Search found 388 matches
- Thu Sep 03, 2009 12:16 pm
- Forum: Expansion Pack
- Topic: Galactic Navy Strikes Back
- Replies: 264
- Views: 66841
Since 1.73 has now rolled around, I believe that I have a promise to keep. It's time to update Galactic Navy! Things on my to-do list: 1. Change current missions to emergency response only, and introduce a new set of standard reserve missions. 2. Introduce new SpecOps missions. Seriously, though, I ...
- Tue Aug 25, 2009 12:02 pm
- Forum: Testing and Bug reports
- Topic: JS bug-squashing
- Replies: 11
- Views: 2764
- Tue Aug 25, 2009 11:57 am
- Forum: Testing and Bug reports
- Topic: JS bug-squashing
- Replies: 11
- Views: 2764
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- Fri Aug 21, 2009 10:44 am
- Forum: Discussion
- Topic: Vector Map
- Replies: 633
- Views: 104338
- Tue Aug 18, 2009 7:06 pm
- Forum: Discussion
- Topic: Vector Map
- Replies: 633
- Views: 104338
That last wheel and the GalCenter routes are the only ones that I have any particular attachment to. Also, I think that Anbiat is a better link than Isvequre. Seriously, though, this map is a freelance trader's paradise. There's a good route almost anywhere you choose to go. If you've got an Iron As...
- Tue Aug 18, 2009 3:32 pm
- Forum: Discussion
- Topic: Vector Map
- Replies: 633
- Views: 104338
I found another branch from the Great Wheel route. It starts by cutting through the Great Wheel, then meandering its way to the northwest. Gesoed-Leonrala-Esbeena-Vevessve-Esveri-Anrati-Enerte-Edanma-Zaeredre-Anbedi-Zaaner-Gesolaon. I've also found some worlds that turn one of the Great Wheel's bran...
- Tue Aug 18, 2009 3:12 pm
- Forum: Discussion
- Topic: Oolite Icon Competition
- Replies: 160
- Views: 95486
- Mon Aug 17, 2009 5:01 pm
- Forum: Expansion Pack
- Topic: Galactic Navy Strikes Back
- Replies: 264
- Views: 66841
- Mon Aug 17, 2009 3:47 pm
- Forum: Expansion Pack
- Topic: Galactic Navy Strikes Back
- Replies: 264
- Views: 66841
- Mon Aug 17, 2009 2:46 pm
- Forum: Expansion Pack
- Topic: Galactic Navy Strikes Back
- Replies: 264
- Views: 66841
That's a bit strange. I'm not sure what's going on, but it's something that shouldn't have happened. You can delete the seccom_station lines, but the mission_seccom_station is fine. What happens when you dock to a SecCom station? I don't know what could have caused that to happen. Does anyone have a...
- Thu Aug 13, 2009 12:04 am
- Forum: Discussion
- Topic: Vector Map
- Replies: 633
- Views: 104338
- Wed Aug 12, 2009 12:15 pm
- Forum: Discussion
- Topic: Vector Map
- Replies: 633
- Views: 104338
What a nasty map. Feudal worlds are all over, getting in the way of some nice potential trading routes. A pity, that. Now, I found a trading loop with some branch points. Starting at Diriis in the southeastern part of the map: Diriis-Artear-Isbianon-Gesoed-Vebi-Ororbe-Tiqu-Issodien-Esbeena-Geonbi-Re...
- Tue Aug 11, 2009 12:33 pm
- Forum: Discussion
- Topic: Vector Map
- Replies: 633
- Views: 104338
- Thu Aug 06, 2009 11:32 am
- Forum: Testing and Bug reports
- Topic: 1.72.2 Linux - managed to target myself
- Replies: 5
- Views: 1303
- Thu Aug 06, 2009 11:25 am
- Forum: Testing and Bug reports
- Topic: Trunk problem with docking fines and similar messages
- Replies: 15
- Views: 3289