUD | pleiadian's Oolite GitHub


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PostPosted: Sun Apr 30, 2017 10:57 am 
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Deadly
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Updated initial post with link to download and screenshots of the additions.

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DeeperSpace HUD | pleiadian's Oolite GitHub


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PostPosted: Sun Apr 30, 2017 12:15 pm 
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Quite Grand Sub-Admiral
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Joined: Wed Feb 28, 2007 7:54 am
Posts: 5123
Very nice, but it seems it's missing the FPS counter and related information. Not a big deal gameplaywise, but makes testing when using this HUD difficult.


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