On a fast approach to a witchpoint beacon (distance only about 1 - 2 km but still enough time to stop) I exploded without any warning or visible reason (it gave me quite a shock!). I was sure that I didn't collide with the buoy, and this was confirmed in the log:
23:34:08.624 [LogEvents]: Player got hit a planet from lost target and died!
LogEvents isn't too fussy with grammar, but I found out that the event was, of course, "shipDied()", "hit a planet" was the cause of my death (parameter "why"), and "lost target" the entity name (parameter "whom"). So hit an invisible lost ghost planet, probably with a radius of about 1 km and a position of (0,0,0)...
It's probably not important, but the system was Reenesma in sector 3 and I was just flying around there (I didn't arrive from another system but launched at the station). I tried to repeat it in the same system but without success.
I don't know if it is connected, but when I was looking at the start of the log file, I found these entries:
22:52:31.074 [LogEvents]: Player will launch from Coriolis Station 24431 flying Python 14264
22:52:31.106 [LogEvents]: Player compass targeted lost target in mode COMPASS_MODE_PLANET
22:52:31.108 [LogEvents]: Player alert condition changed from 0 to 2
22:52:32.398 [LogEvents]: Player compass targeted Reenesma undefined in mode COMPASS_MODE_PLANET
22:52:33.583 [LogEvents]: Player launched from Coriolis Station 24431
This can be repeated, and I found it in older log files too. Is this normal?
"You wouldn't kill me just for a few credits, would you?" – "No, I'll do it just for the fun!"