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PostPosted: Thu Feb 11, 2016 8:28 pm 
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Hey guys –

Is it possible to build Oolite to an executable file (.app, etc) from source in Xcode, so that Xcode isn't required to run it?

As you can probably tell, I'm not very familiar with Xcode.

Thanks


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PostPosted: Mon Apr 11, 2016 11:38 am 
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Location: A small ice asteroid, orbiting Oresrati in Galaxy 8 (a.k.a. northwest Armorica).
That's an old one, but just in case anyone is still wondering and in the case that I understand the question then, "Yes".

If the instructions here have been followed, then the target is built under the oolite/build/ folder.
The location for a TestRelease target is oolite/build/TestRelease/Oolite.app.

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