Search found 2529 matches

by phkb
Wed Mar 11, 2020 10:10 pm
Forum: Expansion Pack
Topic: Normal, Specular and Gloss Maps Pack for 1.88+
Replies: 18
Views: 4312

Re: Normal, Specular and Gloss Maps Pack for 1.88+

montana05 wrote:
Wed Mar 11, 2020 8:09 am
I guess I still had the Junta Viper Regulator in my mind
Different OXP there - Dictators. If you want to send some specular/gloss maps through, I can look at adding them to the pack. Although, it looks like you've been doing some reskinning on them anyway!
by phkb
Tue Mar 10, 2020 11:22 am
Forum: Expansion Pack
Topic: Normal, Specular and Gloss Maps Pack for 1.88+
Replies: 18
Views: 4312

Re: Normal, Specular and Gloss Maps Pack for 1.88+

Ah! I must get my glasses checked!
by phkb
Tue Mar 10, 2020 11:11 am
Forum: Expansion Pack
Topic: Normal, Specular and Gloss Maps Pack for 1.88+
Replies: 18
Views: 4312

Re: Normal, Specular and Gloss Maps Pack for 1.88+

Might need an update on the website. Currently the highest "minimum version" is 1.88 - this would need 1.89.

BTW, a_c, these shots look incredible.
by phkb
Mon Mar 09, 2020 8:36 pm
Forum: Expansion Pack
Topic: Laser Mount Switching System (LMSS)
Replies: 51
Views: 30101

Re: Laser Mount Switching System (LMSS)

dybal wrote:
Mon Mar 09, 2020 12:09 pm
I guess that would be BattleDamage (oolite.oxp.smivs.BattleDamage.oxz)
I don't think that's the one. There's no mention of lasers anywhere in the equipment plist or scripts. I'd suggest instead [EliteWiki] Laser Booster. Breakable lasers are part of that one.
by phkb
Mon Mar 09, 2020 5:59 am
Forum: Expansion Pack
Topic: Laser Mount Switching System (LMSS)
Replies: 51
Views: 30101

Re: Laser Mount Switching System (LMSS)

yesterday, as I switched from the ML to the Ergon I got a Laser Cooler into the primary position... After some checking, it looks like Laser Cooler is the culprit in this case. It's switching in the "Laser Cooler" equipment item when you disable weapons. I think LMSS might be triggering this in som...
by phkb
Mon Mar 09, 2020 5:38 am
Forum: Expansion Pack
Topic: Equipment Storage OXP
Replies: 10
Views: 4969

Re: Equipment Storage OXP

Thanks for the report. Looks like I have some exceptions to include. I'll report back shortly.
by phkb
Mon Mar 09, 2020 5:36 am
Forum: Expansion Pack
Topic: Laser Mount Switching System (LMSS)
Replies: 51
Views: 30101

Re: Laser Mount Switching System (LMSS)

In a fight my primary forward laser (Military) was damaged, I switched to the secondary (PewPew). Sometime latter during the fight the primary forward laser turned to Military, and the secondary forward position had no laser. As lasers aren't normally damagable in the core game, I'm thinking this m...
by phkb
Thu Mar 05, 2020 4:06 am
Forum: Expansion Pack
Topic: Hard Way
Replies: 13
Views: 8209

Re: Hard Way

I think it will be better solution to avoid using Fuel Collector as additional device, i.e. to declare incompatibility between Hard Way and Fuel Collector. Sorry, my bad. I wrote "Fuel Collector" but I meant "Quirium Fuel Processor". But I think your first reply answers the question anyway - there ...
by phkb
Thu Mar 05, 2020 3:15 am
Forum: Expansion Pack
Topic: Hard Way
Replies: 13
Views: 8209

Re: Hard Way

Although, having said that, I'm not sure if anything needs to be done. Hard Way isn't removing the current method of scooping - if you get to scoop distance the normal scoop process will kick in even with the OXP installed. A little bit of handwavium will suffice: "The Fuel Collecter can only collec...
by phkb
Thu Mar 05, 2020 2:52 am
Forum: Expansion Pack
Topic: Hard Way
Replies: 13
Views: 8209

Re: Hard Way

I'll appreciate your considerations how to integrate Hard Way fuel collection with Fuel Tweaks. I'll have a look at what's involved. I guess the question to ask is, what functionality are we aiming for? In Fuel Tweaks, it plays with the built-in, standard fuel scooping method, allowing for addition...
by phkb
Wed Mar 04, 2020 9:23 pm
Forum: Discussion
Topic: Screenshots
Replies: 5614
Views: 1043347

Re: Screenshots

Those are some very cool examples, a_c!
by phkb
Wed Mar 04, 2020 9:21 pm
Forum: Expansion Pack
Topic: (WIP) Hermitage
Replies: 61
Views: 12438

Re: (WIP) Hermitage

I have a bug-fix release in my queue atm, but nothing substantial. I have been thinking about how to implement interactions with various entities, though. I think there will be about 4 different story streams, each of which will be largely independent of each other, and can progress at different rat...
by phkb
Wed Mar 04, 2020 4:01 am
Forum: Discussion
Topic: An Old Problem
Replies: 4
Views: 1857

Re: An Old Problem

I'd suspect another OXP as the culprit. Can you share the full list of OXP's you are running?
by phkb
Wed Mar 04, 2020 3:53 am
Forum: Discussion
Topic: Piloting the Interceptor
Replies: 48
Views: 6238

Re: Piloting the Interceptor

Commander unknown wrote:
Wed Mar 04, 2020 3:27 am
I can't find there where to change cargo space
max_cargo should do the trick.
by phkb
Tue Mar 03, 2020 11:21 pm
Forum: Discussion
Topic: Piloting the Interceptor
Replies: 48
Views: 6238

Re: Piloting the Interceptor

Thanks where can I find the one for the viper interseptor? Can't find The one I know of is in the Illicit Unlock OXP. If you have the download manager version of this OXP, you'll need to extract it to get access to the contents (because the DM OXP's are all in OXZ format, which is a zipped version ...