Search found 1998 matches

by Switeck
Mon Apr 23, 2018 10:04 pm
Forum: Discussion
Topic: Visited Oresrati yet?
Replies: 81
Views: 17693

Re: Visited Oresrati yet?

I'm trying to cobble together pieces and ideas from Link7 OXP and One-Way Ticket To Oresrati OXP...as well as my own very-much-a-cheat Wormhole maker OXP into 1-shot equipment to reach Oresrati and even cross the Great Rift in Galaxy Chart 7. It will become damaged after each use and have to be repa...
by Switeck
Sat Apr 21, 2018 11:46 am
Forum: Discussion
Topic: Visited Oresrati yet?
Replies: 81
Views: 17693

Re: Visited Oresrati yet?

I found a way to get to Oresrati -- the bottom left system in Galaxy 8, although I must say it borders on the impossible even with fuel collector and max fuel tanks. How? Since I've read this I've been misjumping back and forth between Biered and Ererso (which seem to me the two systems closest to ...
by Switeck
Tue Apr 17, 2018 11:51 pm
Forum: Expansion Pack
Topic: [UPDATED RELEASE 03-07-2014] Superhub V1.6 OXZ
Replies: 201
Views: 100214

Re: [UPDATED RELEASE 03-07-2014] Superhub V1.6 OXZ

I'm pretty sure older versions didn't have this problem, so I may ditch the looks and just keep the logic of the new one.
by Switeck
Tue Apr 17, 2018 8:20 pm
Forum: Expansion Pack
Topic: [UPDATED RELEASE 03-07-2014] Superhub V1.6 OXZ
Replies: 201
Views: 100214

Re: [UPDATED RELEASE 03-07-2014] Superhub V1.6 OXZ

Superhub station has finally managed to kill my ship...fortunately I wasn't playing in ironman mode. A few times ...I've rammed invisible portions of it at the moment of docking and thinking that maybe a ship launched at the same time, but I'm pretty sure now that the model is wrong. The actual dock...
by Switeck
Sun Apr 01, 2018 2:11 pm
Forum: Expansion Pack
Topic: Switeck's Shipping v0.5 OXP - Ai, Economy, and Ship changes
Replies: 200
Views: 38333

Re: Switeck's Shipping v0.5 OXP - Ai, Economy, and Ship changes

The box link still appears to hold something. But this OXP is severely depreciated due to changes made since it was last modified. Seriously the post before yours was made in 2012. Many of the things it added were added to the core game (more NPC ship variations) or changed in such a way it won't wo...
by Switeck
Fri Nov 17, 2017 12:01 am
Forum: Suggestion Box
Topic: NPC view of "player-unknown" role
Replies: 6
Views: 4853

Re: NPC view of "player-unknown" role

The rules for shooting a clean ship are simple: don't let the police see you doing it, or they'll likely attack you!

However if the player wasn't shooting, it could be a case of variables not reset/initialized properly on game restart or even 1st start.
by Switeck
Tue Nov 14, 2017 7:10 am
Forum: Expansion Pack
Topic: [RELEASE] Risk-based Economy
Replies: 24
Views: 14510

Re: [RELEASE] Risk-based Economy

A reworking of this for 1.81 The basic principle is the same but the internal implementation is quite different (and the prices may well differ a bit from the original) http://compsoc.dur.ac.uk/~cim/oolite/Risk-Based_Economy_2.0.oxz Link seems broken. :( New link in post below mine does indeed work...
by Switeck
Tue Nov 14, 2017 6:29 am
Forum: Testing and Bug reports
Topic: Cargo Contracts MOD for Oolite v1.77 and v1.79!
Replies: 46
Views: 41691

Re: Cargo Contracts MOD for Oolite v1.77 and v1.79!

Yes, Cargo Contracts Mod seems broken in some ways when attempting to use it with Oolite v1.80 and later. I may try to make a later version, but I still cannot figure out how to generate lowest and highest possible prices for a remote system or even the system I'm in! Instead i get a bunch of sample...
by Switeck
Fri Jan 01, 2016 2:06 pm
Forum: Expansion Pack
Topic: Ye Olde Hermit Markets
Replies: 43
Views: 18951

Re: Ye Olde Hermit Markets

Rock Hermits are bigger asteroids that have been hollowed out and mined out, so a gaping hole to dock into isn't too surprising. Their density is way lower than any untouched asteroid of roughly the same size.
by Switeck
Thu Dec 31, 2015 12:17 pm
Forum: Expansion Pack
Topic: Ye Olde Hermit Markets
Replies: 43
Views: 18951

Re: Ye Olde Hermit Markets

Indeed 35 is greater than 31, but each implies 2 or more with a minimum of 62 TC total. Probably greater than a Cobra 3 that way.
by Switeck
Thu Dec 31, 2015 12:09 pm
Forum: Suggestion Box
Topic: Travel Time Information
Replies: 9
Views: 5965

Re: Travel Time Information

...Which I could only do something kinda like that back in Oolite v1.76 by passing through multiple overlapping wormholes at once. (Things got really weird when that happened.) Is it still possible? Sounds fun! Mostly, all stacking wormholes could do is burn up mad amounts of time. Even though it w...
by Switeck
Sat Dec 19, 2015 10:11 pm
Forum: Testing and Bug reports
Topic: Cargo Contracts MOD for Oolite v1.77 and v1.79!
Replies: 46
Views: 41691

Re: Cargo Contracts MOD for Oolite v1.77 and v1.79!

var exDiff = Math.abs( system.economy - system.mainStation.market[commodity]["peak_export"])*2; var imDiff = Math.abs( system.economy - system.mainStation.market[commodity]["peak_import"])*2; var ecoDiff = (exDiff+imDiff)/2; if (exDiff == imDiff) { var efactor = 0; // neutral economy } else if (exD...
by Switeck
Tue Dec 08, 2015 6:30 am
Forum: Discussion
Topic: Markets in V1.82
Replies: 20
Views: 7305

Re: Markets in V1.82

As Cody pointed out, the distance to Rock Hermits is enough of an impediment that the reward can be a little better than a couple kg or g of precious metals/gems. Buying prices at Rock Hermits could differ from the main station by maybe a couple Credits/TC because traffic is so infrequent and total ...
by Switeck
Tue Dec 08, 2015 6:25 am
Forum: Expansion Pack
Topic: Ye Olde Hermit Markets
Replies: 43
Views: 18951

Re: Ye Olde Hermit Markets

If they're buying up to 31 TC of each, it's still more than a Cobra 3 can carry.
by Switeck
Thu Dec 03, 2015 4:00 am
Forum: Discussion
Topic: Parcel / passenger transport
Replies: 134
Views: 45421

Re: Parcel / passenger transport

How much does a 2000kg gemstone contract pay? I've never run any cargo (or passenger) contracts, you see. If it were based only on the price differences between the best buying and selling systems for gems, that's about 8 Cr/g profit before the crazy profit boost that cargo contracts sometimes give...