Updating HUD crosshairs resets selected MFD

For test results, bug reports, announcements of new builds etc.

Moderators: winston, another_commander, Getafix

Post Reply
User avatar
phkb
Commodore
Commodore
Posts: 2282
Joined: Tue Jan 21, 2014 10:37 pm
Location: [p]laying [h]ard and [k]icking [b]utt somewhere in G7...

Updating HUD crosshairs resets selected MFD

Post by phkb » Sat Aug 06, 2016 7:57 am

I'm not sure if I'm doing something wrong, but from my observations it appears that if you update the players crosshairs using player.ship.crosshairs the currently selected MFD switches back to MFD 1, wherever that is.

Post Reply