Date Bug

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davcefai
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Date Bug

Post by davcefai » Sat Nov 29, 2014 10:03 pm

Today, for the third time since installing v1.80, Oolite advanced the date by several days.

This rather messes up cargo and passenger delivery schedules. :evil:

Today it seemed to me that it added 10 days to the date when the jump should have taken 10 hrs.

Unfortunately I only noticed after a series of events.

I jumped from Inbibe to Laribebi (G2).
Fought my way to the main station.
Sold some cargo I had found floating around the place.
Swapped my Arafura for an Imperial Courier.

At this point I found that:
1. 4 passengers and 3 out of 5 passenger berths had disappeared.
2. The date was 10+ days later
3. I still had the gold and gem stones I was due to deliver but the gold delivery date was past due.
I did not hack the save file, just redid the trip but did not buy a new ship.

The two previous cases did not occur in quite the same way. I did not buy a ship, I just suddenly found myself with "no time" to deliver about 5 high value cargoes. I had to fix that by editing the save file. That's not the way I like to play the game!

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Cody
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Re: Date Bug

Post by Cody » Sat Nov 29, 2014 10:10 pm

When you swapped ships, I presume you had to buy/refit a whole bunch of kit, yes? That can amount to a lot of elapsed time.
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ffutures
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Re: Date Bug

Post by ffutures » Sat Nov 29, 2014 11:21 pm

Maintenance and misjumps can also eat a lot of time, though I'm not saying that's the case here.

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davcefai
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Re: Date Bug

Post by davcefai » Sun Nov 30, 2014 8:13 am

I did not realise that maintenance and equipping take time. I'll try to experiment with this.

Thanks.

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Diziet Sma
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Re: Date Bug

Post by Diziet Sma » Sun Nov 30, 2014 8:39 am

davcefai wrote:I did not realise that maintenance and equipping take time.
Yep.. it's a good idea to avoid them, when on a tight schedule..
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied

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davcefai
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Re: Date Bug

Post by davcefai » Sun Nov 30, 2014 9:24 am

OK, I tried a quick experiment. Not at Laribebi so there was less stuff I could buy. It took me 5 days to equip the ship.

So I learned something new today!

There is an old Maltese saying: "This is why the old hag does not want to die. The older you get, the more you learn".

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Re: Date Bug

Post by Diziet Sma » Sun Nov 30, 2014 9:46 am

davcefai wrote:OK, I tried a quick experiment. Not at Laribebi so there was less stuff I could buy. It took me 5 days to equip the ship.
Basically, the time required to fit/repair something is related to the cost.. in trunk/1.82, time estimates are/will be displayed next to the items.. for 1.80, you can use the Equipment Aide OXZ to get an approximate idea.
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied

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