Over the times there have been quite some discussions about the ship-specs and game balance, especially when it came to über-ships from various OXPs.
I think generally the ships of the original set are balanced, and for that we have to consider not only their max_energy
. This has to be balanced against size, speed, agility, laser and missile mounts, cargo space, etc. In some cases that could mean ironing out and correcting an imbalance that was inherited from Elite, e.g. the Anaconda, which simply doesn't fit into the original Elite-universe, being far too small compared to its cargo capacity, when compared to other ships.
As far as I am concerned I don't have objections against the solutions found by our Master and Commander (and probably others who contributed their ideas).
I have to admit, though, that there is one exception: I do find the Fer-de-Lance too weak for what it is: one of the main pirate ships. I agree that for a ship of its size and use it has too less energy. Three energy bars? That really translates into, how have you put it?
you get something with wall to wall leather, lots of toys and a spaceframe made of paper mache
I agree with you in this. But with the rest I am fine.