Search found 258 matches

by Yodeebe
Tue Oct 18, 2011 11:47 pm
Forum: Expansion Pack
Topic: [RELEASE] Resistance Commander
Replies: 154
Views: 63812

Re: [RELEASE] Resistance Commander

Cool, thanks.
If I replace the oxp with the new one, do I need to start the missions again, or will it continue as normal, but with the changes?
by Yodeebe
Mon Oct 17, 2011 2:53 pm
Forum: Expansion Pack
Topic: bi post Announcement / Look what I found
Replies: 18
Views: 3335

Re: bi post Announcement / Look what I found

wasn't Oi T'Tfacee a blue slimy frog from G3?
by Yodeebe
Mon Oct 17, 2011 8:22 am
Forum: Expansion Pack
Topic: [RELEASE] Resistance Commander
Replies: 154
Views: 63812

Re: [RELEASE] Resistance Commander

a couple of minor issues. 1/ In the ship selection, the Krait comes up looking more like a Mamba, but with funny spinning things, like ear rings (!?) where does the ship image come from? Dictators? 2/ You might know this, but the ships still aren't spawning after launch from non-main stations, and s...
by Yodeebe
Sun Oct 16, 2011 10:01 am
Forum: Expansion Pack
Topic: [RELEASE] Resistance Commander
Replies: 154
Views: 63812

Re: [RELEASE] Resistance Commander

Hiya. Why is there a Mac OSX folder in your updated download? and why is it empty? Just enquiring, in case you uploaded a wrong file or something. I've just completely re-loaded my game, with new up-to-date oxp's all round, and have just brought my new Jameson into G5, to try it out without all my o...
by Yodeebe
Sat Oct 15, 2011 1:39 pm
Forum: Discussion
Topic: Fast Forward Mode
Replies: 25
Views: 4425

Re: Fast Forward Mode

Oh, you mean it's a heroin rush, or maybe LSD? :P I would say speed. But don't ask why I would know that! Is that like quayludes, or something. Not that I know what any of it is, mind you. 8) No, no, no, the opposite in fact. Brain enhancers , that speed up your brain, resulting in everything excep...
by Yodeebe
Fri Oct 14, 2011 8:59 pm
Forum: Discussion
Topic: Fast Forward Mode
Replies: 25
Views: 4425

Re: Fast Forward Mode

Extremely complex battles can also be quite fun in slo-mo mode. a bit film like. You get to see more of the action, & explosions too. It's quite easily explained with the old Handwavium, and a massive dose of some highly experimental psyco-active brain enhancers that are injected direct into the pil...
by Yodeebe
Sun Oct 02, 2011 9:43 am
Forum: Discussion
Topic: moving the onscreen messages to the side
Replies: 24
Views: 3867

Re: moving the onscreen messages to the side

Capt. Beatnik's 'CB Hud' is also very nice, & has messages off to the side too, if you prefer the black/transparent background type thing.

http://www.box.net/shared/y1q8yegurud6lr5v9bd7
by Yodeebe
Sat Oct 01, 2011 6:35 pm
Forum: Discussion
Topic: moving the onscreen messages to the side
Replies: 24
Views: 3867

Re: moving the onscreen messages to the side

I'm an idiot, so I'll guide you if you like? :D

1st, choose a hud.

http://wiki.alioth.net/index.php/Category:HUDs_OXPs
by Yodeebe
Fri Sep 30, 2011 10:01 pm
Forum: Discussion
Topic: How often do you get your ass handed to you?
Replies: 22
Views: 2591

Re: How often do you get your ass handed to you?

haha, i'm the only 'hourly!' in truth it's somewhere between hourly & daily, but my ooniverse is a very dangerous one indeed. enemies maxed out on pirates, rengades, tough guys (armageddon), etc, and i'm normally running fugitive status. trying to land in a Navy station under full attack can be quit...
by Yodeebe
Sun Sep 25, 2011 3:34 pm
Forum: Discussion
Topic: moving the onscreen messages to the side
Replies: 24
Views: 3867

Re: moving the onscreen messages to the side

Aww, brilliant.
Thanks very much.
it looks so simple once you know how.
by Yodeebe
Sat Sep 24, 2011 10:16 pm
Forum: Discussion
Topic: moving the onscreen messages to the side
Replies: 24
Views: 3867

Re: moving the onscreen messages to the side

oh no, it's me again! captain incompetent :p it only appeared to work cos i still had CB hud in my addons. So, to the other method, I've tried adding this: message_gui = { width = 210; height = 160; x = -210; y = -35; row_height=10; }; comm_log_gui = { width = 250; height = 100; x = -195; y = 200; r...
by Yodeebe
Sat Sep 24, 2011 7:50 pm
Forum: Discussion
Topic: moving the onscreen messages to the side
Replies: 24
Views: 3867

Re: moving the onscreen messages to the side

Hurraaaaah! Thanks, EV. sorry to be such a [insert word here] Thanks CSO, but EV's plan worked fine, once I understood it. probably simpler than reproducing in triplicate too, although it might be good if messages didn't work in 'critical' mode. Now I've got my head around it, i'll try it out & see ...
by Yodeebe
Sat Sep 24, 2011 7:42 pm
Forum: Discussion
Topic: moving the onscreen messages to the side
Replies: 24
Views: 3867

Re: moving the onscreen messages to the side

can you not just alter the 'x' & 'y' in the core hud.plist?
by Yodeebe
Sat Sep 24, 2011 7:40 pm
Forum: Discussion
Topic: moving the onscreen messages to the side
Replies: 24
Views: 3867

Re: moving the onscreen messages to the side

the confusion (still not answered) is that it says in the above link: "Create a config folder in your AddOns folder, and C&P the core hud.plist into it. Then add this code snippet at the bottom of the new hud.plist in the new config folder:" so, copy & paste, or cut & paste? don't get it, sorry. Co...
by Yodeebe
Sat Sep 24, 2011 6:50 pm
Forum: Discussion
Topic: moving the onscreen messages to the side
Replies: 24
Views: 3867

Re: moving the onscreen messages to the side

Rule of thumb: Always work with a copy. I did. copied first, & removed the original to desktop. If you have two copies of an oxp in the addons folder and make changes to one, you will get interferance between them and the changes probably won't work. the confusion (still not answered) is that it sa...