More Mac Newbie problems - OXPs not working

Discussion and announcements regarding the Mac port… er, original version of Oolite.

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tenorman1971
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More Mac Newbie problems - OXPs not working

Post by tenorman1971 » Tue Apr 23, 2019 11:59 am

Hi

I'm running Oolite 1.88 under Mojave. When I downloaded it, I dragged the Oolite folder into my Applications folder. There was no AddOns folder in it, so I created one. I've put OXPs in there as I did when I used to use Linux, but they don't do anything. I can use the expansion pack manager as before, but there were some OXPs that I was using that are not there as OXZs so I wanted to add them manually. Does version 1.88 on Mac still support manually adding OXPs like this? Has anyone else had this problem?

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Re: More Mac Newbie problems - OXPs not working

Post by Disembodied » Wed Apr 24, 2019 9:13 am

I think, on the Mac, you need to create the AddOns folder at

~/Library/Application Support/Oolite/AddOns/

There should be a folder there already called Managed AddOns - I think you need to create a separate AddOns folder alongside this.

(If you need to find the Library folder, go to the Go menu in Finder and hold down the ALT key.)

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Re: More Mac Newbie problems - OXPs not working

Post by tenorman1971 » Mon Apr 29, 2019 12:37 pm

Thanks - that seems to get the Save Anywhere OXP working, but still not sure about the Escape Pod Locator. Is that OXP not compatible with the latest build of the game?

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Re: More Mac Newbie problems - OXPs not working

Post by Disembodied » Mon Apr 29, 2019 1:11 pm

tenorman1971 wrote:
Mon Apr 29, 2019 12:37 pm
Thanks - that seems to get the Save Anywhere OXP working, but still not sure about the Escape Pod Locator. Is that OXP not compatible with the latest build of the game?
Not sure, sorry … it's pretty old. Is it available via the Manager?

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Re: More Mac Newbie problems - OXPs not working

Post by phonebook » Sat May 11, 2019 11:09 am

Probably obvious and you probably did this, but, did you press shift as you started oolite?

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