ERROR: the shipdata.plist entry "script_info" specifie

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heir
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ERROR: the shipdata.plist entry "script_info" specifie

Post by heir » Fri Jan 02, 2015 10:46 pm

I got a weird error message

22:40:43.154 [shipData.load.begin]: Loading ship data.
22:40:43.256 [shipData.load.error]: ***** ERROR: the shipdata.plist entry "script_info" specifies no roles.
22:40:44.566 [startup.complete]: ========== Loading complete in 2.49 seconds. ==========
22:40:50.108 [script.load.world.listAll]: Loaded 48 world scripts:


shipdata.plist
file size 112 KB (115,580 bytes)
created date ‎29 ‎June ‎2014, ‏‎21:52:00

The game appears to work and doesn't seem to have any problems.

I've searched the other similar errors and they relate to a ship and not script_info.


andromeda 1.4
Automatic ECM System 0.3.2 - for Oolite 1.75 and later
Bounty Informer 1.0
Cargo Scanner 1.11
cargoSpotter_worldScript.js 1.01
combat_MFD 1.9
commandersLog 1.01
CommsLogMFD 1.3.0
display-reputation-contract 1.2
display-reputation-parcel 1.2
display-reputation-passenger 1.2
eq_aide 1.1
Explorers Club 1.4.4
extra_tanks_script.js 1.3
fighter_hud2 1.3
FlightLog 1.08
hudselector 1.8
manifest_mfd 1.1.1
market_inquirer 1.10.1
market_observer 2.3.1
mil_injectors.js 1.03
mo-traders_rating 2.2.4
navi_mfd 1.3.1
oolite-cloaking-device 1.80
oolite-constrictor-hunt 1.80
oolite-contracts-cargo 1.79 MOD 1.5
oolite-contracts-helpers 1.80
oolite-contracts-parcels 1.80
oolite-contracts-passengers 1.80
oolite-libPriorityAI 1.80
oolite-nova 1.80
oolite-populator 1.80
oolite-primable-equipment-register 1.80
oolite-registership 1.0
oolite-thargoid-plans 1.80
oolite-trumbles 1.80
oolite-tutorial 1.80
Police_Scanner_Upgrade 1.3.1
randomshipnames 1.6
reversecontrol 1.3
shieldequalizercapacitors 1.3
shiplib 1.0
targetAutolock 1.11
telescope 1.11
towbar 0.97
towbarmissions 0.97
trophy_col 2.2.2
tws_satnav_main 0.01

as it appears to be working, I will keep playing and see what happens.

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Re: ERROR: the shipdata.plist entry "script_info" specifie

Post by Fatleaf » Sat Jan 03, 2015 12:49 am

Could you post your entire log entry.
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Re: ERROR: the shipdata.plist entry "script_info" specifie

Post by heir » Sat Jan 03, 2015 11:06 am

Opening log for Oolite version 1.80 (x86-64) under Windows 6.1.7601 Service Pack 1 64-bit at 2015-01-03 11:04:29 +0000.
4 processors detected.
Build options: OpenAL, new planets.

Note that the contents of the log file can be adjusted by editing logcontrol.plist.

11:04:29.839 [dataCache.rebuild.explicitFlush]: Cache explicitly flushed with shift key. Rebuilding from scratch.
11:04:29.969 [display.mode.list.native]: Windows native resolution detected: 1920 x 1080
11:04:30.461 [joystick.init]: Number of joysticks detected: 0
11:04:30.501 [rendering.opengl.version]: OpenGL renderer version: 4.4.0 ("4.4.0"). Vendor: "NVIDIA Corporation". Renderer: "GeForce GT 430/PCIe/SSE2".
11:04:30.501 [rendering.opengl.extensions]: OpenGL extensions (288):
GL_ARB_draw_instanced, GL_NV_float_buffer, GL_NV_vertex_attrib_integer_64bit, GL_ARB_occlusion_query, GL_EXT_texture_env_add, GL_ARB_texture_storage, GL_ARB_texture_env_dot3, GL_ARB_sync, GL_EXTX_framebuffer_mixed_formats, GL_ARB_texture_multisample, GL_ARB_buffer_storage, GL_ARB_explicit_uniform_location, GL_NV_texture_env_combine4, GL_NV_bindless_multi_draw_indirect, GL_ARB_compute_variable_group_size, GL_ARB_point_parameters, GL_ARB_vertex_array_object, GL_NVX_gpu_memory_info, GL_NV_vertex_buffer_unified_memory, GL_ARB_blend_func_extended, GL_NV_explicit_multisample, GL_EXT_provoking_vertex, GL_NV_texture_shader2, GL_EXT_blend_equation_separate, GL_ARB_compressed_texture_pixel_storage, GL_NV_texture_shader3, GL_ARB_texture_stencil8, GL_ARB_texture_non_power_of_two, GL_ARB_texture_mirrored_repeat, GL_ARB_debug_output, GL_EXT_multi_draw_arrays, GL_NV_fence, GL_ARB_timer_query, GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, GL_NV_occlusion_query, GL_EXT_abgr, GL_ARB_vertex_program, GL_NV_shader_buffer_load, GL_ATI_texture_float, GL_ARB_draw_buffers_blend, GL_NV_shader_storage_buffer_object, GL_ARB_viewport_array, GL_KTX_buffer_region, GL_ARB_shadow, GL_NV_light_max_exponent, GL_EXT_texture_cube_map, GL_EXT_texture_compression_dxt1, GL_ARB_shader_atomic_counters, GL_NV_texture_multisample, GL_NV_primitive_restart, GL_EXT_framebuffer_object, GL_EXT_texture_sRGB, GL_ARB_shader_storage_buffer_object, GL_ARB_conservative_depth, GL_ARB_get_program_binary, GL_NV_shader_atomic_float, GL_ARB_multitexture, GL_ARB_clear_texture, GL_NV_half_float, GL_NV_copy_image, GL_NV_path_rendering, GL_NV_register_combiners, GL_ARB_shader_image_size, GL_ARB_sparse_texture, GL_NV_compute_program5, GL_NV_draw_texture, GL_EXT_texture_compression_rgtc, GL_ARB_shader_objects, GL_EXT_blend_func_separate, GL_EXT_bgra, GL_ARB_pixel_buffer_object, GL_ARB_vertex_attrib_64bit, GL_NV_fragment_program2, GL_EXT_Cg_shader, GL_ARB_draw_buffers, GL_EXT_separate_shader_objects, GL_NV_texgen_reflection, GL_ARB_texture_env_crossbar, GL_ARB_fragment_shader, GL_EXT_texture_swizzle, GL_EXT_fog_coord, GL_EXT_vertex_array_bgra, GL_EXT_framebuffer_blit, GL_ARB_shader_draw_parameters, GL_NV_copy_depth_to_color, GL_ARB_texture_compression_rgtc, GL_ARB_sample_shading, GL_NV_vertex_program1_1, GL_ARB_seamless_cube_map, GL_WIN_swap_hint, GL_EXT_texture_shared_exponent, GL_ARB_shading_language_420pack, GL_ARB_shader_subroutine, GL_EXT_geometry_shader4, GL_EXT_direct_state_access, GL_EXT_compiled_vertex_array, GL_NV_parameter_buffer_object2, GL_KHR_debug, GL_ARB_copy_image, GL_ARB_shader_image_load_store, GL_NV_vertex_array_range2, GL_ARB_shading_language_include, GL_EXT_texture_storage, GL_EXT_shader_image_load_store, GL_EXT_separate_specular_color, GL_ARB_vertex_type_2_10_10_10_rev, GL_EXT_vertex_array, GL_ARB_shading_language_100, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_rescale_normal, GL_ARB_texture_float, GL_EXT_packed_depth_stencil, GL_EXT_bindable_uniform, GL_ARB_texture_swizzle, GL_ARB_half_float_pixel, GL_EXT_texture_compression_s3tc, GL_EXT_draw_instanced, GL_NV_blend_equation_advanced, GL_ARB_occlusion_query2, GL_NV_transform_feedback, GL_NV_texture_compression_vtc, GL_ARB_texture_rgb10_a2ui, GL_SGIS_texture_lod, WGL_EXT_swap_control, GL_ARB_geometry_shader4, GL_NV_point_sprite, GL_ARB_framebuffer_object, GL_NV_conditional_render, GL_EXT_stencil_two_side, GL_ARB_texture_rg, GL_NV_texture_expand_normal, GL_ARB_color_buffer_float, GL_NV_gpu_program4_1, GL_NV_framebuffer_multisample_coverage, GL_EXT_blend_color, GL_NV_packed_depth_stencil, GL_NV_geometry_shader4, GL_NV_texture_rectangle, GL_ARB_vertex_array_bgra, GL_EXT_texture_integer, GL_EXT_texture_array, GL_ARB_base_instance, GL_EXT_import_sync_object, GL_ARB_shading_language_packing, GL_ARB_fragment_program_shadow, GL_ARB_fragment_layer_viewport, GL_NV_gpu_program4, GL_EXT_texture_buffer_object, GL_NV_vertex_program2_option, GL_NV_gpu_program5, GL_ARB_map_buffer_range, GL_ARB_fragment_program, GL_ARB_copy_buffer, GL_ARB_tessellation_shader, GL_NV_gpu_shader5, GL_S3_s3tc, GL_NV_depth_clamp, GL_EXT_texture_lod_bias, GL_EXT_texture_filter_anisotropic, GL_EXT_draw_buffers2, GL_NV_fragment_program, GL_EXT_secondary_color, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_ARB_ES3_compatibility, GL_EXT_framebuffer_multisample, GL_ARB_window_pos, GL_IBM_rasterpos_clip, GL_EXT_texture_env_combine, GL_ARB_vertex_shader, GL_ARB_texture_compression_bptc, GL_SGIS_generate_mipmap, GL_ARB_compatibility, GL_ATI_texture_mirror_once, GL_EXT_packed_float, GL_ARB_texture_border_clamp, GL_ARB_explicit_attrib_location, GL_NV_blend_square, GL_ARB_internalformat_query, GL_EXT_texture3D, GL_ARB_arrays_of_arrays, GL_SUN_slice_accum, GL_ARB_robust_buffer_access_behavior, GL_NV_vertex_array_range, GL_ARB_ES2_compatibility, GL_NV_vertex_program, GL_ARB_texture_query_lod, GL_NV_multisample_filter_hint, GL_ARB_invalidate_subdata, GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB_decode, GL_ARB_texture_compression, GL_NV_vertex_program2, GL_NV_multisample_coverage, GL_ARB_texture_env_add, GL_ARB_imaging, GL_NV_vertex_program3, GL_ARB_provoking_vertex, GL_ARB_framebuffer_no_attachments, GL_EXT_gpu_shader4, GL_ARB_texture_rectangle, GL_EXT_texture_edge_clamp, GL_NV_transform_feedback2, GL_ARB_multi_draw_indirect, GL_ARB_draw_elements_base_vertex, GL_ARB_fragment_coord_conventions, GL_NV_gpu_program5_mem_extended, GL_ARB_separate_shader_objects, GL_SGIX_shadow, GL_ARB_texture_cube_map, GL_NV_ES1_1_compatibility, GL_EXT_transform_feedback2, GL_ARB_vertex_attrib_binding, GL_EXT_framebuffer_sRGB, GL_ARB_clear_buffer_object, GL_NV_fragment_program_option, GL_ARB_query_buffer_object, GL_EXT_texture_compression_latc, GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_robustness, GL_ARB_point_sprite, GL_ARB_texture_gather, GL_ARB_texture_buffer_object_rgb32, GL_ARB_internalformat_query2, GL_NV_depth_buffer_float, GL_ARB_depth_texture, GL_EXT_texture_object, GL_EXT_depth_bounds_test, GL_NV_fog_distance, GL_ARB_instanced_arrays, GL_EXT_blend_minmax, GL_ARB_compute_shader, GL_SGIX_depth_texture, GL_ATI_draw_buffers, GL_ARB_enhanced_layouts, GL_ARB_multi_bind, GL_ARB_framebuffer_sRGB, GL_EXT_shader_integer_mix, GL_EXT_blend_subtract, GL_NV_register_combiners2, GL_EXT_packed_pixels, GL_IBM_texture_mirrored_repeat, GL_NV_texture_shader, GL_EXT_draw_range_elements, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_cube_map_array, GL_ARB_sampler_objects, GL_ARB_half_float_vertex, GL_ARB_shader_precision, GL_ARB_gpu_shader5, GL_ARB_depth_clamp, GL_NV_shader_thread_group, GL_ARB_texture_storage_multisample, GL_ARB_transpose_matrix, GL_NV_parameter_buffer_object, GL_ARB_vertex_buffer_object, GL_ARB_texture_query_levels, GL_ARB_draw_indirect, GL_AMD_multi_draw_indirect, GL_EXT_pixel_buffer_object, GL_EXT_vertex_attrib_64bit, GL_ARB_transform_feedback_instanced, GL_ARB_texture_view, GL_NVX_conditional_render, GL_ARB_texture_env_combine, GL_ARB_shader_group_vote, GL_ARB_indirect_parameters, GL_ARB_shader_bit_encoding, GL_EXT_timer_query, GL_EXT_gpu_program_parameters, GL_ARB_shader_texture_lod, GL_ARB_program_interface_query, GL_ARB_uniform_buffer_object, GL_ARB_multisample, GL_EXT_texture_env_dot3, GL_NV_shader_atomic_counters, GL_EXT_shadow_funcs, GL_ARB_stencil_texturing, GL_EXT_texture_lod, GL_ARB_depth_buffer_float, GL_NV_pixel_data_range, GL_ARB_map_buffer_alignment, GL_ARB_gpu_shader_fp64, GL_EXT_stencil_wrap, GL_EXT_point_parameters, GL_NV_texture_barrier, GL_NV_gpu_program_fp64
11:04:30.578 [rendering.opengl.shader.support]: Shaders are supported.
11:04:30.602 [dataCache.rebuild.explicitFlush]: Cache explicitly flushed with shift key. Rebuilding from scratch.
11:04:30.605 [searchPaths.dumpAll]: Unrestricted mode - resource paths:
Resources
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns
../AddOns
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.AndreyBelov.BountyInformer.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.captkev.fighter_hud2.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.CaptMurphy.ExplorersClub.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.CaptMurphy.PoliceIFFScanner.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Commander_McLane.Display_reputation.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Commander_McLane.Randomshipnames.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.CommonSenseOTB.ShieldEqualizer+Capacitors.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Norby.Andromeda.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Norby.CombatMFD.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Norby.HUDSelector.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Norby.ReverseControl.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Norby.Telescope.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Norby.Towbar.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Okti.CargoScanner.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.phkb.CommsLogMFD.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.smivs.ExtraFuelTanks.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.spara.eq_aide.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.spara.manifest_mfd.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.spara.market_inquirer.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.spara.market_observer.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.spara.navigation_mfd.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.spara.random_player-ship_name.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.spara.trophy_collector.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Switeck.Auto-ECM.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Switeck.Cargo-Contract-Mod.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Thargoid.CargoSpotter.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Thargoid.CommandersLog.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Thargoid.FlightLog.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Thargoid.MilFuelInj.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/oolite.oxp.Thargoid.TAP.oxz
D:\Oolite/oolite.app/GNUstep/Library/ApplicationSupport/Oolite/ManagedAddOns/tws_satnav.oxz
11:04:30.917 [shipData.load.begin]: Loading ship data.
11:04:31.006 [shipData.load.error]: ***** ERROR: the shipdata.plist entry "script_info" specifies no roles.
11:04:32.209 [startup.complete]: ========== Loading complete in 2.32 seconds. ==========
11:04:46.776 [script.load.world.listAll]: Loaded 48 world scripts:
andromeda 1.4
Automatic ECM System 0.3.2 - for Oolite 1.75 and later
Bounty Informer 1.0
Cargo Scanner 1.11
cargoSpotter_worldScript.js 1.01
combat_MFD 1.9
commandersLog 1.01
CommsLogMFD 1.3.0
display-reputation-contract 1.2
display-reputation-parcel 1.2
display-reputation-passenger 1.2
eq_aide 1.1
Explorers Club 1.4.4
extra_tanks_script.js 1.3
fighter_hud2 1.3
FlightLog 1.08
hudselector 1.8
manifest_mfd 1.1.1
market_inquirer 1.10.1
market_observer 2.3.1
mil_injectors.js 1.03
mo-traders_rating 2.2.4
navi_mfd 1.3.1
oolite-cloaking-device 1.80
oolite-constrictor-hunt 1.80
oolite-contracts-cargo 1.79 MOD 1.5
oolite-contracts-helpers 1.80
oolite-contracts-parcels 1.80
oolite-contracts-passengers 1.80
oolite-libPriorityAI 1.80
oolite-nova 1.80
oolite-populator 1.80
oolite-primable-equipment-register 1.80
oolite-registership 1.0
oolite-thargoid-plans 1.80
oolite-trumbles 1.80
oolite-tutorial 1.80
Police_Scanner_Upgrade 1.3.1
randomshipnames 1.6
reversecontrol 1.3
shieldequalizercapacitors 1.3
shiplib 1.0
targetAutolock 1.11
telescope 1.11
towbar 0.97
towbarmissions 0.97
trophy_col 2.2.2
tws_satnav_main 0.01
11:04:50.702 [hudselector]: HUDs: Default HUD,hud,Original HUD with 10 MFDs,hudselector-oldoriginal,Small HUD with 10 MFDs,hudselector-oldsmall,Fighter HUD Mk. II ,fighter_hud2
11:04:50.703 [hudselector]: Scanner NonLinear:false UltraZoom:false HUD:fighter_hud2.plist Crosshairs: null, scanner settings is not fixed.
11:04:56.211 [exit.context]: Exiting: Exit Game selected on options screen.
11:04:56.225 [gameController.exitApp]: .GNUstepDefaults synchronized.

Closing log at 2015-01-03 11:04:56 +0000.

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Re: ERROR: the shipdata.plist entry "script_info" specifie

Post by Norby » Sat Jan 03, 2015 1:59 pm

I found and fixed this in Andromeda OXP, thank you.

Maybe interesting that the reason is a valid part used as the last entry in shipdata.plist:

Code: Select all

		script_info = {
			ccl_missionShip = true;
		};
I just moved this part a few lines earlier in plist (before shaders) and the error message is gone. :shock:

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Re: ERROR: the shipdata.plist entry "script_info" specifie

Post by Smivs » Sat Jan 03, 2015 2:23 pm

The error suggests that the game was reading the script_info as a seperate ship (and rejected it as it had no 'roles' specified). My guess is that there might have been a closing curly bracket just before it, which would cause this.
Just before 'shaders' is fine - these things should be alphabetical.
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Re: ERROR: the shipdata.plist entry "script_info" specifie

Post by Norby » Sat Jan 03, 2015 3:49 pm

Smivs wrote:a closing curly bracket just before it
You are right, this caused exactly what you described.

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Re: ERROR: the shipdata.plist entry "script_info" specifie

Post by heir » Sat Jan 03, 2015 4:04 pm

Thanks for the quick fix. The error message is now gone since I've downloaded the patch.

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Re: ERROR: the shipdata.plist entry "script_info" specifie

Post by Fatleaf » Sun Jan 04, 2015 1:59 am

Norby wrote:
Smivs wrote:a closing curly bracket just before it
You are right, this caused exactly what you described.
Sounds just what I had to do to get my oxp working.... just flung in a few curly brackets around till the stupid thing parsed!!! :mrgreen:
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