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PostPosted: Tue Jun 07, 2016 8:08 pm 
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Dangerous
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Joined: Wed May 18, 2016 8:19 pm
Posts: 65
Hello guys
i have a problem with oxp-ships and my Linux-installation.
I tried to install a few ships simply by copying the oxp-files, which worked fine on my Windowsinstallation, to the ~/GNUStep/Oolite/Addons/-folder but it didnt worked.
here is the log file from my linuxmachine:
Code:
Opening log for Oolite version 1.82 (x86-64) under Linux 3.13.0-87-generic at 2016-06-07 22:05:33 +0200.
4 processors detected.
Build options: OpenAL, new planets.

Note that the contents of the log file can be adjusted by editing logcontrol.plist.

22:05:33.289 [display.mode.list.native]: X11 native resolution detected: 1366 x 768
22:05:33.330 [joystick.init]: Number of joysticks detected: 0
22:05:33.332 [rendering.opengl.version]: OpenGL renderer version: 3.0.0 ("3.0 Mesa 10.1.3"). Vendor: "Intel Open Source Technology Center". Renderer: "Mesa DRI Intel(R) Haswell Mobile ".
22:05:33.332 [rendering.opengl.extensions]: OpenGL extensions (188):
GL_ARB_framebuffer_sRGB, GL_AMD_draw_buffers_blend, GL_ARB_depth_texture, GL_ARB_invalidate_subdata, GL_ARB_texture_env_add, GL_EXT_pixel_buffer_object, GL_ARB_draw_instanced, GL_EXT_texture_compression_rgtc, GL_ARB_half_float_vertex, GL_IBM_multimode_draw_arrays, GL_EXT_texture3D, GL_EXT_compiled_vertex_array, GL_EXT_texture_shared_exponent, GL_ARB_framebuffer_object, GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_ARB_shader_texture_lod, GL_EXT_texture_cube_map, GL_EXT_rescale_normal, GL_ARB_texture_rgb10_a2ui, GL_ATI_draw_buffers, GL_ARB_transpose_matrix, GL_ARB_texture_cube_map_array, GL_AMD_seamless_cubemap_per_texture, GL_ARB_texture_compression_rgtc, GL_ARB_half_float_pixel, GL_EXT_stencil_two_side, GL_ARB_texture_border_clamp, GL_ARB_multisample, GL_ATI_separate_stencil, GL_ARB_texture_non_power_of_two, GL_ARB_shading_language_packing, GL_INGR_blend_func_separate, GL_EXT_bgra, GL_ARB_texture_storage_multisample, GL_ARB_sync, GL_EXT_texture_env_dot3, GL_EXT_provoking_vertex, GL_APPLE_packed_pixels, GL_NV_light_max_exponent, GL_ARB_sampler_objects, GL_SUN_multi_draw_arrays, GL_ARB_map_buffer_range, GL_ARB_vertex_shader, GL_ARB_shader_objects, GL_NV_texgen_reflection, GL_EXT_multi_draw_arrays, GL_ARB_clear_buffer_object, GL_ARB_vertex_program, GL_IBM_rasterpos_clip, GL_EXT_texture_object, GL_ARB_get_program_binary, GL_ATI_texture_env_combine3, GL_EXT_framebuffer_sRGB, GL_ARB_texture_float, GL_NV_texture_env_combine4, GL_ARB_draw_buffers_blend, GL_ARB_fragment_coord_conventions, GL_EXT_stencil_wrap, GL_EXT_texture_swizzle, GL_ARB_uniform_buffer_object, GL_EXT_framebuffer_blit, GL_NV_primitive_restart, GL_MESA_pack_invert, GL_ARB_vertex_array_bgra, GL_ARB_texture_gather, GL_NV_packed_depth_stencil, GL_ARB_texture_compression, GL_KHR_debug, GL_ARB_vertex_array_object, GL_EXT_blend_color, GL_ARB_texture_query_lod, GL_EXT_blend_minmax, GL_ARB_texture_swizzle, GL_EXT_texture_integer, GL_APPLE_vertex_array_object, GL_ARB_sample_shading, GL_EXT_transform_feedback, GL_ARB_shader_bit_encoding, GL_EXT_texture_compression_s3tc, GL_EXT_subtexture, GL_ARB_occlusion_query2, GL_ARB_ES3_compatibility, GL_ARB_timer_query, GL_MESA_texture_signed_rgba, GL_ARB_debug_output, GL_ARB_point_sprite, GL_ARB_depth_clamp, GL_NV_depth_clamp, GL_EXT_vertex_array, GL_EXT_abgr, GL_ARB_vertex_buffer_object, GL_NV_blend_square, GL_ARB_vertex_attrib_binding, GL_ARB_instanced_arrays, GL_EXT_framebuffer_multisample, GL_ATI_envmap_bumpmap, GL_NV_conditional_render, GL_NV_texture_rectangle, GL_ARB_multitexture, GL_EXT_texture, GL_ARB_seamless_cube_map, GL_EXT_vertex_array_bgra, GL_ARB_copy_buffer, GL_ARB_draw_elements_base_vertex, GL_APPLE_object_purgeable, GL_ARB_shadow, GL_EXT_draw_instanced, GL_EXT_blend_subtract, GL_EXT_separate_shader_objects, GL_ARB_internalformat_query, GL_ARB_fragment_program_shadow, GL_MESA_window_pos, GL_ARB_texture_storage, GL_ARB_texture_query_levels, GL_ARB_window_pos, GL_ARB_texture_multisample, GL_EXT_texture_lod_bias, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_mirror_clamp_to_edge, GL_EXT_texture_snorm, GL_ARB_texture_env_crossbar, GL_ARB_point_parameters, GL_ARB_depth_buffer_float, GL_ARB_shading_language_420pack, GL_ARB_vertex_type_2_10_10_10_rev, GL_EXT_texture_sRGB_decode, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_robustness, GL_ARB_texture_rg, GL_EXT_timer_query, GL_EXT_texture_edge_clamp, GL_EXT_copy_texture, GL_ANGLE_texture_compression_dxt3, GL_EXT_texture_sRGB, GL_EXT_texture_compression_dxt1, GL_ARB_texture_env_combine, GL_ANGLE_texture_compression_dxt5, GL_EXT_framebuffer_multisample_blit_scaled, GL_ARB_fragment_program, GL_ARB_explicit_attrib_location, GL_EXT_packed_float, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_range_elements, GL_ARB_pixel_buffer_object, GL_EXT_packed_depth_stencil, GL_ARB_texture_rectangle, GL_AMD_conservative_depth, GL_EXT_fog_coord, GL_ARB_ES2_compatibility, GL_SGIS_texture_lod, GL_3DFX_texture_compression_FXT1, GL_EXT_gpu_program_parameters, GL_ARB_fragment_shader, GL_OES_EGL_image, GL_ARB_shader_atomic_counters, GL_EXT_polygon_offset, GL_ARB_shading_language_100, GL_SGIS_texture_border_clamp, GL_EXT_secondary_color, GL_EXT_point_parameters, GL_AMD_shader_trinary_minmax, GL_ARB_draw_buffers, GL_SGIS_generate_mipmap, GL_EXT_draw_buffers2, GL_EXT_texture_rectangle, GL_ATI_blend_equation_separate, GL_ARB_blend_func_extended, GL_OES_read_format, GL_EXT_blend_func_separate, GL_ARB_texture_cube_map, GL_EXT_texture_array, GL_S3_s3tc, GL_ARB_occlusion_query, GL_EXT_framebuffer_object, GL_EXT_packed_pixels, GL_ARB_texture_mirrored_repeat, GL_ARB_texture_env_dot3, GL_ARB_map_buffer_alignment, GL_ARB_provoking_vertex, GL_EXT_shader_integer_mix, GL_EXT_blend_equation_separate, GL_ARB_color_buffer_float, GL_ATI_texture_float, GL_EXT_texture_env_add, GL_EXT_texture_env_combine, GL_SGIS_texture_edge_clamp, GL_ARB_conservative_depth
22:05:33.338 [rendering.opengl.shader.support]: Shaders are supported.
22:05:33.364 [searchPaths.dumpAll]: Resource paths: 
    ~/GNUstep/Applications/Oolite/oolite.app/Resources
    AddOns
    AddOns/tsoj_Boomslang-mkIV.oxp
    AddOns/tsoj_Boomslang-mkII.oxp
    AddOns/tsoj_Boomslang-mkIII.oxp
22:05:33.491 [shipData.load.begin]: Loading ship data.
22:05:33.964 [script.javascript.init]: JavaScript reset successful.
22:05:34.146 [startup.complete]: ========== Loading complete in 0.88 seconds. ==========
22:05:37.603 [shipData.load.begin]: Loading ship data.
22:05:38.047 [script.javascript.init]: JavaScript reset successful.
22:05:38.077 [load.failed]: ***** Failed to load saved game "Tsoj.oolite-save": Could not find ship type “tsoj_Boomslang-mkIV-player” - please reinstall the appropriate OXP.
22:05:38.077 [shipData.load.begin]: Loading ship data.
22:05:38.701 [script.javascript.init]: JavaScript reset successful.
22:05:44.536 [exit.context]: Exiting: SDL_QUIT event received.
22:05:44.538 [gameController.exitApp]: .GNUstepDefaults synchronized.
I think it hasn't anything to do with upper or lowercase letters.

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https://github.com/tsoj https://gitlab.com/tsoj
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PostPosted: Tue Jun 07, 2016 8:25 pm 
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Retired Assassin
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Joined: Tue Feb 09, 2010 11:31 am
Posts: 8395
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Very hard to diagnose these, but something somewhere probably does not match. In other words two code elements (like the ship name) which should be the same will be different in shipdata or shipyard.plists - something like that.

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PostPosted: Wed Jun 08, 2016 4:29 pm 
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Dangerous
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Joined: Wed May 18, 2016 8:19 pm
Posts: 65
Ok i found the anomaly. :D
It was a lowercase "b" instead of an "B" anywhere deep in the shipdata-file.

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https://github.com/tsoj https://gitlab.com/tsoj
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PostPosted: Wed Jun 08, 2016 11:00 pm 
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Dangerous
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Joined: Wed Jul 10, 2013 12:39 am
Posts: 103
Well done with finding a fix tsoj!

Can someone update the download with the fix? Thanks


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