Search found 1397 matches

by CommonSenseOTB
Tue Oct 30, 2012 4:26 pm
Forum: Expansion Pack
Topic: [Trunk only] Combat Arena OXP
Replies: 9
Views: 2957

Re: [Trunk only] Combat Arena OXP

Very cool cim. :) 8) :shock: See, I bugger off for six months and somebody produces my dream OXP!!! OK, when I get my new work laptop up and running I'm back on the Oolite horse! DH, I know you were wanting shield flasher effects a very long time ago so when you finally get down to playing again you...
by CommonSenseOTB
Tue Oct 30, 2012 4:18 pm
Forum: Expansion Pack
Topic: (NEW RELEASE) SniperCameraSystemv1.1.oxp
Replies: 52
Views: 8171

Re: (NEW RELEASE) SniperCameraSystemv1.1.oxp

A bug report for you, CSOTB.. I tried the SCS out, and while I liked it, I didn't like that my external views were gone, and uninstalled it after a while. The problem is, the external views never came back. All I get is a black screen. The views are still defined in shipdata.plist (I use the multid...
by CommonSenseOTB
Tue Oct 30, 2012 3:59 pm
Forum: Expansion Pack
Topic: Fuel scoop query
Replies: 14
Views: 2379

Re: Fuel scoop query

One thing to be aware of is what is actually the fuel scoop and how much space at minimum should it take up. After looking at the elite sequels' manuals it is listed at 6tc and a cargo scoop conversion can be added to it for 2tc. So, really small hulls probably wouldn't be able to have a basic "fuel...
by CommonSenseOTB
Tue Oct 30, 2012 3:41 pm
Forum: Expansion Pack
Topic: (NEW RELEASE)MilitaryTargettingSystemv1.oxp for 1.76+
Replies: 52
Views: 16543

Re: (NEW RELEASE)MilitaryTargettingSystemv1.oxp for 1.76+

I've noticed an odd interaction between this OXP and the BETA Cargo Spotter OXP. When Cargo Spotter is active, the salvage targeting simply doesn't work. No idea why; maybe you can hash it out? It annoys me because the CargoSpotter doesn't light up bright enough for me to see the cargo, unless I'm ...
by CommonSenseOTB
Mon Oct 22, 2012 5:09 pm
Forum: Outworld
Topic: This looks bad: Amazon being Amazon?
Replies: 41
Views: 5544

Re: This looks bad: Amazon being Amazon?

The next government or alliance of governments who go down the path germany did in the 30's and 40's will simply burn the books by pushing a button. Do all of yourselves a favor: buy real books with pages from a local seller. Supports your local economy and prevents others from obtaining your credit...
by CommonSenseOTB
Mon Oct 22, 2012 4:48 pm
Forum: Expansion Pack
Topic: [Release] AlmostAlmostDefault HUD 1.1.4
Replies: 78
Views: 34280

Re: [Release] AlmostAlmostDefault HUD 0.2

As was said in another thread earlier, in-game distances are very unrealistic. And now, when I see it constantly, it started to put me off. So I defined that the distance between the center of main planet and the center of the sun is one Ostronomical Unit (OU). The distance is now shown in OUs rath...
by CommonSenseOTB
Mon Oct 22, 2012 4:38 pm
Forum: Discussion
Topic: Weird behavior - cloaked mining never gets anything
Replies: 25
Views: 2784

Re: Weird behavior - cloaked mining never gets anything

Perhaps as I mentioned before in the customshields viewtopic, maybe having whom is null for the player when cloaked isn't such a good idea. I worked around it for the customshieldsv0.83 oxp. :wink:
by CommonSenseOTB
Mon Oct 22, 2012 4:30 pm
Forum: Discussion
Topic: New(ish) commander
Replies: 11
Views: 1952

Re: New(ish) commander

Welcome HAL.

[cough]customshields[/cough]

Your eyes will thank you, and it's customizable too for both ambience and game mechanics. :wink:
by CommonSenseOTB
Mon Oct 22, 2012 4:18 pm
Forum: Discussion
Topic: 2nd post (cant find first) HELLO and WOW!
Replies: 22
Views: 2999

Re: 2nd post (cant find first) HELLO and WOW!

Welcome extrec.

Do you like shield and damage effects? Try out CustomShieldsv0.83 and it has user selectable features from within the main script so you can tweek it with or without a realistic shield model for the npcs as well as many other features. Enjoy! :)
by CommonSenseOTB
Mon Oct 22, 2012 4:05 pm
Forum: Expansion Pack
Topic: (NEW RELEASE)MilitaryTargettingSystemv1.oxp for 1.76+
Replies: 52
Views: 16543

Re: (NEW RELEASE)MilitaryTargettingSystemv1.oxp for 1.76+

Thanks CSOTB. It in no way detracts from the game, as I'm sure you're aware, so no problem. It was a good excuse to get me to register and stop lurking. As well as my attempt at being helpful :-) BTW, I also have the customshields OXP. You seem to have a knack for picking, tweaking and adding bits ...
by CommonSenseOTB
Mon Oct 22, 2012 3:47 pm
Forum: Discussion
Topic: Anaconda Blues
Replies: 54
Views: 9337

Re: Anaconda Blues

[cough] customshields [/cough] Just installed that one. Now I can listen to my shields being pummelled in full surround-sound, followed by the satisfying explosion fireworks when some miscreant meets a sticky end :-) It's a beaut! Definitely adds to the immersion factor. Thanks. What I like the mos...
by CommonSenseOTB
Tue Oct 16, 2012 5:37 pm
Forum: Discussion
Topic: CSOTB Title Request 'Outside-the-Box'
Replies: 4
Views: 1499

CSOTB Title Request 'Outside-the-Box'

I would like a title of my own and would consider it a great honor. :)
by CommonSenseOTB
Tue Oct 16, 2012 5:24 pm
Forum: Suggestion Box
Topic: Vipers and escape pods
Replies: 23
Views: 6250

Re: Vipers and escape pods

cim wrote:Perhaps ships with CLASS_POLICE should self destruct shortly after pilot ejection?
Seems better as the perogative of oxps.
by CommonSenseOTB
Tue Oct 16, 2012 5:20 pm
Forum: Discussion
Topic: Anaconda Blues
Replies: 54
Views: 9337

Re: Anaconda Blues

Ranthe wrote:
El Viejo wrote:
Disembodied wrote:... [wiki]Randomshipnames OXP[/wiki] for the ship names.
I heartily recommend this OXP - it's the best OXP of the year, immersion-wise!
Oh definitely. That and BGS :-)
[cough] customshields [/cough]
by CommonSenseOTB
Tue Oct 16, 2012 4:19 pm
Forum: Discussion
Topic: Progress
Replies: 2018
Views: 492936

Re: Progress

If on the other hand you have an oxp in place :mrgreen: that gives the player a new target lock with a different target right after he loses the lock on the target the missile was targetting Which event handler are you using for this? Is this with or without the Multi-Targeting System? :oops: Pleas...