Search found 2303 matches

by Griff
Fri Apr 20, 2018 9:22 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 5476
Views: 687852

Re: Science Fiction Trivia

yes i ended up on a pretty cool youtube video for the song, an excellent animation with space whales and stuff (ah wait, i just read that's a clip from Disney) , i clearly don't know al stewarts music though as from the name i could have sworn he was a smooth jazz/soul guy, will have to check out mo...
by Griff
Fri Apr 20, 2018 9:03 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 5476
Views: 687852

Re: Science Fiction Trivia

@phkb yes that's it, i looked up the cover and it rang bells, blimey i've wondered what that book was for years @cody sorry i've broken the flow of the quiz, hopefully the answer is 'Sirens of Titan' , the baths clue made me think of Douglas Adams edit: sorry i'm trying to browse the boards on a tin...
by Griff
Fri Apr 20, 2018 7:32 pm
Forum: Outworld
Topic: Elite: The Musical
Replies: 3
Views: 2505

Re: Elite: The Musical

Ha this is pretty cool, thanks for posting! I love the epic aaaagh staring off the vocals on the first track, I might set it as the alert sound in Windows :)
by Griff
Fri Apr 20, 2018 7:23 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 5476
Views: 687852

Re: Science Fiction Trivia

oh man the baths clue got me on the right track with this but there's no way i'm going to be able to set the next question unless 'Q. What was the title of the book I read when I was a kid, so we're talking 80's here where a group of kids find a spaceship and fly off in it, the only thing I can reme...
by Griff
Fri Apr 20, 2018 11:34 am
Forum: Expansion Pack
Topic: Converted dat2obj model has 0 verticies
Replies: 10
Views: 4894

Re: Converted dat2obj model has 0 verticies

ah man, you're right - sorry I didn't pay close enough attention to the link , hopefully the sharing still works on my box.net account too, it's mostly full of dust and cobwebs now though
by Griff
Fri Apr 20, 2018 11:22 am
Forum: Expansion Pack
Topic: Converted dat2obj model has 0 verticies
Replies: 10
Views: 4894

Re: Converted dat2obj model has 0 verticies

ah I think that's just an oxp version of the ship for the game, I've forgotten to put all the model obj files and various source texture bits and pieces for it onto box, but if you're able to see that file cody then maybe i'm back in box.net's good books and they've un-broken my free account with th...
by Griff
Fri Apr 20, 2018 11:05 am
Forum: Expansion Pack
Topic: Converted dat2obj model has 0 verticies
Replies: 10
Views: 4894

Re: Converted dat2obj model has 0 verticies

Amazing work on your ship models and textures jackiebean, :D The gallery in your other thread is absolutely fantastic, really great stuff! I thought the object files for the 'bug' and my other non core ships were up on my box.net folder, in the 'Resources' folder... https://app.box.com/shared/rpkms2...
by Griff
Sat Mar 31, 2018 9:49 am
Forum: Discussion
Topic: Screenshots
Replies: 5619
Views: 1051238

Re: Screenshots

Fantastic work on all the new planet stuff guys! really exciting seeing all these latest screenshots, the night-time city lights look great, hope they can make it into the game one day although i understand its probably quite an intensive effect to do, best of luck with the coding :D
by Griff
Fri Nov 10, 2017 9:05 am
Forum: Discussion
Topic: Screenshots
Replies: 5619
Views: 1051238

Re: Screenshots

wow, I agree there some really awesome photography skills on display in this thread- whose asteroids are those in those recent pics A_C? - they look really great - lovely lighting on them edit: just want to add - the planets are looking absolutely amazing these days! I just want to say a massive 'wo...
by Griff
Fri Nov 10, 2017 9:04 am
Forum: Porting to other platforms
Topic: WebGL effort
Replies: 74
Views: 50315

Re: WebGL effort

I just want to wish you the best of luck with future projects grondilu, you've done some really awesome work here that hopefully you can apply to future stuff :)
by Griff
Tue Aug 08, 2017 7:49 pm
Forum: Expansion Pack
Topic: [Release] gsagostinho's Cobra Mk. IV
Replies: 35
Views: 17982

Re: [Release] gsagostinho's Cobra Mk. IV

these look great! really fantastic design and paint work. I love the design on the orange one, at first glance it looks a bit like a crafty pirate has painted their ship to look like a smaller one, a sidewinder or something :lol:
by Griff
Mon Jul 17, 2017 7:20 pm
Forum: Discussion
Topic: Screenshots
Replies: 5619
Views: 1051238

Re: Screenshots

if the rings just suddenly pop out of existance at long distance, would it help to start 'fading' them out by mixing in more and more black into their display colour the further the player is from them, sort of like how the stations now fade out when viewed from really close to the planet surface
by Griff
Mon Jul 17, 2017 7:12 pm
Forum: Expansion Pack
Topic: [Release] gsagostinho's Texture Pack: Asp Mk II
Replies: 34
Views: 23410

Re: [Release] gsagostinho's Texture Pack: Asp Mk II

These are stunning! Really beautiful design work
by Griff
Thu Jul 13, 2017 9:03 am
Forum: Expansion Pack
Topic: Strange problem with unresponsive ships
Replies: 13
Views: 3538

Re: Strange problem with unresponsive ships

I don't know if it's any help (i'm totally AI clueless), but Eric Walch fixed a problem i had with some ships launching from a black monk station which would just pootle about the place non agressivley here: http://www.aegidian.org/bb/viewtopic.php?p=176568#p176568 fatleaf's post just below eric's a...
by Griff
Thu Apr 13, 2017 9:17 pm
Forum: Expansion Pack
Topic: Griff's normalmapped ship remakes
Replies: 2336
Views: 428576

Re: Griff's normalmapped ship remakes

i *think* that's working, i'm not sure if the different planets have different atmosphere thicknesses or not (i've only tested at Lave and Zaonce) but the effect only really kicks in when the altitude bar is right down to the last 3 or 4 'segments' edit: unless it's only implemented in trunk? i've o...