This branch has been quiet for a while...
Yes, sorry about that
I can understand that you have better things to do or are burnt out. Could you inform us on the current state of the branch so that we can maybe try to work on solutions (I'm actually afraid to make that offer).
Just very busy... I did do quite a bit of trawling in the source code (before I became distracted) and found some interesting things that all looked like they really should be tweaked but didn't seem to make much difference.
We have docking ships but they are far, far outweighed by launching ones (which are more frequent than in the standard game). Lane perameters are significant but may not be the only issue. If remember I was about to look into entity counts as a possible factor (longer lanes = more traffic therefore less restrictive entity cap required?). AI was another candidate for ships approaching the station and a worthy test would probably be to return the station to it's original orbit and see if that made any difference.
I do this stuff whenever I have some free time and am in the mood (like most of us, right?) but by the time I get some free time again some other (unrelated) idea has often popped into my head and is amusing me; worse, I can't always remember where I was up to or why I did things in a particular way
A bit 'slap-dash' I know but it's just for fun and I'm no programmer. Anyway, enough excuses, all interest in this little project is very much appreciated, so sincere thanks
I think it might be slightly premature to consider a complete merge with the main branch.
There is, at the very least, one issue (likely with some overlap into other issues) that needs resolving first (i.e. traffic irregularities). A good deal of that stuff is cosmetic rather than essential (to rescaling that is) but it would be nice to keep some of it. I have observed some oddities but they seem to be quite rare and I'm not sure that anything is broken (or at least I haven't found it yet
Having spent far too long watching ships launch from the station however I am really confident that increasing the size range amongst ships is a big improvement - watching an Anaconda launch really looks impressive now
, as does a viper patrol or escort pack. I might tweak some of the intermediate ships a bit but in both principle and practice I'm really happy with it.
I don't think it is ready to be included just yet.
Agreed and I'm going to be busy again for a while
It's always the last 25% or so