Search found 170 matches

by Rustem
Fri Nov 09, 2018 2:55 am
Forum: Expansion Pack
Topic: Vortex OXP (plus the Maelstrom)
Replies: 155
Views: 63438

Re: Vortex OXP (plus the Maelstrom)

... Run or execute Oolite ... I checked with Vortex v1.30. Yes, its has bug. Deleted this version and install last tweak version: https://app.box.com/s/tlav7anpe3ggahyqr9a16ln0xzoshamf (22/02/2018 - Version 1.31, for Oolite 1.82 and more). I am tested its in the Oolite 1.84. Its work. How version t...
by Rustem
Thu Nov 08, 2018 4:20 pm
Forum: Expansion Pack
Topic: Vortex OXP (plus the Maelstrom)
Replies: 155
Views: 63438

Re: Vortex OXP (plus the Maelstrom)

... From a clean start, pressing shift, and while docked using the f5 f8 I get to change to the next or previous bay. But only once. I can change happily between missile bays. ... Testing this feature. Its work. Press the button f5 - 2 time, then f8. You get screen for select missile or cargo bay. ...
by Rustem
Wed Nov 07, 2018 8:16 pm
Forum: Discussion
Topic: Time
Replies: 9
Views: 3335

Re: Time

I want little time for repair, upgrade an equipment in the Behemoth and Navy Station. The player pay more credits and should be little time. If the torpedo will be installed one day during the battle in the war zone, then this battle will end without me:) Suggestion a new station feature is adjusted...
by Rustem
Sun Oct 28, 2018 11:31 am
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1039
Views: 258308

Re: Random Hits OXP

Maybe the occasional attacks on the Seedy Space Bar (criminals and Thargoids) Its presented in the main script? I know that there are no special offers now. But on the basis of other OXP, sometime may be expanded the mission with different alternative endings for player with high rank: - after the ...
by Rustem
Sun Oct 28, 2018 8:14 am
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1039
Views: 258308

Re: Random Hits OXP

Hi! I've been playing "random hits OXP" for a long time, i've done lots of missions including the most difficult ones, but i was reading on wiki that "successful hunters may also be offered special assignments". I've never been offered a "special job". I would like to know what those special jobs a...
by Rustem
Sat Oct 27, 2018 1:45 pm
Forum: Expansion Pack
Topic: (BETA) Assassin Shipset Pack v0.2.0
Replies: 16
Views: 13332

Re: (BETA) Assassin Shipset Pack v0.2.0

Added this ships and ship gun ships(Asp SG and Ferdelance SG) as external dependency into the RH(Random Hits) missions. 27.10.2018 - Version 0.1.7 - Added pack's ships and shiper gun ships(asp-sg and ferdelance-sg) to the RH missions (fighters, marks, hunters and etc.). - Fixed a error adjacent syst...
by Rustem
Thu Oct 25, 2018 7:25 am
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1039
Views: 258308

Re: Random Hits OXP

I found a simple solution: added the escape_pod_model for random_hits_mark_vamppurg in the shipdata.plist

Code: Select all

	"random_hits_mark_vamppurg" = {
		...
		"escape_pod_model" = random_hits_pod1;
		...
		"script_info" = {
			...
			podType = "random_hits_pod1";
			...
		};
	};
by Rustem
Tue Oct 23, 2018 4:43 pm
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1039
Views: 258308

Re: Random Hits OXP

I'm tested a mission on termination. After battle with escorts and shooting by "Plasma Ray" laser on the target ship, its launched the escape-capsule. Checked its ship script of the capsule: 20:48:55.012 [oolite-random-hits-mark]: Mark was killed by: [PlayerShip "Caduceus Omega" position: (-8031.34,...
by Rustem
Tue Oct 23, 2018 10:49 am
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1039
Views: 258308

Re: Random Hits OXP

... It doesn't matter if you shoot or scoop the pod, the mission will always fail. You did shooting by plasma laser? You installed this OXPs: LaserCannons, SniperGun, Towbar ? After reviewing the ship script code: oolite-random-hits-mark.js , for solution may be need addition of the next event hand...
by Rustem
Wed Jun 06, 2018 5:23 am
Forum: Expansion Pack
Topic: Updating Thargoid gates
Replies: 5
Views: 2418

Re: Updating Thargoid gates

Hi, seen the code of the scripts for this OXP. I think that if you - will replaced only the models and textures of gates (saving for gates shipdata , placement, size and orientation); - want to save the spawning rules and behavior of the previous version; - also the subentities do not contain active...
by Rustem
Mon May 21, 2018 12:56 pm
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 224
Views: 75670

Re: [WIP] GalCop Missions

... I found the escape pod, got the new mission, fly to the destination, docked at the main station, and was able to complete the mission and deliver the personal messages. If this didn't work for you I might need to have a look at your save game file to see if I've messed something up somewhere. I...
by Rustem
Sun May 20, 2018 9:22 am
Forum: Expansion Pack
Topic: [WIP] GalCop Missions
Replies: 224
Views: 75670

Re: [WIP] GalCop Missions

Hi, i don't can completed "Deliver personal message" sub-mission ("Investigate unknown beacon" mission). The destination system was changed to originated system in the delivering process to destination. It's right?

This mission not presented in the Mission Description file. This file not updated?
by Rustem
Wed Mar 21, 2018 5:36 pm
Forum: Expansion Pack
Topic: Tinkerer's Workshop - OXP tweaking for fun and profit!
Replies: 238
Views: 150852

Re: Tinkerer's Workshop - OXP tweaking for fun and profit!

OXP: Executive SpaceWays, Saleza Aeronautics.
Tweak: Fixed a missing semicolon.
Reason: Error with missing semicolon.
File(s): shipdata.plist

Links: Executive SpaceWays, Saleza Aeronautics.
by Rustem
Tue Mar 20, 2018 5:31 pm
Forum: Expansion Pack
Topic: Repair Bots OXLP (Thargoid)
Replies: 11
Views: 5062

Re: Repair Bots OXLP (Thargoid)

So, repairs will take 2 to 5 hours of mission time? Why? Minutes from start launch from station for self-repair system. Oolite JavaScript Reference: Timer: new Timer (this : Object, function : Function, delay : Number [, interval : Number]) : Timer Creates a new timer which will call function after...
by Rustem
Mon Mar 19, 2018 11:18 am
Forum: Expansion Pack
Topic: Falcon
Replies: 3
Views: 1550

Re: Falcon

This is my tweak version: https://app.box.com/s/5ylcj364275sy5tpcxml81fhxr7siu6i

No change log. May be usable.