Trunk nightly

For test results, bug reports, announcements of new builds etc.

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Cody
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Re: Trunk nightly

Post by Cody »

Getafix wrote:Have you tried that particular save with a fresh trunk install, to see if the issue persists?
Re-updated the latest nightly, and the issue persists. Dropped a save in from a fortnight ago, and that now has the same problem. A manual install is next.
I'm now running through various combinations of GUI config involving Library, BGS, and Xenon Redux UI, but to no avail.
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Re: Trunk nightly

Post by Cody »

If I drop the affected save into 1.84 (having to use Library 1.0), the problem seems to disappear completely. So if my thinking is correct (hmm), it's either Library 1.1 or the latest nightly causing the problem. Library hasn't changed - only the nightly. Of course, I might be missing something - always a possibility.
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Re: Trunk nightly

Post by another_commander »

Can you try nightly without any OXPs please?

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Re: Trunk nightly

Post by Cody »

The nightly with a Jameson in strict mode is as expected, but strict mode has a different selection of parcel contracts at Lave (as does 1.84 in strict).
You wanting me to try the nightly without all OXPs except the UI ones?
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Re: Trunk nightly

Post by another_commander »

Try it after renaming your AddOns folder to something else. We need to see what's happening wihtout any external interference.

For what is worth, I went into witchspace, spawned a trader via console and watched him hyperspace out no problem (ok, he did try to fight initially, then thought a bit better about it).

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Re: Trunk nightly

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I'm getting too old for all this - the jumping in and out, switching this and changing that, then rinse and repeat. My frazzled old brain simply gets too tired. I've got interstellar rescue not doing its thing, I've got troubles with the UI in contract details, I've got an oddity or two going on with my GPU - and my dinner is ready!

I have a clean re-install of Win7 pencilled-in for the weekend - perhaps I'll leave it all 'til that's done (if I can get Win Update to work, that is).
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Re: Trunk nightly

Post by Cody »

Should the nightly have updated from 4a203a3?
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Re: Trunk nightly

Post by another_commander »

Uhhm, yes it should have. Let me deploy the Signal and hope that our superhero sees it soon enough...

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Re: Trunk nightly

Post by Getafix »

<Getafix rushes out of the rear engine room, feathers greased, holding some sata cables and a dusty hdd.
Looks left, looks right and rushes back in, leaving some papers floating gently towards the floor.
One of them reads... Unrecovered read error - auto reallocate failed... I/O error>
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Re: Trunk nightly

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Re: Trunk nightly 1.85.0.6861-161128-4a203a3

Post by Cody »

Is the alignment in the Fees column meant to be askew?
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Re: Trunk nightly

Post by another_commander »

No. Can you please upload the savegame somewhere for a quick check?

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Re: Trunk nightly

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This file has self-destructed.
Last edited by Cody on Sun Dec 11, 2016 9:19 pm, edited 1 time in total.
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Re: Trunk nightly

Post by another_commander »

OK, fixed. Since we don't have nightlies at the moment, the fix is very simple in case you would want to apply it. Open Resources\Scripts\oolite-contracts-parcels.js, go to line 522 and change it from

Code: Select all

priceText = this.$helper._paddingText(priceText, 2.5)+priceText;
to

Code: Select all

priceText = this.$helper._paddingText(priceText, 3.25)+priceText;

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Re: Trunk nightly

Post by Cody »

Excellent - muchas gracias!

You might want to check oolite-contracts-passengers.js too - I found one slightly off-line, so I've corrected mine.
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