OOLITE.ORG. Design update

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Re: OOLITE.ORG. Design update

Post by maik » Sun Nov 25, 2012 6:59 pm

I was actually checking it out on the iPad, no mouse tracking there ;-)

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Re: OOLITE.ORG. Design update

Post by seventh » Sun Nov 25, 2012 8:27 pm

couse it's not an ipad app :wink:
maik wrote:I was actually checking it out on the iPad, no mouse tracking there ;-)

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Re: OOLITE.ORG. Design update

Post by pagroove » Mon Nov 26, 2012 1:05 am

Very good. The following Cobra is the only think which I think is a bit over the top. Other than that it is really something!
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Re: OOLITE.ORG. Design update

Post by Selezen » Mon Nov 26, 2012 9:37 am

I agree with Jens and pagroove about the "moving" stuff, otherwise fantastic work, sir.

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Re: OOLITE.ORG. Design update

Post by Eric Walch » Mon Nov 26, 2012 10:44 am

Selezen wrote:I agree with Jens and pagroove about the "moving" stuff, otherwise fantastic work, sir.
I also did not like the mouse tracking. It continually distracts from the great page when moving the mouse.

This is fixed when browsing the page on an Android tablet. (no mouse there :lol: ).

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Re: OOLITE.ORG. Design update

Post by Diziet Sma » Mon Nov 26, 2012 11:55 am

A non-tracking, slowly revolving CobbyIII would be better..
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied

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Re: OOLITE.ORG. Design update

Post by seventh » Mon Nov 26, 2012 7:52 pm

I believe mouse controlled Сobby is not bad feature. I created all design around that :) .But I supposed that somebody wouldn't like it, so this is just option you can set on or off (the first variable in js file). As I said I love any kind of mouse or scroll animated stuff, so let me leave a bit 'movable' ship in the demo. (I've just reduced the effect. Check it please http://dogma7.com/oolite2012/index.shtml )



What about logo, I returned the current look, but without 'stars'. May you remember I was the person who redrew it and I drew 2 versions for big stuff and for small things. There is great look of logo with stars on the loading screen of the game , but when it's small like on the site it's look like somebody sneezed to the starbird. And stars in logo don't match to stars in menu.
I recommend the logo without any stars there.
Jens, if you need something, write me and I give all sources with pleasure.

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Re: OOLITE.ORG. Design update

Post by maik » Mon Nov 26, 2012 8:59 pm

I like it :)

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Re: OOLITE.ORG. Design update

Post by seventh » Sun Dec 02, 2012 7:55 pm

Anyway the source is here http://dogma7.com/oolite2012/oolite.zip

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Re: OOLITE.ORG. Design update

Post by Eric Walch » Tue Dec 04, 2012 9:12 pm

Zieman wrote:
You mean the following: Oolite’s Apparently all quotes are replaced by: ’
If you switch the character encoding in your browser to Unicode, the text shows correctly.
The page's own character encoding seems to be Cyrillic.
The page seems to define unicode because I read in the page code:

Code: Select all

<meta http-equiv="content-type" content="text/html; charset=utf-8">
But the browsers I tested (Safari & Firefox) still show it in "ISO Latin 1". Aren't they supposed to follow the coding in the header, if present?

Setting the default encoding to Unicode in my browser is no option as I than get the € (Euro) symbols wrong at some webpages I frequently visit :? .

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Re: OOLITE.ORG. Design update

Post by Zieman » Tue Dec 04, 2012 9:24 pm

Hmm, weird.

I checked this by closing my browser (Firefox, which I've configured so that it should clear all caches, cookies etc. at program shutdown) and restarting, and the following the link.

When I select 'View' -> 'Show character encoding', the result is: Cyrillic (Windows-1251),
and when I select 'Tools' -> 'Page info', the results are: "Encoding: windows-1251" and "content-type text/html; charset=utf-8", baffling...
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Re: OOLITE.ORG. Design update

Post by seventh » Tue Dec 04, 2012 9:44 pm

it's ok. it's my server's fail. It sets cyrilic encoding overall, but html files in unicode, so it will be work properly on any server with correct encoding settings
Zieman wrote:Hmm, weird.

I checked this by closing my browser (Firefox, which I've configured so that it should clear all caches, cookies etc. at program shutdown) and restarting, and the following the link.

When I select 'View' -> 'Show character encoding', the result is: Cyrillic (Windows-1251),
and when I select 'Tools' -> 'Page info', the results are: "Encoding: windows-1251" and "content-type text/html; charset=utf-8", baffling...

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Re: OOLITE.ORG. Design update

Post by JazHaz » Thu Dec 06, 2012 3:49 pm

I use Google Chrome for most browsing, and found it defaults to Windows 1252 instead of Unicode. The setting is found in "Advanced Settings, Web content", by pressing the button marked "Customise fonts..." (weirdly).

I changed this, and the ' marks now display correctly on the demo page.
JazHaz

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Re: OOLITE.ORG. Design update

Post by DaddyHoggy » Fri Dec 07, 2012 7:26 am

seventh wrote:Hi guys, after I had done new design of the oolite.org I wasn't completely satisfied, I thought that it could be much better. And couple months ago I've realize what I wanted to do. So let me show you a little bit more eyecandy design
http://dogma7.com/oolite2012/index.shtml


Current source http://dogma7.com/oolite2012/oolite.zip
I like it! Well done.
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Re: OOLITE.ORG. Design update

Post by drew » Fri Dec 07, 2012 8:49 am

Very clever stuff. Impressed. Didn't know you could do that with html and stuff...

Cheers,

Drew.
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