Getting back to the 'invest in home' ideas...
In the present-day, certain countries let you acquire citizenship
there (including double-, triple-, or more- multiple-country citizenships) very easily, as long as you invest some number of hundreds-of-thousands of dollars
there. Maybe an overly-wealthy pilot could start collecting citizenships across a variety of planets, or equivalent titles depending on the local political system? Eg, dump some number of credits in a Corporatocracy (possibly varying by Tech Level), and get a 'citizen of X' line in your pilot profile; give away some stupidly large amount in a Feudal system and you could become a 'princess'; have your own personal gangclan in Anarchies give you something suitably clannish; and so on.
There wouldn't even have to be an in-game effect - just having a set of shiny texts in your pilot's profile could be enough incentive for some pilots. ("Gotta immigrate to 'em all!") But if there's some effect - maybe nudge the existing version's 'clear offending status' from the current tiers to citizenship-level investment, maybe something else - that could work, too. Maybe citizenship is hard enough to revoke that firing on police means you don't lose your other investment bennies, though you do gain the standard penalties for committing the crime.
Optionally, maybe start each game with a message to the pilot that there's been a glitch in the files, and ask them to "forward the paperwork", letting them choose whether to confirm they have one starting citizenship in Lave, citizenship in (pick their system), or none at all.