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PostPosted: Tue Jul 18, 2017 7:11 pm 
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gsagostinho's Texture Pack: Fer-de-Lance
========================================

Version: 1.4
Required Oolite Version: 1.80
Author: Gilberto Agostinho (gsagostinho)
Credits: based on Griff's Fer-de-Lance.
License: CC-BY-NC-SA 4.0

=============

Hi all,

I am happy to release a bundle which adds 6 new paint jobs for the Fer-de-Lance for both the player and the NPCs. This work is based on Griff's Fer-de-Lance.

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Paint Jobs
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Link
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Download it via the extension manager in the game.

Version history
===============

08/10/2018 - Version 1.4:
- better reflection settings (thanks another_commander!)

23/07/2018 - Version 1.3:
- improvements to the original liveries.
- adjustments to specular_color and shininess.

21/07/2018 - Version 1.2:
- three new liveries.

19/07/2017 - Version 1.1:
- cockpit windows less yellow.
- removed unused texture.

18/07/2017 - Version 1.0:
- initial release.


Last edited by gsagostinho on Sun Oct 07, 2018 11:28 pm, edited 5 times in total.

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PostPosted: Wed Jul 19, 2017 10:37 am 
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I've uploaded a very small update, windows are now less yellow and I also removed an unused texture file that made into the previous zip file.


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PostPosted: Sat Jul 22, 2017 11:43 pm 
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Location: Essex (mainly industrial and occasionally anarchic)
Good stuff. What are those first images, though - the ones before the heading, 'Paint Jobs'? Are they images of Griff's original Ferdie?


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PostPosted: Sat Jul 22, 2017 11:52 pm 
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Quote:
Good stuff. What are those first images, though - the ones before the heading, 'Paint Jobs'? Are they images of Griff's original Ferdie?
Thanks! :) But I don't understand what you mean by first images before the heading, do you mean the 4 screenshots I posted above the Paint Jobs section? If so, those are some screenshots of the new liveries included in this OXP. Basically, I tend to post some random "in action" screenshots after the description, and then under "Paint Jobs" I post one of each with a black background and neutral ambient light, so you will see that those 4 first screenshots show the red and black variants which are listed after. Makes sense? :D


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PostPosted: Sat Jul 22, 2017 11:55 pm 
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> I don't understand what you mean by first images before the heading, do you mean the 4 screenshots I posted above the Paint Jobs section?

Yes. That is what I meant. So, those four screenshots are 'in action' pictures of (some of) the ships with your new paint jobs, whereas the other images are what we might call 'posed' images of the same ships? OK.


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PostPosted: Sat Jul 22, 2017 11:57 pm 
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Quote:
So, those four screenshots are 'in action' pictures of (some of) the ships with your new paint jobs, whereas the other images are what we might call 'posed' images of the same ships? OK.
Yes, that's exactly it :D 8)


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PostPosted: Mon Jul 24, 2017 10:51 pm 
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Important note: I have update all my OXPs to the in-game extension download manager, so I am removing the links from all my posts. Please use the manager and report here any issues.


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PostPosted: Sat Jul 21, 2018 2:48 am 
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Version 1.2 released with three new paint jobs:

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Image

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PostPosted: Sat Jul 21, 2018 9:43 am 
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Location: [p]laying [h]ard and [k]icking [b]utt somewhere in G7...
Very, very nice! You’ll have to have a go at some of the other ships, like the Moray, Boa and Anaconda. Maybe even head for some npc only ships like the Mamba, Gecko, Kraft and Sidewinder. Wait, I think I’ve just about asked for everything now...oh well. I’m going with it...if you don’t ask, you never know!

In any case, some very smooth designs I can’t wait to see in game.

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PostPosted: Sat Jul 21, 2018 2:25 pm 
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These look fantastic!

I love that you and phkb have, with various oxps, drawn influence from another space game of some repute :wink: and allowed us ooliters to cherry pick as we wish.

Once again, these textures really suit Griff's detailed model. Bravo :D

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PostPosted: Sat Jul 21, 2018 2:41 pm 
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Quote:
Once again, these textures really suit Griff's detailed model. Bravo :D
Agreed to that, a great addition to Griff's models, easy to pick a specific color for every organization

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PostPosted: Sun Jul 22, 2018 2:08 am 
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Thanks all, I am glad you all like them :)

@phkb I do intend to create texture packs for all default ships ;) Do you have a preference for the next one?


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PostPosted: Sun Jul 22, 2018 4:01 am 
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Quote:
Do you have a preference for the next one?
Hmm, maybe the Moray? It's player flyable, but hasn't received a lot of focus in other packs before. Your call, though. :D

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PostPosted: Sun Jul 22, 2018 4:19 am 
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I had a ship in mind not mentioned yet, the viper. But as phkb said, completely your call. ;)

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PostPosted: Sun Jul 22, 2018 10:55 am 
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Cool, I will take a look at the Moray next :D
Quote:
I had a ship in mind not mentioned yet, the viper. But as phkb said, completely your call. ;)
I did consider working on the Viper once, but the thing is that only the police use it so a texture pack would not be that useful. Also, phkb and I worked on some improvements for the Dictators OXP and that includes a couple of new textures for the Vipers used in those systems.


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