Search found 366 matches

by JeffBTX
Tue Dec 07, 2010 5:28 am
Forum: Expansion Pack
Topic: My new Dynamic Hud
Replies: 37
Views: 5292

I edited the first post in this thread; links to the individual screenshots were removed, just the link to the main page was left intact. Again, thanks all for comments. I've considered ALL suggestions, and I have made a list of changes to make. Among other things, I am going to go ahead and put tog...
by JeffBTX
Tue Dec 07, 2010 5:12 am
Forum: Expansion Pack
Topic: My new Dynamic Hud
Replies: 37
Views: 5292

I haven't tried BGS, though I looked at screenshots and read the descriptions. For one thing the description for BGS states that it requires the game to be in windowed mode(?) and I like to play in full screen. Err, what? Iiiek. Selftest...stressing old RAM...result...not found. Can you waggle your...
by JeffBTX
Mon Dec 06, 2010 9:33 pm
Forum: Expansion Pack
Topic: My new Dynamic Hud
Replies: 37
Views: 5292

Micha;

I think (?) see what you mean...

When a missile is locked onto a target, the missile icons look just as they do in YELLOW-1A, except that the *armed* missile is in red.
by JeffBTX
Mon Dec 06, 2010 8:34 pm
Forum: Expansion Pack
Topic: My new Dynamic Hud
Replies: 37
Views: 5292

It just occurred to me that the fancy map legends, the keyboard legend, etc., is unavailable *while in flight anyway*, for example if you want to re-set a course, or if you scooped up some hot cargo and want to look for a specific Econ/Gov type. It lacks "universality". So I DID "over-finesse", I th...
by JeffBTX
Mon Dec 06, 2010 8:09 pm
Forum: Expansion Pack
Topic: My new Dynamic Hud
Replies: 37
Views: 5292

I'm not a big fan of the excess grey for the panel contrast around the edges of the large thing in the middle that shows you where everything is (I cannot for the life of me remember what it's called!) and underneath the missiles area and date, although I do concede that it is very useful and effec...
by JeffBTX
Mon Dec 06, 2010 7:28 pm
Forum: Expansion Pack
Topic: My new Dynamic Hud
Replies: 37
Views: 5292

another_commander; Thanks for that info; I copied & pasted your post into a TXT snippet, and downloaded those two files; temporarily extracted them to look at them. At present, I don't know if I would be using them for anything, but I have them archived (Is the .EXE Vista 64 friendly?). smivs; Yes.....
by JeffBTX
Mon Dec 06, 2010 4:41 pm
Forum: Expansion Pack
Topic: My new Dynamic Hud
Replies: 37
Views: 5292

I have two observations to make: 1) Having the default keys on the docked HUD may not be a good idea, because keys are changeable by the user. 2) When you are in condition critical, the last thing you want to have is huge messages blocking the central part of the viewscreen. I think it would be bet...
by JeffBTX
Mon Dec 06, 2010 4:29 pm
Forum: Expansion Pack
Topic: My new Dynamic Hud
Replies: 37
Views: 5292

Very innovative combining the compass with the pitch/roll indicators! All up looking pretty good! Personally I'd swap the Altitude and Fuel columns. I'd also move the Aft Shields underneath the Front Shields. I'd consider making the entire panel 'contrast enhanced' rather than just around the instr...
by JeffBTX
Mon Dec 06, 2010 2:00 pm
Forum: Expansion Pack
Topic: My new Dynamic Hud
Replies: 37
Views: 5292

My new Dynamic Hud

Comments, positive/negative, are welcomed. I would rather not consume bandwidth by posting these images in the forum. You can click your way through the Flickr HTML pages, and if you have Active-X/JavaScript enabled, you can view them at various sizes in your browser. Note that my native resolution ...
by JeffBTX
Sun Dec 05, 2010 7:34 pm
Forum: Expansion Pack
Topic: HELP; F7 Planet Data Screen; "largest" planet?
Replies: 4
Views: 1067

another_commander;

Thanks, exactly what I was looking for...
...I will use a "test" savegame to get myself to G4 and look at those two planets.
by JeffBTX
Sun Dec 05, 2010 4:57 pm
Forum: Expansion Pack
Topic: HELP; F7 Planet Data Screen; "largest" planet?
Replies: 4
Views: 1067

HELP; F7 Planet Data Screen; "largest" planet?

I am designing my own new dynamic HUD. It is going EXTREMELY well. In the F7 Planet Data screen, the rendered planets are of different sizes, which is logical. And in fact, out of all the screens when docked (F2 Options, F3 Shipyard, F5 Manifest, etc.), the *WIDEST* display happens to be some of the...
by JeffBTX
Thu Dec 02, 2010 7:57 pm
Forum: Outworld
Topic: BBCode question / THIS forum / images
Replies: 2
Views: 926

Thanks for the reply/info Thargoid; filed away for future reference.
by JeffBTX
Thu Dec 02, 2010 5:56 pm
Forum: Outworld
Topic: BBCode question / THIS forum / images
Replies: 2
Views: 926

BBCode question / THIS forum / images

Before I try it, fail, and end up requesting that a post or a topic be deleted... Does THIS board support all of the standard BBCode image features - I.E. will it support THESE code fragments? Including an image [img]http://www.bbcode.org/images/lubeck_small.jpg[/img] Resizing the image [img=100x50]...
by JeffBTX
Thu Dec 02, 2010 4:43 pm
Forum: Expansion Pack
Topic: [Beta Release] Pimp my Ride - Cobra 3
Replies: 61
Views: 11498

Verrrryy Hot Smivs!
:twisted:
by JeffBTX
Thu Dec 02, 2010 4:39 pm
Forum: Expansion Pack
Topic: Random Hits OXP
Replies: 1039
Views: 261020

I tried to hack together a simpler version myself back at version 1.3.x. The code was so extensive and systemic that I got dizzy. I kept messing up the OXP and introducing errors. I think you'll find the new version a lot easier to understand. At least I did! :) I might have another look at it then.