Search found 406 matches

by ZygoUgo
Sun Oct 13, 2013 1:05 am
Forum: Discussion
Topic: Zygo Sketches Thread!
Replies: 18
Views: 6303

Re: Zygo Sketches Thread!

DURAN is the company name under which my ships are to be built, pending my mastering of modelling or old age, which ever comes first. Either way here are the designs in order of the company story, including the Sky-Witch that bankrupted Duran until its unexpected reprisal as a military transport, at...
by ZygoUgo
Sun Oct 13, 2013 12:26 am
Forum: Discussion
Topic: Zygo Sketches Thread!
Replies: 18
Views: 6303

Re: Zygo Sketches Thread!

Here are various dock occupants, the construction type vehicles are awaiting shipment down to the surface. Due to their size they are often transported between poorer worlds and constructed in factories off world. http://i538.photobucket.com/albums/ff350/buzbybadman/Dock-occupants_zps37c5fe8c.png ht...
by ZygoUgo
Sun Oct 13, 2013 12:02 am
Forum: Discussion
Topic: Zygo Sketches Thread!
Replies: 18
Views: 6303

Re: Zygo Sketches Thread!

Here are some specific races I was designing for use in missions or even as tourist/historical information.. http://i538.photobucket.com/albums/ff350/buzbybadman/Race1_zps0ca48701.png http://i538.photobucket.com/albums/ff350/buzbybadman/Race2_zps864e4932.png http://i538.photobucket.com/albums/ff350/...
by ZygoUgo
Sat Oct 12, 2013 11:50 pm
Forum: Discussion
Topic: Zygo Sketches Thread!
Replies: 18
Views: 6303

Re: Zygo Sketches Thread!

This was just an idea for a daft sub-game for when you docked. Basically there was a chance of gaining one of these pets, when you docked you get the choice on F4 wether to let the pet out, which runs off. if you are lucky and it returns, it may bring an item it has picked up with it, or you will ge...
by ZygoUgo
Sat Oct 12, 2013 8:59 pm
Forum: Discussion
Topic: Zygo Sketches Thread!
Replies: 18
Views: 6303

Re: Zygo Sketches Thread!

Security/tournament droids for Fuedal Lodges and main stations..

Image

Image
by ZygoUgo
Sat Oct 12, 2013 8:53 pm
Forum: Discussion
Topic: Zygo Sketches Thread!
Replies: 18
Views: 6303

Re: Zygo Sketches Thread!

@Tricky: Alas tis just a filter from PS CS6 to smarten it up a bit :wink: @Shipbuilder: I would love to put all these ideas together but here I'm just throwing ideas at the board. Maybe I'll get round to making some of this stuff one day but others are more than welcome to use these ideas in their o...
by ZygoUgo
Sat Oct 12, 2013 7:22 pm
Forum: Discussion
Topic: Zygo Sketches Thread!
Replies: 18
Views: 6303

Re: Zygo Sketches Thread!

These are my asteroid/castle ideas, some very basic and some initial ideas for modular parts.. http://i538.photobucket.com/albums/ff350/buzbybadman/Castles1_zps217b580d.png http://i538.photobucket.com/albums/ff350/buzbybadman/Castles3_zps3fa05185.png http://i538.photobucket.com/albums/ff350/buzbybad...
by ZygoUgo
Sat Oct 12, 2013 6:53 pm
Forum: Discussion
Topic: Zygo Sketches Thread!
Replies: 18
Views: 6303

Zygo Sketches Thread!

Welcome to my ideas thread, these here be for inspiration, if something is interesting to you and you want something more specific, just put a request here and I'm sure one of my breaks at work will produce something that may or may not be useful to you :wink: http://i538.photobucket.com/albums/ff35...
by ZygoUgo
Sat Oct 12, 2013 5:40 pm
Forum: Expansion Pack
Topic: ZygoUgo's OXPs!
Replies: 148
Views: 85248

Re: ZygoUgo's OXPs!

Pen and tablets are fairly cheap these days, 50 Earth credits will get you one, I use a UC-Logic which is getting on a bit but still works great. Blender is getting more complete and amazing by the minute and Jaz Haz is exactly right, that's what I use for the asteroids, and indeed my attempt at a f...
by ZygoUgo
Fri Oct 11, 2013 3:46 pm
Forum: Expansion Pack
Topic: ZygoUgo's OXPs!
Replies: 148
Views: 85248

Re: ZygoUgo's OXPs!

Hey Griff, I did have a go with Sculptris but have found Blenders inbuilt sculpt mode gives out the results I want more intuitively, with Sculptris I found using textures to add detail left repeating hard edges everywhere, but in Blender these were faded out avoiding the problem altogether. I haven'...
by ZygoUgo
Thu Oct 10, 2013 3:34 pm
Forum: Expansion Pack
Topic: ZygoUgo's OXPs!
Replies: 148
Views: 85248

Re: ZygoUgo's OXPs!

Hi JazHaz, thinking about this and seeing as the modules scripting would be OXP separate anyways it would be better for it to have its own matching astro-blocks to work with, and to be honest part of the fun of Zygoroids was giving them their own personalities anyways, so yeah, shut up me :D
by ZygoUgo
Thu Oct 10, 2013 3:29 pm
Forum: Oolite-PC
Topic: Oolite Windows x64 - call for testers
Replies: 63
Views: 37043

Re: Oolite Windows x64 - call for testers

Works fine here although haven't taken for more than a spin so far..
Windows 8 x64
Intel Core 2 E8500 3.16 ghz
4 gig RAM (3.25 not claimed by the operating system)
nVidia 630 1gig
Ancient aBit i 45CV motherboard that may well be holding things back
by ZygoUgo
Tue Oct 08, 2013 7:59 pm
Forum: Expansion Pack
Topic: [RELEASE] Arachnid Mark 1
Replies: 18
Views: 6758

Re: [RELEASE] Arachnid Mark 1

Looks sturdy, very nice sir!
by ZygoUgo
Tue Oct 08, 2013 1:43 pm
Forum: Suggestion Box
Topic: NPC Haul Your Cargo
Replies: 16
Views: 4534

Re: NPC Haul Your Cargo

Plus you could then have enough cash to hire, repair, and equip a group of mercenarys you can call on when entering witch-space and attempting to capture those thargoid outposts that keep advancing nearer. Not that the public know about those or that Gal-Navy losses mean their forces are dwindling a...
by ZygoUgo
Tue Oct 08, 2013 1:17 pm
Forum: Expansion Pack
Topic: ZygoUgo's OXPs!
Replies: 148
Views: 85248

Re: ZygoUgo's OXPs!

I most certainly agree. One of my idea's I had whilst sketching some possible Feudal Lodge variants would be to create two or three different asteroids using the existing texture styles so that they matched, then using those to spawn randomised 'clumps'. My intention was that these would act like la...