Search found 361 matches

by Milo
Wed Jul 22, 2020 5:32 pm
Forum: Discussion
Topic: Flavour OXP – Named Stations – Would need help with a Script.
Replies: 20
Views: 4420

Re: Flavour OXP – Named Stations – Would need help with a Script.

Small nitpick on your plist: the first two instances of </array> aren't matched up with anything. For the randomization itself, I think we might have a problem. The implementation of expandDescription uses a fully random seed value, not a system-specific deterministic seed like the planet descriptio...
by Milo
Wed Jul 22, 2020 3:16 pm
Forum: Discussion
Topic: Markt, zusätzliche Verkaufswarenanzeigen
Replies: 18
Views: 3296

Re: Markt, zusätzliche Verkaufswarenanzeigen

The new exe hangs on startup? That's strange. Try this exe instead? I zipped it first, maybe that will help.
by Milo
Wed Jul 22, 2020 2:13 pm
Forum: Testing and Bug reports
Topic: Copy-paste mistake (probably)
Replies: 2
Views: 914

Copy-paste mistake (probably)

The string passed to OOJSReportBadArguments at line 390 of OOJSGlobal.m is inconsistent with the method calling it: displayNameForCommodity should be randomInhabitantsDescription // randomInhabitantsDescription() : String static JSBool GlobalRandomInhabitantsDescription(JSContext *context, uintN arg...
by Milo
Wed Jul 22, 2020 12:46 pm
Forum: Suggestion Box
Topic: Milo's consolidated list of suggested core changes
Replies: 9
Views: 2436

Re: Milo's consolidated list of suggested core changes

According to the readme on GitHub (find "Building" section near the bottom of the page): On Mac OS X, you will need the latest version of Xcode from the App Store. Then double click on the Xcode project in the Finder, select one of the Oolite targets from the Scheme pop-up, and hit Build and Run (th...
by Milo
Wed Jul 22, 2020 12:40 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 5934
Views: 818238

Re: Science Fiction Trivia

OK, if we allow Atlantis (which I suppose technically qualifies, since I didn't specify the cities couldn't move), that makes five. Congratulations, spud42, you are the next lucky(?) recipient of the Ceremonial Question Fish. What question do you have for us?
by Milo
Wed Jul 22, 2020 11:58 am
Forum: Discussion
Topic: Markt, zusätzliche Verkaufswarenanzeigen
Replies: 18
Views: 3296

Re: Markt, zusätzliche Verkaufswarenanzeigen

You need to follow the instructions from the link I shared earlier: http://wiki.alioth.net/index.php/Developing_Oolite#On_Windows One of the steps is to download ("check out") a copy of the source code using the "git" command. The PlayerEntity.h file (not folder) is in the source code, which needs t...
by Milo
Wed Jul 22, 2020 11:43 am
Forum: Expansion Pack
Topic: [Release] Market Observer
Replies: 223
Views: 107453

Re: [Release] Market Observer

In another thread we have modified the game to display two additional rows on the market screen. When (hopefully) that change is incorporated into the core, the labels at the top of the extra columns added by this OXP will need to be repositioned. In this post on that thread, I listed the required c...
by Milo
Wed Jul 22, 2020 11:26 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 5934
Views: 818238

Re: Science Fiction Trivia

I'm of two minds about Atlantis because it's really a starship that happened to be underwater or floating at one point in time, and was designed to be (and eventually is) mobile, rather than being built as an underwater or floating city.
by Milo
Wed Jul 22, 2020 11:19 am
Forum: Suggestion Box
Topic: Milo's consolidated list of suggested core changes
Replies: 9
Views: 2436

Re: Milo's consolidated list of suggested core changes

13 and 14 are implemented in my personal build and you can get a copy of it from viewtopic.php?f=2&t=20685 if you'd like to try it.
by Milo
Wed Jul 22, 2020 11:09 am
Forum: Discussion
Topic: Markt, zusätzliche Verkaufswarenanzeigen
Replies: 18
Views: 3296

Re: Markt, zusätzliche Verkaufswarenanzeigen

Here is how it looks with the modifications suggested by phkb above: https://i.ibb.co/ZMN9F2Q/oolite-007.png Comparing to my previous version, this does what we want and shows the Alien Items row that was hidden before. Market Observer's added columns work correctly too, but the legends (labels at t...
by Milo
Wed Jul 22, 2020 10:44 am
Forum: Expansion Pack
Topic: (WIP) Ship Repurchase
Replies: 35
Views: 14247

Re: (WIP) Ship Repurchase

Thanks for the update!
by Milo
Wed Jul 22, 2020 1:53 am
Forum: Expansion Pack
Topic: [Release (sort of)] Extra Thargoids OXP
Replies: 21
Views: 33956

Re: [Release (sort of)] Extra Thargoids OXP

From 7.0 to 7.2 will improve its pitch and aim tolerance a bit (linear improvement). There is a threshold at 7.5 that activates much higher precision (non-linear improvement).
by Milo
Wed Jul 22, 2020 1:27 am
Forum: Expansion Pack
Topic: Traffic Control OXP: small bug
Replies: 10
Views: 6125

Re: Traffic Control OXP: small bug

I only sent a PM to cim (who is not around); I believe another_commander does not have access, thargoid also is not around, and I'd rather not risk giving aegidian any reason to follow through on his ominous announcement.
by Milo
Wed Jul 22, 2020 1:20 am
Forum: Expansion Pack
Topic: [Release (sort of)] Extra Thargoids OXP
Replies: 21
Views: 33956

Re: [Release (sort of)] Extra Thargoids OXP

If its accuracy was below 5 and is now equal or higher, it will make a difference.
by Milo
Wed Jul 22, 2020 12:58 am
Forum: Expansion Pack
Topic: Overriding shipdata entries in the core game and in other OXPs
Replies: 8
Views: 3035

Re: Overriding shipdata entries in the core game and in other OXPs

Having learned a bit more about the internal workings of the game, I think the "nothing" chance idea might not fly, so to speak. The station might keep trying to launch more defense ships to fill its quota. I haven't looked into this. Of course if that's the case, you could just put something armed ...