Search found 5510 matches

by Thargoid
Sat Sep 06, 2014 7:53 pm
Forum: Discussion
Topic: Proposal for 1.82: support for economic changes
Replies: 128
Views: 35302

Re: Proposal for 1.82: support for economic changes

Why not just put an indicator in the column (say "I", "E", "R" or "-" for import only, export only, restricted or nothing, for example) and then put the full text description on the info page?
by Thargoid
Mon Aug 25, 2014 2:00 pm
Forum: Expansion Pack
Topic: Tinkerer's Workshop - OXP tweaking for fun and profit!
Replies: 238
Views: 159241

Re: Tinkerer's Workshop - OXP tweaking for fun and profit!

The default version shouldn't, as per Dizzy's post above. You may have already tweaked your copy in the past perhaps, as this isn't the first time it's been suggested?
by Thargoid
Thu Aug 21, 2014 9:02 pm
Forum: Expansion Pack
Topic: Trouble making a new piece of kit
Replies: 4
Views: 2618

Re: Trouble making a new piece of kit

Code: Select all

visibile = false;
The above certainly won't help - visible only has 2 i's in it...
by Thargoid
Sun Aug 17, 2014 8:16 am
Forum: Discussion
Topic: Proposal for 1.82: support for economic changes
Replies: 128
Views: 35302

Re: Proposal for 1.82: support for economic changes

Generally I would very much support this, as working with commodities.plist is a real pain. However one point I have to give on the proposals above is how much work they would be to implement if you were doing a full set of items for a market. Here I draw a parallel with the old and new versions of...
by Thargoid
Fri Aug 15, 2014 9:00 am
Forum: Expansion Pack
Topic: BGS - The BackgroundSet
Replies: 715
Views: 236647

Re: BGS - The BackgroundSet

One other request (as you're brave enough to take over this) is a flag for the docking tunnel effect to be able to override it and turn it off for specific stations. I have a tunnel already for the main station in Aquatics for Aqualina (the HQ station) but BGS overrides it with its own without any ...
by Thargoid
Tue Aug 12, 2014 9:11 pm
Forum: Expansion Pack
Topic: Dark Rainbow 2011.09.14 - OXZ for Oolite 1.82 now available
Replies: 135
Views: 86468

Re: Dark Rainbow 2011.09.14 - flying colors under 1.77

Concerning the OXP vs OXZ license, now I think about it you are correct there. When I packaged up the OXP into the OXZ I noticed that it didn't have a license so I spoke to Clymangus about it and he agreed to add the license. So you are correct that the OXP itself technically is unlicensed, but if ...
by Thargoid
Mon Aug 11, 2014 6:10 pm
Forum: Expansion Pack
Topic: Dark Rainbow 2011.09.14 - OXZ for Oolite 1.82 now available
Replies: 135
Views: 86468

Re: Dark Rainbow 2011.09.14 - flying colors under 1.77

The Caduceus OXZ is licensed as CC-BY-NC-SA 4.0, so the Dark Rainbow (as a derivative of it) should also have the same licensing. Of course offering it up for adoption by someone else could be considered as a separate point to the license itself, as whilst ownership of the OXP is transferrable the ...
by Thargoid
Sun Aug 10, 2014 8:40 pm
Forum: Suggestion Box
Topic: Emergency in-sysyem hyperjump
Replies: 19
Views: 9340

Re: Emergency in-sysyem hyperjump

The [EliteWiki] Vortex has this as standard, although it's a short distance micro-jump rather than back to the witch point.
by Thargoid
Fri Aug 08, 2014 8:58 pm
Forum: Suggestion Box
Topic: Flight Log for time in ships, galaxies and other data.
Replies: 30
Views: 12194

Re: Flight Log for time in ships, galaxies and other data.

OK, both are now fixed, with new versions below (OXP and OXZ) and in the OXZ manager in-game.
by Thargoid
Fri Aug 08, 2014 8:31 am
Forum: Expansion Pack
Topic: Commanders Log OXP
Replies: 5
Views: 2600

Re: Commanders Log OXP

OXP and OXZ updated to 1.01, to use the new startUpCompleted event for compatibility with saves at non main stations. With thanks to Neelix for the heads-up about the glitch. Now needs at least Oolite 1.79 to run (for oolite 1.77.x, the version 1.00 works fine). Downloads from the links below or vi...
by Thargoid
Fri Aug 08, 2014 8:31 am
Forum: Expansion Pack
Topic: Flight Log OXP
Replies: 47
Views: 19502

Re: Flight Log OXP

OXP and OXZ updated to 1.08, to use the new startUpCompleted event for compatibility with saves at non main stations. With thanks to Neelix for the heads-up about the glitch. Now needs at least Oolite 1.79 to run (for oolite 1.77.x, the version 1.07 works fine). Downloads from the links below or vi...
by Thargoid
Fri Aug 08, 2014 7:09 am
Forum: Discussion
Topic: Are OXZ's an improvement ...
Replies: 148
Views: 30825

Re: Are OXZ's an improvement ...

Works beautifully, at least as far as Windows Explorer is concerned. One thought I did have on this whole discussion (which I'm loathed to get involved in, as there are enough viewpoints and emotions involved already) is it may be worth stepping back and considering what the average player of the g...
by Thargoid
Thu Aug 07, 2014 8:04 am
Forum: Discussion
Topic: Are OXZ's an improvement ...
Replies: 148
Views: 30825

Re: Are OXZ's an improvement ...

I also still personally prefer to develop in OXP format, then convert to OXZ for addition to the manager. Give cim's build scripts a go.. you may be pleasantly surprised.. Do these actually work on Mac or PC? I haven't had chance to look at them yet (I'm on holiday at the mo), but I note from the c...
by Thargoid
Wed Aug 06, 2014 7:36 am
Forum: Suggestion Box
Topic: Flight Log for time in ships, galaxies and other data.
Replies: 30
Views: 12194

Re: Flight Log for time in ships, galaxies and other data.

Thanks - will sort them both out later if I get time.
by Thargoid
Wed Aug 06, 2014 7:30 am
Forum: Discussion
Topic: Are OXZ's an improvement ...
Replies: 148
Views: 30825

Re: Are OXZ's an improvement ...

It would be a recipe to severely cripple the number of OXPs produced. I know from experience that when I have a new OXP and I've asked for testers that with a few notable and noble exceptions I normally get no response. All of the new stuff recently introduced is offering a lot of potential for gre...