Search found 603 matches

by Astrobe
Sun Feb 16, 2014 9:18 am
Forum: Discussion
Topic: Oolite Multiplayer? Please read
Replies: 209
Views: 125866

Re: Oolite Multiplayer? Please read

Yet you considered in another thread (Galaxy populator) a client-server model :wink:. The attack you refer to is very specific because it breaks anonymity, the main feature of the Tor network. I'd like to point out that there is very little value in trying to hack Oolite which has a moderate-sized c...
by Astrobe
Sat Feb 15, 2014 1:23 pm
Forum: Expansion Pack
Topic: Additional Planets SR.oxp
Replies: 184
Views: 89641

Re: Extra Planet/Moon textures - now Additional Planets.oxp

DHS tweaks the sun corona (this feature is also found in distant Sun OXP among others). Noticeable pentagone-shaped distortion near the planet poles. Low-res and standard res packs are available. Add up to 20 planets and 10 moons to systems. I would just like to note that this is not an issue with ...
by Astrobe
Fri Feb 14, 2014 6:11 pm
Forum: Outworld
Topic: Looking for multiplayer 3D space shooter
Replies: 6
Views: 3061

Re: Looking for multiplayer 3D space shooter

Thinking about how hard it could be to implement, it occurred to me that Oolite has perhaps 90% of it. The way I see it, the game would be like a space soccer with ships and lasers. It would take place in an asteroid field of about 1 minute diameter (with a standard Cobra III, full speed). The aster...
by Astrobe
Thu Feb 13, 2014 10:45 pm
Forum: Expansion Pack
Topic: Additional Planets SR.oxp
Replies: 184
Views: 89641

Re: Extra Planet/Moon textures - now Additional Planets.oxp

Definitely cloudy for earth-looking ones.
by Astrobe
Thu Feb 13, 2014 7:07 pm
Forum: Outworld
Topic: Looking for multiplayer 3D space shooter
Replies: 6
Views: 3061

Looking for multiplayer 3D space shooter

What I'm looking for is something like Cube2/Sauerbraten but in space. Sauerbraten is a free and open source, multiplatform, old school, dead simple FPS. It's dead simple because there's no RPG elements, no power-ups, no customisations, no-nothing except two flags and two teams with riffles. If you'...
by Astrobe
Mon Feb 10, 2014 6:27 pm
Forum: Expansion Pack
Topic: hyperradio
Replies: 152
Views: 59407

Re: hyperradio

A more generic way to make an equipment or a ship cheaper is to add some credits to your account. Just go to your save file, find the "credits" key, and add the desired number of credits to the number below it. Note that this number is ten times your in-game credits (123456 will become 12345.6Cr). Y...
by Astrobe
Mon Feb 10, 2014 6:06 pm
Forum: Expansion Pack
Topic: Additional Planets SR.oxp
Replies: 184
Views: 89641

Re: Extra Planet/Moon textures - now Additional Planets.oxp

Fixed table: | | System Redux (SR) | System Demux (SD) | System Demux 2 (SD2) | PovRay Planets (PP) | Deep Horizon (DHS) | Famous Planets (FP) | Add. Planets | | main planet textures | 16 | 64 [1] | yes | all planets | 40 [1] | [2] | N/A | | extra moons textures | 4 | yes | yes | N/A | yes | N/A | 2...
by Astrobe
Sun Feb 09, 2014 11:17 am
Forum: Expansion Pack
Topic: Additional Planets SR.oxp
Replies: 184
Views: 89641

Re: Extra Planet/Moon textures - now Additional Planets.oxp

On the topic of textures/extra planets/extra moons, I made a table for myself in order to sort things out. | OXP | extra planets | gas giants? | extra moons | planet textures | moon textures | mapping/resolution | Notes | | system Redux (SR) | up to 4 | ? | up to 4 | 24 | yes | ? | FP & OXPConfig co...
by Astrobe
Sat Feb 08, 2014 5:32 pm
Forum: Expansion Pack
Topic: Additional Planets SR.oxp
Replies: 184
Views: 89641

Re: Extra Planet/Moon textures

cim wrote:(Which is to say: to get really detailed planets probably requires a clever approach rather than just throwing ever-bigger textures at them)
Real planets are actually not spherical but slightly ellipsoidal. Maybe mapping the textures on an ellipsoid could yield better results?
by Astrobe
Sat Feb 08, 2014 1:33 pm
Forum: Expansion Pack
Topic: (NEW RELEASE) Q-Chargerv1.2.oxp
Replies: 48
Views: 19902

Re: (NEW RELEASE) Q-Chargerv1.2.oxp

FYI the link on the wiki for version 1.23 is wrong/dead.
by Astrobe
Sat Feb 08, 2014 12:01 pm
Forum: Expansion Pack
Topic: [UPDATED RELEASE]-Police IFF Scanner 1.3.1 (18/12/11)
Replies: 77
Views: 28253

Re: [UPDATED RELEASE]-Police IFF Scanner 1.3.1 (18/12/11)

I'd like to hack this OXP so that only the ships that are in the multi target system memory are colored on the scanner. I see where to insert the extra filtering (psu_updatescanner), but I don't know how to access the multitarget memory.
by Astrobe
Thu Feb 06, 2014 10:34 pm
Forum: Suggestion Box
Topic: Witchdrive Injector Regulators
Replies: 7
Views: 2834

Re: Witchdrive Injector Regulators

I second too pagroove's suggestion, in the perspective of a Torusless play. Perhaps simplify it even more by controlling the mix with the throttle.

Perhaps a fixed fuel cost should be applied on activation in exchange for a better general performance compared to "unregulated" injectors?
by Astrobe
Thu Feb 06, 2014 7:29 pm
Forum: Expansion Pack
Topic: Additional Planets SR.oxp
Replies: 184
Views: 89641

Re: Extra Planet/Moon textures - now Additional Planets.oxp

Another possible way to comment-out portions of code is to enclose them in an if(false) { } statement. Faster to do, and easier to revert. In this particular case, the code is itself an "if" block, so we could have just inserted an if(false) in front of it or altered the conditional expression like:...
by Astrobe
Wed Feb 05, 2014 5:41 pm
Forum: Discussion
Topic: Split: Difficulty for new players
Replies: 306
Views: 40410

Re: Split: Difficulty for new players

Diziet Sma wrote: The Duplex Fuel Tank OXP does most of what you propose..

Hmm.. I see the DFT doesn't have an entry in the WIP section of the OXP list yet.. <adds to my to-do list>
Thanks. I think I can resell my Torus drive now.
by Astrobe
Tue Feb 04, 2014 10:39 pm
Forum: Discussion
Topic: Split: Difficulty for new players
Replies: 306
Views: 40410

Re: Split: Difficulty for new players

(edited) sorry, double post (can't delete?).