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Re: Screenshots

Posted: Wed Oct 08, 2014 9:43 am
by Wildeblood
ClymAngus wrote:Could they change colour as they were depleted?
Nah, unfortunately not.

Re: Screenshots

Posted: Wed Oct 08, 2014 9:48 am
by Diziet Sma
Wildeblood wrote:Here's a picture of my new Shield-tastic Crosshairs OXP. Two semi-circular arcs around the cross-hairs reduce in size in three steps as the shields pass 90%, 60% & 30%. In this image my forward shield is almost down to 30%, so I've tactically re-oriented the vessel to bring the aft shield to bear.
Nice one.. excellent idea! 8)

Re: Screenshots

Posted: Wed Oct 08, 2014 7:48 pm
by Redspear
Wildeblood wrote:Advertorial

Here's a picture of my new Shield-tastic Crosshairs OXP. Two semi-circular arcs around the cross-hairs reduce in size in three steps as the shields pass 90%, 60% & 30%. In this image my forward shield is almost down to 30%, so I've tactically re-oriented the vessel to bring the aft shield to bear.
Nice. Intuitive without being too intrusive...

What's the black square to the left? Is it just the result of an image edit?

Re: Screenshots

Posted: Fri Oct 10, 2014 3:49 pm
by Amah
Convoy to Isinor
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Re: Screenshots

Posted: Fri Oct 10, 2014 9:52 pm
by ffutures
Arriving and leaving Onbeso in galaxy 6 - Boa cruiser, Coluber HUD, Additional Planets, Distant Suns and Rings, default 1.80 ship graphics etc.

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Can't figure out how to do BB-code thumbnails with the current version of photobucket - sorry!

Re: Screenshots

Posted: Mon Oct 13, 2014 9:31 am
by Diziet Sma
Lave Coriolis Station, as seen when using Redspear's rescaling project version of Oolite.

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Re: Screenshots

Posted: Mon Oct 13, 2014 10:01 am
by Diziet Sma
En-route to the star at Erlaza for sunskimming. Check out that top speed.. over 245 kilometres per second.. :shock: thanks to a combination of the new 1.81 Torus and Redspear's rescaling tweaks..

Note also the speed gauge of the NumericHUD.. pegged at a mere 99.999 K's per second.. :lol:

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Re: Screenshots

Posted: Mon Oct 13, 2014 12:24 pm
by Cody
Diziet Sma wrote:En-route to the star at Erlaza for sunskimming. Check out that top speed.. over 245 kilometres per second..
I don't have a speedo, but I was certainly hurtling along last night en-route to a farsun-located rock hermit.

Re: Screenshots

Posted: Mon Oct 13, 2014 1:01 pm
by Diziet Sma
Cody wrote:I don't have a speedo
All you need is the Combat MFD, and then you'll have one.. :wink:

Re: Screenshots

Posted: Mon Oct 13, 2014 1:52 pm
by Smivs
Diziet Sma wrote:
Cody wrote:I don't have a speedo
All you need is the Combat MFD, and then you'll have one.. :wink:
What's the point? Or are GalCop going to be introducing speed limits? :? <Smivs would not like to see GatsOo cameras along the 'lanes!>

Re: Screenshots

Posted: Mon Oct 13, 2014 1:54 pm
by Diziet Sma
Smivs wrote:What's the point?
For the bragging rights and the sheer :shock: factor, of course!!! Why else would you want to know how fast you're going? :lol:

Re: Screenshots

Posted: Mon Oct 13, 2014 1:55 pm
by Cody
Diziet Sma wrote:All you need is the Combat MFD...
<grins> No I don't - I like my screen clutter-less!

Re: Screenshots

Posted: Mon Oct 13, 2014 7:27 pm
by Amah
@Diziet Sma Awesome shots... @Redspear awesome project! :-)

Re: Screenshots

Posted: Tue Oct 14, 2014 1:42 am
by Redspear
Thanks Amah :)

Nice shots Dizzy... and ffutures.

Yes, all the 9's made me chuckle too :lol: but all I did was increase the minimum torus speed, I think you can actually reach higher max speeds without the rescaling (as I needed to halve base ship speeds). Even accounting for that, the base torus speed (on rescaling) will shift you four times as fast though :arrow: :arrow: :arrow: :arrow: :shock:

Re: Screenshots

Posted: Tue Oct 14, 2014 8:40 am
by ClymAngus
There are certainly a lot of improvements in the world of hud these days aren't there?
It's like a buffet of choice to the casual modder!