Search found 603 matches

by Astrobe
Sun Jun 21, 2020 2:33 pm
Forum: Expansion Pack
Topic: [release]Sun Kiota stations
Replies: 19
Views: 6191

Re: [release]Sun Kiota stations

Hello, I had to fetch again this OXP because it is not on my disk anymore (or somewhere non obvious). I only rarely play Oolite these days, and last time I was hacking it, I removed Kyota stations in favor of the rock hermits the system populator may spawn near the sun if you ask it (more-or-less) p...
by Astrobe
Sun Mar 29, 2020 11:55 am
Forum: Expansion Pack
Topic: Star Fuel OXZ
Replies: 19
Views: 11470

Re: Star Fuel OXZ

I have added a configuration parameter for the minimum planetary radius to get enhanced fuel: https://gitlab.com/Astrobe/star-fuel If you have no idea what the frack Git is, just click the button on the left of the blue "clone" button and download the source as zip. I think making Star fuel availabl...
by Astrobe
Sat Mar 28, 2020 11:20 am
Forum: Discussion
Topic: Why was the difficulty of pirates set so high?
Replies: 147
Views: 10570

Re: Why was the difficulty of pirates set so high?

I think Cim's old "Risk based Economy" (basically the unsafer the system the better the prices) was a good idea except for the early game, when you cannot afford to take any risk. IMHO what is needed is: - A viable, medium difficult Adder start, so that you have a longer progression path (*) - Diffe...
by Astrobe
Fri Mar 20, 2020 6:41 pm
Forum: Expansion Pack
Topic: [Release] Space Crowds
Replies: 45
Views: 23926

Re: [Release] Space Crowds

if (spawnedShips[i].isShip && !spawnedShips[i].isDerelict && !spawnedShips[i].isBoulder && !spawnedShips[i].is1t-cargopod) unfortunately all three of these caused the Cargo Pods to vanish as soon as they showed up; no key press, no nothing, just poof and they were gone a split second after they app...
by Astrobe
Tue Mar 17, 2020 7:11 pm
Forum: Discussion
Topic: Why was the difficulty of pirates set so high?
Replies: 147
Views: 10570

Re: Why was the difficulty of pirates set so high?

I have been away from Oolite (and tbh just passing by) for a couple of years because I am into Minetest ("MT") now. Minetest and Oolite share a few traits. One of them is the ability to build your own game by piling up mods. Actually, that's the theory. I am making my own game in MT and I can say th...
by Astrobe
Sun Mar 15, 2020 9:03 pm
Forum: Discussion
Topic: Why was the difficulty of pirates set so high?
Replies: 147
Views: 10570

Re: Why was the difficulty of pirates set so high?

I don't think it solves the problem - or rather, the real problem behind this one, which is that the game gets easier as you progress. It should be the opposite. Even if you tweak the systems' population, you can still be caught by pirates and dodging them all the way to the station is a painful exp...
by Astrobe
Sat Mar 14, 2020 11:43 am
Forum: Expansion Pack
Topic: [Release] Space Crowds
Replies: 45
Views: 23926

Re: [Release] Space Crowds

Hello, Sorry, I've been away from Oolite for a long time and rarely play it now (I'm into Minetest these days). I have some unreleased code that goes like this: this.$removeFarShips=function() { var spawnedShips=this.$spawnedShips; var count=0; for(var i=0; i<spawnedShips.length; i++) { // ship migh...
by Astrobe
Sun Jun 02, 2019 10:07 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 5494
Views: 688804

Re: Science Fiction Trivia

The legend of Archimedes' burning glass

https://en.wikipedia.org/wiki/Burning_glass
by Astrobe
Thu May 30, 2019 10:18 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 5494
Views: 688804

Re: Science Fiction Trivia

Mass Effect.
by Astrobe
Wed May 29, 2019 5:03 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 5494
Views: 688804

Re: Science Fiction Trivia

As expected from the man who brought light to cities!

Your turn, Commander_X.
by Astrobe
Sun May 26, 2019 10:12 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 5494
Views: 688804

Re: Science Fiction Trivia

I'd be surprised if Proxima Centauri was entirely left alone by sci-fi authors. The existence of a planet has been confimed in 2016.
by Astrobe
Sat May 25, 2019 12:03 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 5494
Views: 688804

Re: Science Fiction Trivia

Nice find, but not a very satisfying answer for several reasons... I'll wait a little more for other proposals.
by Astrobe
Sat May 25, 2019 10:02 am
Forum: Expansion Pack
Topic: BGS - The BackgroundSet
Replies: 715
Views: 237713

Re: BGS - The BackgroundSet

Thanks for BGS, it improves Oolite a lot. One thing that bugs me a little is that the background images show designs very different from Oolite; one can see for instance a very round ship in one of them. Personally I prefer to keep a consistent look, which means very "geometric" designs. Griff's Pro...
by Astrobe
Sat May 25, 2019 8:36 am
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 5494
Views: 688804

Re: Science Fiction Trivia

I'll have to reject The Moon is a Harsh Mistress because the moon isn't a planet. One more to go. Mars is an easy target, so I want a city on an exoplanet for the last one!
by Astrobe
Fri May 24, 2019 4:04 pm
Forum: Outworld
Topic: Science Fiction Trivia
Replies: 5494
Views: 688804

Re: Science Fiction Trivia

Ah, never mind. My fears that this question could be too difficult have come true. The answer was Steins;Gate . I'll give another, more fun question instead: give me five fictional cities that are not on Earth but nevertheless real planets; that is, either known solar system planets (Pluto is ok), o...