During combat and with the opposing ship on bang on target I have noticed that I may get a few hits in before I am being thrown off target, the opposing ship seems to jump a few inches out of target.
I'm also experiencing something similar: when I hit a ship, it sometimes gets "pushed" quickly to one side. I think this happens mostly with pretty small ships, especially with the ... aaawwk
can't remember the name, but it's an oxp ship, very small, very fast, very hard to hit (the exhaust seems to be placed a little wrong)
, seemingly a good energy recharge rate, overall: very nasty.*
Looks a little bit like Boba Fett's Ship
same problem here!!
I've thought that the effect was on purpose, like that the small ships are having so little mass that the erm.. "phasers
" push them away. But now that I think again, the weapons are lasers
and therefore should have no kinetic impact...
*The best way I was able to kill them is firing a Missile on them. This makes them activate their ECM, but at the same time, they stop, so I can get very close and fire a plasma torpedo
: I've found the ship in the wiki: It's the [wiki]Mugger[/wiki]! Energy recharge rate 10?!?
No wonder it's so hard to kill...