Search found 258 matches

by Yodeebe
Thu Jan 24, 2013 10:15 pm
Forum: Oolite-Mac
Topic: 1.77 crash - solved with nightly version
Replies: 27
Views: 18585

Re: 1.77 crash

Crashes on mine too. even with no oxp's in. just the 1.77 fresh as it appears after download.
i mac 2.4gz
osx 10.6.8
by Yodeebe
Wed Jan 16, 2013 4:38 pm
Forum: Outworld
Topic: Re: Elite: Dangerous - and the return
Replies: 2075
Views: 451465

Re: David Braben's Elite: Dangerous - Kickstarter!

Cool, thanks.This ones the most apt, I reckon.
by Yodeebe
Sat Jan 12, 2013 2:18 pm
Forum: Outworld
Topic: Re: Elite: Dangerous - and the return
Replies: 2075
Views: 451465

Re: David Braben's Elite: Dangerous - Kickstarter!

Also, is there a group of Ooolite E.D donators, to steer the project in the right direction? I donated last minute, although it felt very wrong paying someone else to build 'elite' when you lot have done such an incredible job over the years.
by Yodeebe
Sat Jan 12, 2013 2:15 pm
Forum: Outworld
Topic: Re: Elite: Dangerous - and the return
Replies: 2075
Views: 451465

Re: David Braben's Elite: Dangerous - Kickstarter!

My apologies in advance, as I'm sure this has been discussed, but extreme laziness dictates that I can't be arsed to read through 41 pages. Does anyone know if E.D will work standalone, without internet connection? I'm imagining it will work something like minecraft, with a down loaded game that you...
by Yodeebe
Mon Oct 29, 2012 2:48 pm
Forum: Discussion
Topic: A recent milestone for Oolite
Replies: 17
Views: 3066

Re: A recent milestone for Oolite

Hey, we could put them all into one gian...........EaAUughK [/murdered]
by Yodeebe
Sat Oct 27, 2012 7:27 pm
Forum: Discussion
Topic: TAF and game build configurations
Replies: 108
Views: 11091

Re: TAF and game build configurations

Diziet Sma wrote: It wouldn't be OXP-able though.. TAF is a core game-engine kind of thing.
Oh, ok. :(
by Yodeebe
Sat Oct 27, 2012 7:23 pm
Forum: Discussion
Topic: TAF and game build configurations
Replies: 108
Views: 11091

Re: TAF and game build configurations

Oops.. for some reason, I was thinking Yodeebe meant, if it's removed from trunk, could it be added as an OXP.. That is what I meant. If it's going to be removed from 'the game' could a version of it be OXPable? Quite easy to insert some 'handwavium'. "Space is huge. Huge, & long, reeally long, & i...
by Yodeebe
Sat Oct 27, 2012 7:18 pm
Forum: Discussion
Topic: TAF and game build configurations
Replies: 108
Views: 11091

Re: TAF and game build configurations

double post - quoted myself, I think?
by Yodeebe
Sat Oct 27, 2012 10:36 am
Forum: Discussion
Topic: TAF and game build configurations
Replies: 108
Views: 11091

Re: TAF and game build configurations

aha! that is good news. Something for my 6th finger on my right hand to do on the keyboard! :? I prefer TAF to torus drive too. slowmo battles are just epic, and 'larger' when on TAF0.5 and shortening long journeys doesn't cheat the clock. Maybe customised TAF could be OXPable? Apologies if that has...
by Yodeebe
Thu Sep 06, 2012 9:32 pm
Forum: Expansion Pack
Topic: Vortex OXP (plus the Maelstrom)
Replies: 156
Views: 67997

Re: Vortex OXP (plus the Maelstrom)

Ahha... when I un-cloak, the fuel magically appears in the tank, so it is working, just not showing up on the dial until I un-cloak. Opening log for Oolite development version 1.77-5267 (x86-64 test release) under Mac OS X Version 10.6.8 (Build 10K549) at 2012-09-06 22:27:33 +0100. Machine type: iMa...
by Yodeebe
Thu Sep 06, 2012 9:21 pm
Forum: Expansion Pack
Topic: Vortex OXP (plus the Maelstrom)
Replies: 156
Views: 67997

Re: Vortex OXP (plus the Maelstrom)

'Fuel Tank v 2.2'
by Yodeebe
Thu Sep 06, 2012 9:20 pm
Forum: Expansion Pack
Topic: Cutscenes in Oolite
Replies: 20
Views: 2818

Re: Cutscenes in Oolite

oh WOW!
a glimpse of the future.
thing of beauty.
by Yodeebe
Thu Sep 06, 2012 9:09 pm
Forum: Expansion Pack
Topic: Vortex OXP (plus the Maelstrom)
Replies: 156
Views: 67997

Re: Vortex OXP (plus the Maelstrom)

Hmm, you might have to remind me where to find the log, sorry. I just re-created the situation, & it's still the same. strangely (maybe) the 'mines' floated off into the distance. I don't remember that happening before. shouldn't they just vanish? I followed them, & attempted scooping, to no avail. ...
by Yodeebe
Thu Sep 06, 2012 7:48 pm
Forum: Expansion Pack
Topic: Vortex OXP (plus the Maelstrom)
Replies: 156
Views: 67997

Re: Vortex OXP (plus the Maelstrom)

Hiya. I was verrry happy when (at last) I came across a Maelstrom, and had the funds for it at the same time! :D I had to bodge in some decent external views, of course, and slow down the controls a touch, as befits a 100tonner. I was mildly dissapointed that it didn't have turrets like the Vortex, ...
by Yodeebe
Mon Aug 13, 2012 10:30 am
Forum: Outworld
Topic: Whhhoooooooooossshhhhhh! open sauce
Replies: 5
Views: 2315

Re: Whhhoooooooooossshhhhhh! open sauce

Hey, we could have hairy ships, where all the individual hairs respond to space-wind
:D