Search found 302 matches

by montana05
Tue Nov 07, 2017 8:28 am
Forum: Expansion Pack
Topic: [RELEASE] Gallery OXP v1.21
Replies: 63
Views: 35303

Re: [RELEASE] Gallery OXP v1.21

I hate to be the bearer of bad news but I recognized that some object like "seedy space bars" or ""Red Knights Squadron" Vipers" (plus the ships I am working on :oops: ) disappear frequently just to be "explored" once again next time you meet them. I am not sure if I missed or massed something up to...
by montana05
Tue Nov 07, 2017 8:08 am
Forum: Expansion Pack
Topic: [Release] Bulletin Board system
Replies: 94
Views: 53266

Re: [Release] Bulletin Board system

(From Random Hits thread) bb didnt show up at F4 first, I needed to go to F5 and back before it appeared I took a contract to Zaerla from bb Zasoceat was marked instead, F5 shows this destination while bb still insist on Zaerla OK, I've just uploaded a new version of Contracts On BB, which I think ...
by montana05
Tue Nov 07, 2017 3:04 am
Forum: Expansion Pack
Topic: Scripters cove
Replies: 1484
Views: 385775

Re: Scripters cove

Some noob questions of mine: If I use scan class="CLASS_BUOY" is the player rewarded a kill and a bounty if defined ? From my first observation it seems not to be the case. In which OXP I could find the tanker anaconda ? Once in a while it shows up on my scanner but I really dont remember anymore wh...
by montana05
Tue Nov 07, 2017 2:02 am
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1039
Views: 260603

Re: Random Hits OXP

I am using both of the OXPs so the problem could be there as well. Ah, OK. I'll do some digging at my end as well. Just had a similar experience again: bb didnt show up at F4 first, I needed to go to F5 and back before it appeared I took a contract to Zaerla from bb Zasoceat was marked instead, F5 ...
by montana05
Mon Nov 06, 2017 11:58 pm
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1039
Views: 260603

Re: Random Hits OXP

docked again at the spacebar bb shows Xexeti while F5 & F6 shows Isveve Quick question: are you using the Bulletin Board System OXP and the Contracts On BB OXP, moving all the Random Hits contracts onto the Bulletin Board? Sorry if that's confusing, but I'm just trying to determine if RH is actuall...
by montana05
Mon Nov 06, 2017 11:17 am
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1039
Views: 260603

Re: Random Hits OXP

Well, this was the first time my targets didn't show up as well: after accepting the mission the system wasn't marked like usually when I arrived there (Xexeti G1) no sign of the target, even the long range scanner didn't show anything docking twice (main station and pirate cove) and still no signs ...
by montana05
Fri Oct 20, 2017 11:33 am
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1039
Views: 260603

Re: Random Hits OXP

@MostlyHarmless Welcome, I am using Random Hits for a while and my first guess would be 2 possible scenarios: You was too slow and the mission got canceled, personally I don't believe so because as much as I know the timers reset after every jump. Somebody neutralized your target before you but in t...
by montana05
Sat Jul 29, 2017 12:05 am
Forum: Suggestion Box
Topic: Variable jump times
Replies: 22
Views: 9714

Re: Variable jump times

Astrobe wrote:
Fri Jul 28, 2017 6:46 pm
montana05 wrote:
Fri Jul 28, 2017 12:29 am
So using ship mass instead of TC would be a better approach. Laser canons already using this kind of selection.
Sorry, I'm the one conflating them.
My apologies and thanks for the clarification, I didn't know that it was your brainchild, just considered it as a very useful idea.
by montana05
Fri Jul 28, 2017 6:43 am
Forum: Discussion
Topic: Military Fiasco
Replies: 23
Views: 11784

Re: Military Fiasco

Thank you once again, I admit that I didn't check the manifest.plist but stopped when I saw the copyright.
by montana05
Fri Jul 28, 2017 5:50 am
Forum: Discussion
Topic: Military Fiasco
Replies: 23
Views: 11784

Re: Military Fiasco

While I was intending to copy (aka steal :oops:) the Leviathan and the escorts I recognized that this OXP actually belong to the oolite team. Is there any generous member in charge who could give me the permit to use this ships without dependency to the mission ? This ships would fit nicely to Behem...
by montana05
Fri Jul 28, 2017 12:29 am
Forum: Suggestion Box
Topic: Variable jump times
Replies: 22
Views: 9714

Re: Variable jump times

However, by using TC for drives there is another way to stop small ships from getting an über-drive. I try to move away from this approach, because it means that the more TC a ship has, the better it is: more equipment (even without counting OXP equipments that balance the advantage they provide wi...
by montana05
Thu Jul 27, 2017 3:23 am
Forum: Suggestion Box
Topic: Variable jump times
Replies: 22
Views: 9714

Re: Variable jump times

Just some thoughts of mine because I stumbled over this topic in another life before, naturally its just one out of many possible ideas: Currently a Cobra Mark III (214.738 t) and a Andromeda (255,843.936 t) need exactly the same amount of fuel to travel at the same speed over the same distance: Bet...
by montana05
Thu Jul 27, 2017 1:50 am
Forum: Suggestion Box
Topic: Variable jump times
Replies: 22
Views: 9714

Re: Variable jump times

phkb wrote:
Thu Jul 27, 2017 1:48 am
montana05 wrote:how Oolite actually calculates jump time
The duration of a jump is a square of the distance.
Thanks a lot
by montana05
Thu Jul 27, 2017 12:46 am
Forum: Suggestion Box
Topic: Variable jump times
Replies: 22
Views: 9714

Re: Variable jump times

A noob question of mine, how Oolite actually calculates jump time ? I recognized a 4 LJ jump for 16 h (4h/LJ) and a 6 LJ jump for 36 h (6h/LJ).
by montana05
Wed Jul 26, 2017 12:50 pm
Forum: Expansion Pack
Topic: [Split] Convoys OXP
Replies: 63
Views: 36964

Re: Larger convoys

104 kills for a simple run to the main station seems out of the ordinary. Still fit into the mechanics category. :) If you send me your Latest.log file either by uploading it somewhere or in email to norbylite at gmail dot com then I will look into, just without any promise. I think it would be a w...