Oolite Bulletins

For information and discussion about Oolite.
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No unread posts Announcing Schlongs of Elite v1.0

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diagoras

22

4109

Mon Nov 02, 2015 5:17 pm

diagoras View the latest post

No unread posts Shut down ship to evade NPC's

phkb

5

1923

Sat Oct 10, 2015 2:48 am

phkb View the latest post

No unread posts Realistic damage

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Fritz

34

6196

Thu Oct 01, 2015 9:34 am

Norby View the latest post

No unread posts Selected system versus route information?

Layne

10

2310

Fri Sep 25, 2015 2:54 pm

Anonymissimus View the latest post

No unread posts Selectable var cone for the plasma turrets

cbr

0

9099

Sun Sep 20, 2015 2:16 pm

cbr View the latest post

No unread posts Title screen ship - selectable via OXP?

Griff

8

2608

Sun Sep 20, 2015 2:13 pm

cbr View the latest post

No unread posts Mission screenID's to default to OXP name

phkb

0

8935

Sun Sep 20, 2015 4:45 am

phkb View the latest post

No unread posts Start screen

Alex

2

1527

Mon Sep 14, 2015 11:59 pm

Cody View the latest post

No unread posts Oolite... Trailer?

carotino

10

3274

Thu Sep 10, 2015 4:20 am

Diziet Sma View the latest post

No unread posts Docking clearance

Cody

3

1769

Thu Sep 10, 2015 4:17 am

Diziet Sma View the latest post

No unread posts More intelligent navigation

ffutures

7

1921

Sat Aug 29, 2015 6:18 am

Diziet Sma View the latest post

No unread posts Set zoom on short range chart via JS

phkb

0

8740

Thu Aug 27, 2015 10:31 am

phkb View the latest post

No unread posts adjusting mouse speed (or configuring mouse control)

Anonymissimus

0

8906

Thu Aug 13, 2015 1:20 pm

Anonymissimus View the latest post

No unread posts Mouse flight control in Windowed mode

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Sydney2K

24

5561

Tue Aug 11, 2015 11:06 pm

Norby View the latest post

No unread posts "alertConditions" property on message_gui and comm_log_gui

phkb

3

1475

Thu Aug 06, 2015 5:31 pm

Smivs View the latest post

No unread posts Field of view and the scanner "V"

[ Go to pageGo to page: 1 2 3 ]

phkb

30

6913

Tue Jul 28, 2015 8:38 am

Day View the latest post

No unread posts A couple of small tweaks

phkb

9

3548

Tue Jul 28, 2015 5:53 am

phkb View the latest post

No unread posts Idea: Missile rack for reloading pylons,

Mazur

7

1826

Sat Jul 25, 2015 12:51 pm

Diziet Sma View the latest post

No unread posts Make cloaks more, er, cloak-y in Oolite 1.82?

UK_Eliter

9

2642

Wed Jul 22, 2015 12:16 am

UK_Eliter View the latest post

No unread posts Space Patrol Galasphere

ffutures

3

1949

Fri Jul 10, 2015 12:56 pm

Diziet Sma View the latest post

No unread posts Additional JS event - HUD element value changed

phkb

2

1544

Fri Jun 26, 2015 12:11 pm

phkb View the latest post

No unread posts Crazy(?) idea for Witchdrive Fuel Injectors

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Redspear

25

7322

Mon Jun 22, 2015 8:17 pm

mohawk View the latest post

No unread posts MFD Placement Idea

mossfoot

8

3014

Mon Jun 22, 2015 4:49 pm

Norby View the latest post

No unread posts Feature/Add-On Request for Miner Start Option

HenriTheNavigatore

3

1642

Mon Jun 22, 2015 4:02 pm

HenriTheNavigatore View the latest post

No unread posts Setting view direction from oxp

Day

1

1599

Sat Jun 20, 2015 1:54 am

BladeRunner View the latest post

No unread posts New Galactic map feature suggestion.

[ Go to pageGo to page: 1 2 ]

Mazur

19

5365

Fri Jun 19, 2015 11:48 pm

Mazur View the latest post

No unread posts Slight inertia

Vincentz

7

3487

Thu Jun 18, 2015 12:04 pm

Wildeblood View the latest post

No unread posts Can someone make a better docking computer?

[ Go to pageGo to page: 1 2 ]

JazHaz

23

7340

Fri Jun 12, 2015 6:06 pm

Mazur View the latest post

No unread posts Toon-shading for Oolite

Day

1

1564

Fri Jun 12, 2015 3:43 pm

Day View the latest post

No unread posts Default primable equipment

Lone_Wolf

2

1494

Sat Jun 06, 2015 10:57 am

Lone_Wolf View the latest post

No unread posts Advertising OXPs in da manager

[ Go to pageGo to page: 1 2 ]

spara

18

4492

Mon Jun 01, 2015 6:32 am

cim View the latest post

No unread posts Binary Systems

Layne

9

3611

Fri May 29, 2015 5:24 pm

pagroove View the latest post

No unread posts Jettisoning what?

spara

0

5631

Tue May 26, 2015 7:47 pm

spara View the latest post

No unread posts Unify displayed times

Anonymissimus

3

1631

Tue May 26, 2015 6:34 pm

cim View the latest post

No unread posts Destination system on HUD

phkb

1

1288

Tue May 26, 2015 11:25 am

Cody View the latest post

No unread posts Arrivals and departures

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Disembodied

160

25550

Mon May 25, 2015 1:31 am

Redspear View the latest post

No unread posts Upcoming features & what's being worked on

patndave

2

1475

Fri May 22, 2015 6:28 am

another_commander View the latest post

No unread posts Map zoom to cursor

jh145

4

1880

Thu May 21, 2015 7:52 am

kanthoney View the latest post

No unread posts Joypad hats/joystick up/down/left/right menu

Vincentz

2

1561

Mon May 18, 2015 11:04 am

Day View the latest post

No unread posts Split: Alternative Representation of Jump Ranges

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spara

48

9237

Thu May 14, 2015 5:02 pm

spara View the latest post

No unread posts About markets of targeted stations

spara

1

1178

Thu May 14, 2015 11:52 am

Zireael View the latest post

Moved topic Moved: In-game Download Files

Huntress

10

3256

Wed May 13, 2015 6:06 pm

Huntress View the latest post

No unread posts Upgrading all installed oxz through a command in the manager

Day

3

1331

Sun May 10, 2015 5:38 pm

Norby View the latest post

No unread posts Multible forward gunmounts and missile pylons

Vincentz

9

2836

Sun May 03, 2015 11:23 am

Ngalo View the latest post

Moved topic Moved: Docking fees revisited

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Layne

48

16694

Sun Sep 20, 2015 11:10 am

Layne View the latest post

No unread posts Contract values on F5

Cody

8

2946

Fri Apr 24, 2015 9:07 am

Cody View the latest post

Moved topic Moved: New Deal Economies

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Vincentz

25

6088

Thu May 14, 2015 11:53 am

Zireael View the latest post

No unread posts Multi spectral views

Beanz

10

2796

Tue Apr 21, 2015 4:54 pm

Beanz View the latest post

No unread posts The beginning of the game is too slow -- any workaround?

[ Go to pageGo to page: 1 2 3 ]

marco75

33

12509

Tue Apr 21, 2015 10:53 am

ralph_hh View the latest post

No unread posts Inconsistent language

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cim

18

4583

Sat Apr 18, 2015 10:47 pm

Layne View the latest post

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